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#include "node.hpp"
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#include <components/misc/strings/algorithm.hpp>
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#include <cstdint>
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#include "data.hpp"
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#include "exception.hpp"
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#include "physics.hpp"
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#include "property.hpp"
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namespace Nif
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{
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void NiBoundingVolume::read(NIFStream* nif)
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{
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type = nif->getUInt();
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switch (type)
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{
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case BASE_BV:
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break;
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case SPHERE_BV:
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{
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nif->read(sphere);
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break;
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}
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case BOX_BV:
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{
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box.center = nif->getVector3();
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box.axes = nif->getMatrix3();
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box.extents = nif->getVector3();
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break;
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}
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case CAPSULE_BV:
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{
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capsule.center = nif->getVector3();
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capsule.axis = nif->getVector3();
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capsule.extent = nif->getFloat();
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capsule.radius = nif->getFloat();
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break;
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}
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case LOZENGE_BV:
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{
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lozenge.radius = nif->getFloat();
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if (nif->getVersion() >= NIFStream::generateVersion(4, 2, 1, 0))
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{
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lozenge.extent0 = nif->getFloat();
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lozenge.extent1 = nif->getFloat();
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}
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lozenge.center = nif->getVector3();
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lozenge.axis0 = nif->getVector3();
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lozenge.axis1 = nif->getVector3();
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break;
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}
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case UNION_BV:
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{
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unsigned int numChildren = nif->getUInt();
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if (numChildren == 0)
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break;
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children.resize(numChildren);
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for (NiBoundingVolume& child : children)
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child.read(nif);
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break;
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}
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case HALFSPACE_BV:
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{
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halfSpace.plane = osg::Plane(nif->getVector4());
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if (nif->getVersion() >= NIFStream::generateVersion(4, 2, 1, 0))
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halfSpace.origin = nif->getVector3();
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break;
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}
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default:
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{
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throw Nif::Exception(
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"Unhandled NiBoundingVolume type: " + std::to_string(type), nif->getFile().getFilename());
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}
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}
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}
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void Node::read(NIFStream* nif)
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{
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NiObjectNET::read(nif);
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flags = nif->getBethVersion() <= 26 ? nif->getUShort() : nif->getUInt();
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nif->read(trafo.mTranslation);
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nif->read(trafo.mRotation);
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nif->read(trafo.mScale);
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if (nif->getVersion() <= NIFStream::generateVersion(4, 2, 2, 0))
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velocity = nif->getVector3();
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if (nif->getBethVersion() <= NIFFile::BethVersion::BETHVER_FO3)
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readRecordList(nif, props);
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if (nif->getVersion() <= NIFStream::generateVersion(4, 2, 2, 0))
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hasBounds = nif->getBoolean();
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if (hasBounds)
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bounds.read(nif);
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// Reference to the collision object in Gamebryo files.
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if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0))
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collision.read(nif);
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parents.clear();
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isBone = false;
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}
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void Node::post(Reader& nif)
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{
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NiObjectNET::post(nif);
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postRecordList(nif, props);
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collision.post(nif);
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}
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void Node::setBone()
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{
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isBone = true;
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}
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void NiNode::read(NIFStream* nif)
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{
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Node::read(nif);
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readRecordList(nif, children);
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if (nif->getBethVersion() < NIFFile::BethVersion::BETHVER_FO4)
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readRecordList(nif, effects);
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// FIXME: stopgap solution until we figure out what Oblivion does if it does anything
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if (nif->getVersion() > NIFFile::NIFVersion::VER_MW && nif->getVersion() < NIFFile::NIFVersion::VER_BGS)
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return;
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// Discard transformations for the root node, otherwise some meshes
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// occasionally get wrong orientation. Only for NiNode-s for now, but
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// can be expanded if needed.
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// FIXME: if node 0 is *not* the only root node, this must not happen.
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// FIXME: doing this here is awful.
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// We want to do this on world scene graph level rather than local scene graph level.
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if (0 == recIndex && !Misc::StringUtils::ciEqual(mName, "bip01"))
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{
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trafo = Nif::NiTransform::getIdentity();
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}
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}
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void NiNode::post(Reader& nif)
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{
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Node::post(nif);
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postRecordList(nif, children);
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postRecordList(nif, effects);
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for (auto& child : children)
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{
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// Why would a unique list of children contain empty refs?
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if (!child.empty())
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child->parents.push_back(this);
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}
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}
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void NiGeometry::MaterialData::read(NIFStream* nif)
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{
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if (nif->getVersion() < NIFStream::generateVersion(10, 0, 1, 0))
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return;
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unsigned int num = 0;
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if (nif->getVersion() <= NIFStream::generateVersion(20, 1, 0, 3))
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num = nif->getBoolean(); // Has Shader
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else if (nif->getVersion() >= NIFStream::generateVersion(20, 2, 0, 5))
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num = nif->getUInt();
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nif->readVector(names, num);
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nif->readVector(extra, num);
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if (nif->getVersion() >= NIFStream::generateVersion(20, 2, 0, 5))
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active = nif->getUInt();
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if (nif->getVersion() >= NIFFile::NIFVersion::VER_BGS)
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needsUpdate = nif->getBoolean();
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}
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void NiGeometry::read(NIFStream* nif)
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{
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Node::read(nif);
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data.read(nif);
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skin.read(nif);
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material.read(nif);
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if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS
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&& nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
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{
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shaderprop.read(nif);
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alphaprop.read(nif);
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}
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}
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void NiGeometry::post(Reader& nif)
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{
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Node::post(nif);
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data.post(nif);
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skin.post(nif);
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shaderprop.post(nif);
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alphaprop.post(nif);
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if (recType != RC_NiParticles && !skin.empty())
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nif.setUseSkinning(true);
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}
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void BSLODTriShape::read(NIFStream* nif)
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{
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NiTriShape::read(nif);
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lod0 = nif->getUInt();
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lod1 = nif->getUInt();
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lod2 = nif->getUInt();
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}
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void NiCamera::Camera::read(NIFStream* nif)
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{
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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cameraFlags = nif->getUShort();
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left = nif->getFloat();
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right = nif->getFloat();
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top = nif->getFloat();
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bottom = nif->getFloat();
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nearDist = nif->getFloat();
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farDist = nif->getFloat();
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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orthographic = nif->getBoolean();
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vleft = nif->getFloat();
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vright = nif->getFloat();
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vtop = nif->getFloat();
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vbottom = nif->getFloat();
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LOD = nif->getFloat();
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}
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void NiCamera::read(NIFStream* nif)
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{
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Node::read(nif);
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cam.read(nif);
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nif->getInt(); // -1
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nif->getInt(); // 0
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if (nif->getVersion() >= NIFStream::generateVersion(4, 2, 1, 0))
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nif->getInt(); // 0
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}
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void NiSwitchNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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switchFlags = nif->getUShort();
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initialIndex = nif->getUInt();
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}
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void NiLODNode::read(NIFStream* nif)
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{
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NiSwitchNode::read(nif);
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if (nif->getVersion() >= NIFFile::NIFVersion::VER_MW
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&& nif->getVersion() <= NIFStream::generateVersion(10, 0, 1, 0))
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lodCenter = nif->getVector3();
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else if (nif->getVersion() > NIFStream::generateVersion(10, 0, 1, 0))
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{
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nif->skip(4); // NiLODData, unsupported at the moment
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return;
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}
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unsigned int numLodLevels = nif->getUInt();
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for (unsigned int i = 0; i < numLodLevels; ++i)
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{
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LODRange r;
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r.minRange = nif->getFloat();
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r.maxRange = nif->getFloat();
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lodLevels.push_back(r);
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}
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}
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void NiFltAnimationNode::read(NIFStream* nif)
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{
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NiSwitchNode::read(nif);
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mDuration = nif->getFloat();
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}
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void NiSortAdjustNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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mMode = nif->getInt();
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if (nif->getVersion() <= NIFStream::generateVersion(20, 0, 0, 3))
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mSubSorter.read(nif);
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}
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void NiSortAdjustNode::post(Reader& nif)
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{
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NiNode::post(nif);
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mSubSorter.post(nif);
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}
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void NiBillboardNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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mMode = nif->getUShort() & 0x7;
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else
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mMode = (flags >> 5) & 0x3;
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}
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void NiDefaultAVObjectPalette::read(NIFStream* nif)
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{
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mScene.read(nif);
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size_t numObjects = nif->getUInt();
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for (size_t i = 0; i < numObjects; i++)
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mObjects[nif->getSizedString()].read(nif);
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}
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void NiDefaultAVObjectPalette::post(Reader& nif)
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{
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mScene.post(nif);
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for (auto& object : mObjects)
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object.second.post(nif);
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}
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void BSTreeNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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readRecordList(nif, mBones1);
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readRecordList(nif, mBones2);
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}
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void BSTreeNode::post(Reader& nif)
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{
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NiNode::post(nif);
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postRecordList(nif, mBones1);
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postRecordList(nif, mBones2);
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}
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void BSMultiBoundNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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mMultiBound.read(nif);
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if (nif->getBethVersion() >= NIFFile::BethVersion::BETHVER_SKY)
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mType = nif->getUInt();
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}
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void BSMultiBoundNode::post(Reader& nif)
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{
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NiNode::post(nif);
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mMultiBound.post(nif);
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}
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void BSTriShape::read(NIFStream* nif)
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{
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Node::read(nif);
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nif->read(mBoundingSphere);
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if (nif->getBethVersion() == NIFFile::BethVersion::BETHVER_F76)
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{
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nif->readArray(mBoundMinMax);
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}
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mSkin.read(nif);
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mShaderProperty.read(nif);
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mAlphaProperty.read(nif);
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mVertDesc.read(nif);
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unsigned int triNum;
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if (nif->getBethVersion() < NIFFile::BethVersion::BETHVER_FO4)
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{
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triNum = nif->get<unsigned short>();
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}
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else
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{
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nif->read(triNum);
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}
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unsigned short vertNum;
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nif->read(vertNum);
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nif->read(mDataSize);
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if (nif->getBethVersion() == NIFFile::BethVersion::BETHVER_SSE)
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{
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mVertData.resize(vertNum);
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for (auto& vertex : mVertData)
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vertex.read(nif, mVertDesc.mFlags);
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}
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else if (nif->getBethVersion() >= NIFFile::BethVersion::BETHVER_FO4)
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{
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throw Nif::Exception("FO4 BSTriShape is not supported yet: ", nif->getFile().getFilename());
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}
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if (mDataSize > 0)
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nif->readVector(mTriangles, triNum * 3);
|
|
|
|
|
|
|
|
if (nif->getBethVersion() == NIFFile::BethVersion::BETHVER_SSE)
|
|
|
|
{
|
|
|
|
nif->read(mParticleDataSize);
|
|
|
|
if (mParticleDataSize > 0)
|
|
|
|
{
|
|
|
|
throw Nif::Exception("Unhandled Particle Data in BSTriShape: ", nif->getFile().getFilename());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void BSTriShape::post(Reader& nif)
|
|
|
|
{
|
|
|
|
Node::post(nif);
|
|
|
|
mSkin.post(nif);
|
|
|
|
mShaderProperty.post(nif);
|
|
|
|
mAlphaProperty.post(nif);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BSVertexDesc::read(NIFStream* nif)
|
|
|
|
{
|
|
|
|
uint64_t data;
|
|
|
|
nif->read(data);
|
|
|
|
mVertexDataSize = (data & 0xF) >> 0x00;
|
|
|
|
mDynamicVertexSize = (data & 0xF0) >> 0x04;
|
|
|
|
mUV1Offset = (data & 0xF00) >> 0x08;
|
|
|
|
mUV2Offset = (data & 0xF000) >> 0x0C;
|
|
|
|
mNormalOffset = (data & 0xF0000) >> 0x10;
|
|
|
|
mTangentOffset = (data & 0xF00000) >> 0x14;
|
|
|
|
mColorOffset = (data & 0xF000000) >> 0x18;
|
|
|
|
mSkinningDataOffset = (data & 0xF0000000) >> 0x1C;
|
|
|
|
mLandscapeDataOffset = (data & 0xF00000000) >> 0x20;
|
|
|
|
mEyeDataOffset = (data & 0xF000000000) >> 0x24;
|
|
|
|
mFlags = (data & 0xFFF00000000000) >> 0x2C;
|
|
|
|
}
|
|
|
|
|
|
|
|
void BSVertexData::read(NIFStream* nif, uint16_t flags)
|
|
|
|
{
|
|
|
|
uint16_t vertexFlag = flags & BSVertexDesc::VertexAttribute::Vertex;
|
|
|
|
uint16_t tangentsFlag = flags & BSVertexDesc::VertexAttribute::Tangents;
|
|
|
|
uint16_t UVsFlag = flags & BSVertexDesc::VertexAttribute::UVs;
|
|
|
|
uint16_t normalsFlag = flags & BSVertexDesc::VertexAttribute::Normals;
|
|
|
|
|
|
|
|
if (vertexFlag == BSVertexDesc::VertexAttribute::Vertex)
|
|
|
|
{
|
|
|
|
nif->read(mVertex);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((vertexFlag | tangentsFlag)
|
|
|
|
== (BSVertexDesc::VertexAttribute::Vertex | BSVertexDesc::VertexAttribute::Tangents))
|
|
|
|
{
|
|
|
|
nif->read(mBitangentX);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((vertexFlag | tangentsFlag) == BSVertexDesc::VertexAttribute::Vertex)
|
|
|
|
{
|
|
|
|
nif->read(mUnusedW);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (UVsFlag == BSVertexDesc::VertexAttribute::UVs)
|
|
|
|
{
|
|
|
|
nif->readArray(mUV);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (normalsFlag)
|
|
|
|
{
|
|
|
|
nif->readArray(mNormal);
|
|
|
|
|
|
|
|
nif->read(mBitangentY);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((normalsFlag | tangentsFlag)
|
|
|
|
== (BSVertexDesc::VertexAttribute::Normals | BSVertexDesc::VertexAttribute::Tangents))
|
|
|
|
{
|
|
|
|
nif->readArray(mTangent);
|
|
|
|
|
|
|
|
nif->read(mBitangentZ);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (flags & BSVertexDesc::VertexAttribute::Vertex_Colors)
|
|
|
|
{
|
|
|
|
nif->readArray(mVertColors);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (flags & BSVertexDesc::VertexAttribute::Skinned)
|
|
|
|
{
|
|
|
|
nif->readArray(mBoneWeights);
|
|
|
|
nif->readArray(mBoneIndices);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (flags & BSVertexDesc::VertexAttribute::Eye_Data)
|
|
|
|
{
|
|
|
|
throw Nif::Exception("Unhandled Eye Data in BSTriShape: ", nif->getFile().getFilename());
|
|
|
|
// nif->read(mEyeData);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void BSValueNode::read(NIFStream* nif)
|
|
|
|
{
|
|
|
|
NiNode::read(nif);
|
|
|
|
nif->read(mValue);
|
|
|
|
nif->read(mValueFlags);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BSOrderedNode::read(NIFStream* nif)
|
|
|
|
{
|
|
|
|
NiNode::read(nif);
|
|
|
|
nif->read(mAlphaSortBound);
|
|
|
|
nif->read(mStaticBound);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BSRangeNode::read(NIFStream* nif)
|
|
|
|
{
|
|
|
|
NiNode::read(nif);
|
|
|
|
nif->read(mMin);
|
|
|
|
nif->read(mMax);
|
|
|
|
nif->read(mCurrent);
|
|
|
|
}
|
|
|
|
}
|