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openmw/docs/source/reference/lua-scripting/api.rst

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#################
Lua API reference
#################
.. toctree::
:hidden:
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engine_handlers
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user_interface
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aipackages
events
openmw_util
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openmw_storage
openmw_core
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openmw_types
openmw_async
openmw_world
openmw_self
openmw_nearby
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openmw_input
openmw_ui
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openmw_camera
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openmw_postprocessing
openmw_debug
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openmw_aux_calendar
openmw_aux_util
openmw_aux_time
openmw_aux_ui
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interface_ai
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interface_camera
interface_mwui
interface_settings
iterables
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- :ref:`Engine handlers reference`
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- :ref:`User interface reference <User interface reference>`
- `Game object reference <openmw_core.html##(GameObject)>`_
- `Cell reference <openmw_core.html##(Cell)>`_
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- :ref:`Built-in AI packages`
- :ref:`Built-in events`
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**API packages**
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API packages provide functions that can be called by scripts. I.e. it is a script-to-engine interaction.
A package can be loaded with ``require('<package name>')``.
It can not be overloaded even if there is a lua file with the same name.
The list of available packages is different for global and for local scripts.
Player scripts are local scripts that are attached to a player.
.. include:: tables/packages.rst
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**openmw_aux**
``openmw_aux.*`` are built-in libraries that are itself implemented in Lua. They can not do anything that is not possible with the basic API, they only make it more convenient.
Sources can be found in ``resources/vfs/openmw_aux``. In theory mods can override them, but it is not recommended.
.. include:: tables/aux_packages.rst
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**Interfaces of built-in scripts**
.. list-table::
:widths: 20 20 60
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* - Interface
- Can be used
- Description
* - :ref:`AI <Interface AI>`
- by local scripts
- Control basic AI of NPCs and creatures.
* - :ref:`Camera <Interface Camera>`
- by player scripts
- | Allows to alter behavior of the built-in camera script
| without overriding the script completely.
* - :ref:`Settings <Interface Settings>`
- by player and global scripts
- Save, display and track changes of setting values.
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* - :ref:`MWUI <Interface MWUI>`
- by player scripts
- Morrowind-style UI templates.