Tooltip for 'Factor Strength into Hand-to-Hand Combat'

Added the game launcher tooltip message for the setting
enabling the factoring of player strength into hand to
hand combat damage
pull/3236/head
trav5 3 months ago
parent 7d84b85d5c
commit 16a691187c

@ -229,6 +229,9 @@
<layout class="QGridLayout" name="gridLayoutGameMechanics2">
<item row="0" column="0">
<widget class="QLabel" name="unarmedFactorsStrengthLabel">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.&lt;/p&gt;&lt;p&gt;Can apply to all actors or only to non-werewolf actors.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Factor Strength into Hand-to-Hand Combat</string>
</property>

@ -1403,6 +1403,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov
<source>Factor Strength into Hand-to-Hand Combat</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.&lt;/p&gt;&lt;p&gt;Can apply to all actors or only to non-werewolf actors.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Turn to Movement Direction</source>
<translation type="unfinished"></translation>

@ -790,6 +790,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov
<source>Factor Strength into Hand-to-Hand Combat</source>
<translation></translation>
</message>
<message>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.&lt;/p&gt;&lt;p&gt;Can apply to all actors or only to non-werewolf actors.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation></translation>
</message>
<message>
<source>Off</source>
<translation></translation>

@ -1406,6 +1406,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov
<source>Factor Strength into Hand-to-Hand Combat</source>
<translation>Multiplicateur de force pour le combat à mains nues</translation>
</message>
<message>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.&lt;/p&gt;&lt;p&gt;Can apply to all actors or only to non-werewolf actors.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Turn to Movement Direction</source>
<translation>Se tourner en direction du mouvement</translation>

@ -1252,6 +1252,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov
<source>Factor Strength into Hand-to-Hand Combat</source>
<translation>Учет Силы в рукопашном бою</translation>
</message>
<message>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.&lt;/p&gt;&lt;p&gt;Can apply to all actors or only to non-werewolf actors.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Background Physics Threads</source>
<translation>Количество фоновых потоков для физики</translation>

@ -1414,6 +1414,10 @@ de ordinarie fonterna i Morrowind. Bocka denna ruta om du ändå föredrar ordin
<source>Factor Strength into Hand-to-Hand Combat</source>
<translation>Räkna in styrka i obeväpnad strid</translation>
</message>
<message>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.&lt;/p&gt;&lt;p&gt;Can apply to all actors or only to non-werewolf actors.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Turn to Movement Direction</source>
<translation>Vänd mot rörelseriktningen</translation>

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