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openmw/components/esm/refidhardcoded.cpp

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#include "refidhardcoded.hpp"
namespace ESM
{//A few hardcoded ids that are used multiple times accross the codebase
const RefId sPlayerId = ESM::RefId::stringRefId("Player");
const RefId sMenuClickSoundId = ESM::RefId::stringRefId("Menu Click");
const RefId sBookPageSoundId = ESM::RefId::stringRefId("book page");
const RefId sGoldId001 = ESM::RefId::stringRefId("gold_001");
const RefId sGoldId005 = ESM::RefId::stringRefId("gold_005");
const RefId sGoldId010 = ESM::RefId::stringRefId("gold_010");
const RefId sGoldId025 = ESM::RefId::stringRefId("gold_025");
const RefId sGoldId100 = ESM::RefId::stringRefId("gold_100");
const RefId sHealthDamageSoundId = ESM::RefId::stringRefId("Health Damage");
}