Use namespace instead of static class

fix-osga-rotate-wildly
Andrei Kortunov 10 months ago
parent b657cb2e4c
commit 2523afe9c2

@ -1,5 +1,7 @@
#include <gtest/gtest.h>
#include <yaml-cpp/yaml.h>
#include <components/lua/yamlloader.hpp>
#include "../testing_util.hpp"

@ -3,29 +3,51 @@
#include <charconv>
#include <regex>
#include <yaml-cpp/yaml.h>
#include <components/misc/strings/format.hpp>
#include <components/misc/strings/lower.hpp>
namespace LuaUtil
{
namespace
namespace YamlLoader
{
constexpr uint64_t maxDepth = 250;
}
sol::object YamlLoader::load(const std::string& input, const sol::state_view& lua)
enum class ScalarType
{
std::vector<YAML::Node> rootNodes = YAML::LoadAll(input);
return LuaUtil::YamlLoader::load(rootNodes, lua);
}
Boolean,
Decimal,
Float,
Hexadecimal,
Infinity,
NotNumber,
Null,
Octal,
String
};
sol::object load(const std::vector<YAML::Node>& rootNodes, const sol::state_view& lua);
sol::object getNode(const YAML::Node& node, const sol::state_view& lua, uint64_t depth);
sol::table getMap(const YAML::Node& node, const sol::state_view& lua, uint64_t depth);
sol::table getArray(const YAML::Node& node, const sol::state_view& lua, uint64_t depth);
ScalarType getScalarType(const YAML::Node& node);
sol::object YamlLoader::load(std::istream& input, const sol::state_view& lua)
sol::object getScalar(const YAML::Node& node, const sol::state_view& lua);
[[noreturn]] void nodeError(const YAML::Node& node, const std::string& message);
sol::object load(const std::string& input, const sol::state_view& lua)
{
std::vector<YAML::Node> rootNodes = YAML::LoadAll(input);
return load(rootNodes, lua);
}
sol::object YamlLoader::load(const std::vector<YAML::Node>& rootNodes, const sol::state_view& lua)
sol::object load(const std::vector<YAML::Node>& rootNodes, const sol::state_view& lua)
{
if (rootNodes.empty())
return sol::nil;
@ -42,7 +64,13 @@ namespace LuaUtil
return documentsTable;
}
sol::object YamlLoader::getNode(const YAML::Node& node, const sol::state_view& lua, uint64_t depth)
sol::object load(std::istream& input, const sol::state_view& lua)
{
std::vector<YAML::Node> rootNodes = YAML::LoadAll(input);
return load(rootNodes, lua);
}
sol::object getNode(const YAML::Node& node, const sol::state_view& lua, uint64_t depth)
{
if (depth >= maxDepth)
throw std::runtime_error("Maximum layers depth exceeded, probably caused by a circular reference");
@ -61,7 +89,7 @@ namespace LuaUtil
nodeError(node, "An unknown YAML node encountered");
}
sol::table YamlLoader::getMap(const YAML::Node& node, const sol::state_view& lua, uint64_t depth)
sol::table getMap(const YAML::Node& node, const sol::state_view& lua, uint64_t depth)
{
sol::table childTable(lua, sol::create);
@ -84,7 +112,7 @@ namespace LuaUtil
return childTable;
}
sol::table YamlLoader::getArray(const YAML::Node& node, const sol::state_view& lua, uint64_t depth)
sol::table getArray(const YAML::Node& node, const sol::state_view& lua, uint64_t depth)
{
sol::table childTable(lua, sol::create);
@ -96,7 +124,7 @@ namespace LuaUtil
return childTable;
}
YamlLoader::ScalarType YamlLoader::getScalarType(const YAML::Node& node)
ScalarType getScalarType(const YAML::Node& node)
{
const auto& tag = node.Tag();
const auto& value = node.Scalar();
@ -152,7 +180,7 @@ namespace LuaUtil
return ScalarType::String;
}
sol::object YamlLoader::getScalar(const YAML::Node& node, const sol::state_view& lua)
sol::object getScalar(const YAML::Node& node, const sol::state_view& lua)
{
auto type = getScalarType(node);
const auto& value = node.Scalar();
@ -230,12 +258,12 @@ namespace LuaUtil
}
}
[[noreturn]] void YamlLoader::nodeError(const YAML::Node& node, const std::string& message)
[[noreturn]] void nodeError(const YAML::Node& node, const std::string& message)
{
const auto& mark = node.Mark();
std::string error = Misc::StringUtils::format(
" at line=%d column=%d position=%d", mark.line + 1, mark.column + 1, mark.pos + 1);
throw std::runtime_error(message + error);
}
}
}

@ -2,46 +2,16 @@
#define COMPONENTS_LUA_YAMLLOADER_H
#include <sol/sol.hpp>
#include <yaml-cpp/yaml.h>
namespace LuaUtil
{
class YamlLoader
namespace YamlLoader
{
public:
static sol::object load(const std::string& input, const sol::state_view& lua);
sol::object load(const std::string& input, const sol::state_view& lua);
static sol::object load(std::istream& input, const sol::state_view& lua);
private:
enum class ScalarType
{
Boolean,
Decimal,
Float,
Hexadecimal,
Infinity,
NotNumber,
Null,
Octal,
String
};
static sol::object load(const std::vector<YAML::Node>& rootNodes, const sol::state_view& lua);
static sol::object getNode(const YAML::Node& node, const sol::state_view& lua, uint64_t depth);
static sol::table getMap(const YAML::Node& node, const sol::state_view& lua, uint64_t depth);
static sol::table getArray(const YAML::Node& node, const sol::state_view& lua, uint64_t depth);
static ScalarType getScalarType(const YAML::Node& node);
static sol::object getScalar(const YAML::Node& node, const sol::state_view& lua);
[[noreturn]] static void nodeError(const YAML::Node& node, const std::string& message);
};
sol::object load(std::istream& input, const sol::state_view& lua);
}
}

Loading…
Cancel
Save