Added A_Use command to player controls.

pull/128/head
Fil Krynicki 11 years ago
parent 4800f2ccbe
commit 1d3a220d94

@ -168,11 +168,12 @@ namespace MWInput
void InputManager::setPlayerControlsEnabled(bool enabled)
{
int nPlayerChannels = 15;
int nPlayerChannels = 17;
int playerChannels[] = {A_Activate, A_AutoMove, A_AlwaysRun, A_ToggleWeapon,
A_ToggleSpell, A_Rest, A_QuickKey1, A_QuickKey2,
A_QuickKey3, A_QuickKey4, A_QuickKey5, A_QuickKey6,
A_QuickKey7, A_QuickKey8, A_QuickKey9, A_QuickKey10};
A_QuickKey7, A_QuickKey8, A_QuickKey9, A_QuickKey10,
A_Use};
for(int i = 0; i < nPlayerChannels; i++) {
int pc = playerChannels[i];

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