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Remove no longer needed code.

This commit is contained in:
cc9cii 2014-11-13 07:47:32 +11:00
parent ba1a42ec05
commit 0a66877cf1
2 changed files with 0 additions and 4 deletions

View file

@ -327,8 +327,6 @@ float CSVRender::Cell::getTerrainHeightAt(const Ogre::Vector3 &pos) const
// - repainting edges while moving // - repainting edges while moving
void CSVRender::Cell::loadPathgrid() void CSVRender::Cell::loadPathgrid()
{ {
createGridMaterials();
int worldsize = ESM::Land::REAL_SIZE; int worldsize = ESM::Land::REAL_SIZE;
CSMWorld::SubCellCollection<CSMWorld::Pathgrid>& pathgridCollection = mData.getPathgrids(); CSMWorld::SubCellCollection<CSMWorld::Pathgrid>& pathgridCollection = mData.getPathgrids();

View file

@ -91,8 +91,6 @@ namespace CSVWorld
void moveSceneNodeImpl(const std::string sceneNodeName, void moveSceneNodeImpl(const std::string sceneNodeName,
const std::string referenceId, const Ogre::Vector3 &position); const std::string referenceId, const Ogre::Vector3 &position);
void updateSelectionHighlight(std::string sceneNode, const Ogre::Vector3 &position);
std::string sceneNodeToRefId(std::string sceneNodeName); std::string sceneNodeToRefId(std::string sceneNodeName);
Ogre::SceneManager *findSceneManager(std::string sceneNodeName); Ogre::SceneManager *findSceneManager(std::string sceneNodeName);