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/*
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Copyright (C) 2015-2016, 2018, 2020-2021 cc9cii
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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cc9cii cc9c@iinet.net.au
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*/
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#ifndef ESM4_READER_H
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#define ESM4_READER_H
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#include <cstddef>
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#include <filesystem>
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#include <istream>
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#include <map>
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#include <memory>
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#include <unordered_map>
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#include "cellgrid.hpp"
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#include "common.hpp"
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#include "loadtes4.hpp"
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#include <components/esm/formid.hpp>
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#include <components/files/istreamptr.hpp>
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#include <components/vfs/manager.hpp>
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namespace ToUTF8
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{
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class StatelessUtf8Encoder;
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}
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namespace ESM4
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{
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#pragma pack(push, 1)
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// NOTE: the label field of a group is not reliable (http://www.uesp.net/wiki/Tes4Mod:Mod_File_Format)
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union GroupLabel
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{
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std::uint32_t value; // formId, blockNo or raw int representation of type
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char recordType[4]; // record type in ascii
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std::int16_t grid[2]; // grid y, x (note the reverse order)
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};
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struct GroupTypeHeader
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{
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std::uint32_t typeId;
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std::uint32_t groupSize; // includes the 24 bytes (20 for TES4) of header (i.e. this struct)
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GroupLabel label; // format based on type
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std::int32_t type;
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std::uint16_t stamp; // & 0xff for day, & 0xff00 for months since Dec 2002 (i.e. 1 = Jan 2003)
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std::uint16_t unknown;
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std::uint16_t version; // not in TES4
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std::uint16_t unknown2; // not in TES4
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};
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struct RecordTypeHeader
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{
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std::uint32_t typeId;
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std::uint32_t dataSize; // does *not* include 24 bytes (20 for TES4) of header
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std::uint32_t flags;
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ESM::FormId32 id;
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std::uint32_t revision;
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std::uint16_t version; // not in TES4
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std::uint16_t unknown; // not in TES4
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ESM::FormId getFormId() const { return ESM::FormId::fromUint32(id); }
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};
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union RecordHeader
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{
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GroupTypeHeader group;
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RecordTypeHeader record;
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};
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struct SubRecordHeader
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{
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std::uint32_t typeId;
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std::uint16_t dataSize;
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};
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#pragma pack(pop)
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// bytes read from group, updated by
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// getRecordHeader() in advance
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// |
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// v
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typedef std::vector<std::pair<ESM4::GroupTypeHeader, std::uint32_t>> GroupStack;
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struct ReaderContext
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{
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std::filesystem::path filename; // in case we need to reopen to restore the context
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std::uint32_t modIndex; // the sequential position of this file in the load order:
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// 0x00 reserved, 0xFF in-game (see notes below)
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// position in the vector = mod index of master files above
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// value = adjusted mod index based on all the files loaded so far
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std::vector<std::uint32_t> parentFileIndices;
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std::size_t recHeaderSize; // normally should be already set correctly, but just in
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// case the file was re-opened. default = TES5 size,
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// can be reduced for TES4 by setRecHeaderSize()
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std::streampos filePos; // assume that the record header will be re-read once
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// the context is restored
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// for keeping track of things
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std::size_t fileRead; // number of bytes read, incl. the current record
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GroupStack groupStack; // keep track of bytes left to find when a group is done
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RecordHeader recordHeader; // header of the current record or group being processed
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SubRecordHeader subRecordHeader; // header of the current sub record being processed
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std::uint32_t recordRead; // bytes read from the sub records, incl. the current one
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ESM::FormId currWorld; // formId of current world - for grouping CELL records
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ESM::FormId currCell; // formId of current cell
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// FIXME: try to get rid of these two members, seem like massive hacks
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CellGrid currCellGrid; // TODO: should keep a map of cell formids
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bool cellGridValid;
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ReaderContext();
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};
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enum class LocalizedStringType
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{
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Strings,
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ILStrings,
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DLStrings,
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};
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class Reader
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{
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VFS::Manager const* mVFS;
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Header mHeader; // ESM4 header
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ReaderContext mCtx;
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const ToUTF8::StatelessUtf8Encoder* mEncoder;
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std::size_t mFileSize;
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Files::IStreamPtr mStream;
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Files::IStreamPtr mSavedStream; // mStream is saved here while using deflated memory stream
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Files::IStreamPtr mStrings;
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Files::IStreamPtr mILStrings;
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Files::IStreamPtr mDLStrings;
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std::unordered_map<ESM::FormId, std::string> mLStringIndex;
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std::vector<Reader*>* mGlobalReaderList = nullptr;
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bool mIgnoreMissingLocalizedStrings = false;
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void buildLStringIndex(LocalizedStringType stringType, const std::u8string& prefix);
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void buildLStringIndex(LocalizedStringType stringType, std::istream& stream);
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std::string readLocalizedString(LocalizedStringType type, std::istream& stream);
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inline bool hasLocalizedStrings() const { return (mHeader.mFlags & Rec_Localized) != 0; }
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void getLocalizedStringImpl(const ESM::FormId stringId, std::string& str);
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// Close the file, resets all information.
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// After calling close() the structure may be reused to load a new file.
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// void close();
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// Raw opening. Opens the file and sets everything up but doesn't parse the header.
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void openRaw(Files::IStreamPtr&& stream, const std::filesystem::path& filename);
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// Load ES file from a new stream, parses the header.
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// Closes the currently open file first, if any.
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void open(Files::IStreamPtr&& stream, const std::filesystem::path& filename);
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Reader() = default;
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bool getStringImpl(std::string& str, std::size_t size, std::istream& stream, bool hasNull = false);
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public:
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Reader(Files::IStreamPtr&& esmStream, const std::filesystem::path& filename, VFS::Manager const* vfs,
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const ToUTF8::StatelessUtf8Encoder* encoder, bool ignoreMissingLocalizedStrings = false);
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~Reader();
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void open(const std::filesystem::path& filename);
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void close();
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inline bool isEsm4() const { return true; }
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const std::vector<ESM::MasterData>& getGameFiles() const { return mHeader.mMaster; }
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inline int getRecordCount() const { return mHeader.mData.records; }
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inline const std::string getAuthor() const { return mHeader.mAuthor; }
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inline int getFormat() const { return 0; } // prob. not relevant for ESM4
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inline const std::string getDesc() const { return mHeader.mDesc; }
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inline std::filesystem::path getFileName() const { return mCtx.filename; } // not used
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inline bool hasMoreRecs() const { return (mFileSize - mCtx.fileRead) > 0; }
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// Methods added for updating loading progress bars
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inline std::size_t getFileSize() const { return mFileSize; }
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inline std::size_t getFileOffset() const { return mStream->tellg(); }
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// Methods added for saving/restoring context
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ReaderContext getContext(); // WARN: must be called immediately after reading the record header
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bool restoreContext(const ReaderContext& ctx); // returns the result of re-reading the header
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template <typename T>
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inline void get(T& t)
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{
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mStream->read((char*)&t, sizeof(T));
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}
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// Use getFormId instead
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void get(ESM::FormId& value) = delete;
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template <typename T>
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bool getExact(T& t)
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{
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mStream->read((char*)&t, sizeof(T));
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return mStream->gcount() == sizeof(T); // FIXME: try/catch block needed?
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}
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// for arrays
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inline bool get(void* p, std::size_t size)
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{
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mStream->read((char*)p, size);
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return mStream->gcount() == (std::streamsize)size; // FIXME: try/catch block needed?
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}
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// NOTE: must be called before calling getRecordHeader()
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void setRecHeaderSize(const std::size_t size);
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inline unsigned int esmVersion() const { return mHeader.mData.version.ui; }
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inline unsigned int numRecords() const { return mHeader.mData.records; }
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void buildLStringIndex();
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void getLocalizedString(std::string& str);
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// Read 24 bytes of header. The caller can then decide whether to process or skip the data.
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bool getRecordHeader();
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inline const RecordHeader& hdr() const { return mCtx.recordHeader; }
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const GroupTypeHeader& grp(std::size_t pos = 0) const;
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// The object setting up this reader needs to supply the file's load order index
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// so that the formId's in this file can be adjusted with the file (i.e. mod) index.
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void setModIndex(std::uint32_t index) { mCtx.modIndex = index; }
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void updateModIndices(const std::map<std::string, int>& fileToModIndex);
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// Maybe should throw an exception if called when not valid?
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const CellGrid& currCellGrid() const;
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inline bool hasCellGrid() const { return mCtx.cellGridValid; }
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// This is set while loading a CELL record (XCLC sub record) and invalidated
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// each time loading a CELL (see clearCellGrid())
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inline void setCurrCellGrid(const CellGrid& currCell)
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{
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mCtx.cellGridValid = true;
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mCtx.currCellGrid = currCell;
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}
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// FIXME: This is called each time a new CELL record is read. Rather than calling this
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// methos explicitly, mCellGridValid should be set automatically somehow.
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//
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// Cell 2c143 is loaded immedicatly after 1bdb1 and can mistakely appear to have grid 0, 1.
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inline void clearCellGrid() { mCtx.cellGridValid = false; }
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// Should be set at the beginning of a CELL load
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inline void setCurrCell(ESM::FormId formId) { mCtx.currCell = formId; }
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inline ESM::FormId currCell() const { return mCtx.currCell; }
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// Should be set at the beginning of a WRLD load
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inline void setCurrWorld(ESM::FormId formId) { mCtx.currWorld = formId; }
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inline ESM::FormId currWorld() const { return mCtx.currWorld; }
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// Get the data part of a record
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// Note: assumes the header was read correctly and nothing else was read
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void getRecordData(bool dump = false);
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// Skip the data part of a record
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// Note: assumes the header was read correctly (partial skip is allowed)
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void skipRecordData();
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// Skip the remaining part of the group
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// Note: assumes the header was read correctly and group was pushed onto the stack
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void skipGroupData();
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// Skip the group without pushing onto the stack
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// Note: assumes the header was read correctly and group was not pushed onto the stack
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// (expected to be used during development only while some groups are not yet supported)
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void skipGroup();
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// Read 6 bytes of header. The caller can then decide whether to process or skip the data.
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bool getSubRecordHeader();
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// Manally update (i.e. increase) the bytes read after SUB_XXXX
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inline void updateRecordRead(std::uint32_t subSize) { mCtx.recordRead += subSize; }
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inline const SubRecordHeader& subRecordHeader() const { return mCtx.subRecordHeader; }
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// Skip the data part of a subrecord
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// Note: assumes the header was read correctly and nothing else was read
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void skipSubRecordData();
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// Special for a subrecord following a XXXX subrecord
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void skipSubRecordData(std::uint32_t size);
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// Get a subrecord of a particular type and data type
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template <typename T>
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bool getSubRecord(const ESM4::SubRecordTypes type, T& t)
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{
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ESM4::SubRecordHeader hdr;
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if (!getExact(hdr) || (hdr.typeId != type) || (hdr.dataSize != sizeof(T)))
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return false;
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return get(t);
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}
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// ModIndex adjusted formId according to master file dependencies
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void adjustFormId(ESM::FormId& id) const;
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// Temporary. Doesn't support mod index > 255
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void adjustFormId(ESM::FormId32& id) const;
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bool getFormId(ESM::FormId& id);
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ESM::FormId getFormIdFromHeader() const;
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void adjustGRUPFormId();
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// Note: uses the string size from the subrecord header rather than checking null termination
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bool getZString(std::string& str) { return getStringImpl(str, mCtx.subRecordHeader.dataSize, *mStream, true); }
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bool getString(std::string& str) { return getStringImpl(str, mCtx.subRecordHeader.dataSize, *mStream); }
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bool getZeroTerminatedStringArray(std::vector<std::string>& values);
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void enterGroup();
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void exitGroupCheck();
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// for debugging only
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size_t stackSize() const { return mCtx.groupStack.size(); }
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// Used for error handling
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[[noreturn]] void fail(const std::string& msg);
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void setGlobalReaderList(std::vector<Reader*>* list) { mGlobalReaderList = list; }
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std::vector<Reader*>* getGlobalReaderList() { return mGlobalReaderList; }
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};
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// For pretty printing GroupHeader labels
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std::string printLabel(const GroupLabel& label, const std::uint32_t type);
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}
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#endif // ESM4_READER_H
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