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#include "esmreader.hpp"
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#include <boost/filesystem/path.hpp>
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#include <components/misc/stringops.hpp>
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#include <components/files/openfile.hpp>
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#include <stdexcept>
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#include <sstream>
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#include <fstream>
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namespace ESM
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{
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using namespace Misc;
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ESM_Context ESMReader::getContext()
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{
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// Update the file position before returning
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mCtx.filePos = mEsm->tellg();
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return mCtx;
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}
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ESMReader::ESMReader()
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: mRecordFlags(0)
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, mBuffer(50*1024)
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, mEncoder(nullptr)
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, mFileSize(0)
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{
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clearCtx();
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mCtx.index = 0;
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}
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void ESMReader::restoreContext(const ESM_Context &rc)
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{
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// Reopen the file if necessary
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if (mCtx.filename != rc.filename)
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openRaw(rc.filename);
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// Copy the data
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mCtx = rc;
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// Make sure we seek to the right place
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mEsm->seekg(mCtx.filePos);
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}
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void ESMReader::close()
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{
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mEsm.reset();
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clearCtx();
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mHeader.blank();
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}
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void ESMReader::clearCtx()
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{
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mCtx.filename.clear();
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mCtx.leftFile = 0;
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mCtx.leftRec = 0;
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mCtx.leftSub = 0;
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mCtx.subCached = false;
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mCtx.recName.clear();
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mCtx.subName.clear();
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}
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void ESMReader::resolveParentFileIndices(const std::vector<ESMReader>& allPlugins)
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{
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mCtx.parentFileIndices.clear();
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const std::vector<Header::MasterData> &masters = getGameFiles();
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for (size_t j = 0; j < masters.size(); j++) {
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const Header::MasterData &mast = masters[j];
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std::string fname = mast.name;
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int index = getIndex();
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for (int i = 0; i < getIndex(); i++) {
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const ESMReader& reader = allPlugins.at(i);
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if (reader.getFileSize() == 0)
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continue; // Content file in non-ESM format
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const std::string& candidate = reader.getName();
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std::string fnamecandidate = boost::filesystem::path(candidate).filename().string();
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if (Misc::StringUtils::ciEqual(fname, fnamecandidate)) {
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index = i;
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break;
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}
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}
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mCtx.parentFileIndices.push_back(index);
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}
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}
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void ESMReader::openRaw(std::unique_ptr<std::istream>&& stream, std::string_view name)
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{
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close();
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mEsm = std::move(stream);
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mCtx.filename = name;
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mEsm->seekg(0, mEsm->end);
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mCtx.leftFile = mFileSize = mEsm->tellg();
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mEsm->seekg(0, mEsm->beg);
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}
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void ESMReader::openRaw(std::string_view filename)
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{
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openRaw(Files::openBinaryInputFileStream(std::string(filename)), filename);
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}
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void ESMReader::open(std::unique_ptr<std::istream>&& stream, const std::string &name)
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{
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openRaw(std::move(stream), name);
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if (getRecName() != "TES3")
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fail("Not a valid Morrowind file");
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getRecHeader();
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mHeader.load (*this);
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}
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void ESMReader::open(const std::string &file)
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{
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open(Files::openBinaryInputFileStream(file), file);
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}
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std::string ESMReader::getHNOString(NAME name)
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{
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if (isNextSub(name))
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return getHString();
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return "";
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}
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void ESMReader::skipHNOString(NAME name)
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{
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if (isNextSub(name))
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skipHString();
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}
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std::string ESMReader::getHNString(NAME name)
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{
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getSubNameIs(name);
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return getHString();
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}
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std::string ESMReader::getHString()
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{
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getSubHeader();
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// Hack to make MultiMark.esp load. Zero-length strings do not
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// occur in any of the official mods, but MultiMark makes use of
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// them. For some reason, they break the rules, and contain a byte
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// (value 0) even if the header says there is no data. If
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// Morrowind accepts it, so should we.
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if (mCtx.leftSub == 0 && hasMoreSubs() && !mEsm->peek())
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{
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// Skip the following zero byte
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mCtx.leftRec--;
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char c;
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getT(c);
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return std::string();
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}
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return getString(mCtx.leftSub);
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}
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void ESMReader::skipHString()
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{
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getSubHeader();
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// Hack to make MultiMark.esp load. Zero-length strings do not
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// occur in any of the official mods, but MultiMark makes use of
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// them. For some reason, they break the rules, and contain a byte
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// (value 0) even if the header says there is no data. If
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// Morrowind accepts it, so should we.
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if (mCtx.leftSub == 0 && hasMoreSubs() && !mEsm->peek())
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{
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// Skip the following zero byte
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mCtx.leftRec--;
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skipT<char>();
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return;
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}
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skip(mCtx.leftSub);
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}
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void ESMReader::getHExact(void*p, int size)
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{
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getSubHeader();
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if (size != static_cast<int> (mCtx.leftSub))
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reportSubSizeMismatch(size, mCtx.leftSub);
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getExact(p, size);
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}
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// Read the given number of bytes from a named subrecord
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void ESMReader::getHNExact(void*p, int size, NAME name)
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{
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getSubNameIs(name);
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getHExact(p, size);
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}
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// Get the next subrecord name and check if it matches the parameter
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void ESMReader::getSubNameIs(NAME name)
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{
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getSubName();
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if (mCtx.subName != name)
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fail("Expected subrecord " + name.toString() + " but got " + mCtx.subName.toString());
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}
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bool ESMReader::isNextSub(NAME name)
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{
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if (!hasMoreSubs())
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return false;
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getSubName();
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// If the name didn't match, then mark the it as 'cached' so it's
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// available for the next call to getSubName.
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mCtx.subCached = (mCtx.subName != name);
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// If subCached is false, then subName == name.
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return !mCtx.subCached;
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}
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bool ESMReader::peekNextSub(NAME name)
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{
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if (!hasMoreSubs())
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return false;
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getSubName();
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mCtx.subCached = true;
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return mCtx.subName == name;
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}
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// Read subrecord name. This gets called a LOT, so I've optimized it
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// slightly.
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void ESMReader::getSubName()
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{
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// If the name has already been read, do nothing
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if (mCtx.subCached)
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{
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mCtx.subCached = false;
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return;
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}
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// reading the subrecord data anyway.
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const std::size_t subNameSize = decltype(mCtx.subName)::sCapacity;
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getExact(mCtx.subName.mData, static_cast<int>(subNameSize));
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mCtx.leftRec -= static_cast<std::uint32_t>(subNameSize);
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}
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void ESMReader::skipHSub()
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{
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getSubHeader();
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skip(mCtx.leftSub);
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}
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void ESMReader::skipHSubSize(int size)
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{
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skipHSub();
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if (static_cast<int> (mCtx.leftSub) != size)
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reportSubSizeMismatch(mCtx.leftSub, size);
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}
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void ESMReader::skipHSubUntil(NAME name)
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{
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while (hasMoreSubs() && !isNextSub(name))
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{
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mCtx.subCached = false;
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skipHSub();
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}
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if (hasMoreSubs())
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mCtx.subCached = true;
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}
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void ESMReader::getSubHeader()
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{
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if (mCtx.leftRec < sizeof(mCtx.leftSub))
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fail("End of record while reading sub-record header");
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// Get subrecord size
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getT(mCtx.leftSub);
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mCtx.leftRec -= sizeof(mCtx.leftSub);
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// Adjust number of record bytes left
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if (mCtx.leftRec < mCtx.leftSub)
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fail("Record size is larger than rest of file");
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mCtx.leftRec -= mCtx.leftSub;
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}
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NAME ESMReader::getRecName()
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{
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if (!hasMoreRecs())
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fail("No more records, getRecName() failed");
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getName(mCtx.recName);
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mCtx.leftFile -= decltype(mCtx.recName)::sCapacity;
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// Make sure we don't carry over any old cached subrecord
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// names. This can happen in some cases when we skip parts of a
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// record.
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mCtx.subCached = false;
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return mCtx.recName;
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}
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void ESMReader::skipRecord()
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{
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skip(mCtx.leftRec);
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mCtx.leftRec = 0;
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mCtx.subCached = false;
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}
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void ESMReader::getRecHeader(uint32_t &flags)
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{
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// General error checking
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if (mCtx.leftFile < 3 * sizeof(uint32_t))
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fail("End of file while reading record header");
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if (mCtx.leftRec)
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fail("Previous record contains unread bytes");
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getUint(mCtx.leftRec);
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getUint(flags);// This header entry is always zero
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getUint(flags);
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mCtx.leftFile -= 3 * sizeof(uint32_t);
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// Check that sizes add up
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if (mCtx.leftFile < mCtx.leftRec)
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reportSubSizeMismatch(mCtx.leftFile, mCtx.leftRec);
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// Adjust number of bytes mCtx.left in file
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mCtx.leftFile -= mCtx.leftRec;
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}
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/*************************************************************************
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*
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* Lowest level data reading and misc methods
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*
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*************************************************************************/
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std::string ESMReader::getString(int size)
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{
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size_t s = size;
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if (mBuffer.size() <= s)
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// Add some extra padding to reduce the chance of having to resize
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// again later.
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mBuffer.resize(3*s);
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// And make sure the string is zero terminated
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mBuffer[s] = 0;
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// read ESM data
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char *ptr = mBuffer.data();
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getExact(ptr, size);
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size = static_cast<int>(strnlen(ptr, size));
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// Convert to UTF8 and return
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if (mEncoder)
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return std::string(mEncoder->getUtf8(std::string_view(ptr, size)));
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return std::string (ptr, size);
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}
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[[noreturn]] void ESMReader::fail(const std::string &msg)
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{
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std::stringstream ss;
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ss << "ESM Error: " << msg;
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ss << "\n File: " << mCtx.filename;
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ss << "\n Record: " << mCtx.recName.toStringView();
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ss << "\n Subrecord: " << mCtx.subName.toStringView();
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if (mEsm.get())
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ss << "\n Offset: 0x" << std::hex << mEsm->tellg();
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throw std::runtime_error(ss.str());
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}
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}
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