Merge branch 'font_cleanup' into 'master'

Remove code which became redundant due to changes in way how we load bitmap fonts

See merge request OpenMW/openmw!2190
check_span
psi29a 2 years ago
commit 2964e0d4fd

@ -166,32 +166,6 @@ namespace Gui
MyGUI::ResourceManager::getInstance().registerLoadXmlDelegate("Resource") = MyGUI::newDelegate(this, &FontLoader::loadFontFromXml);
}
FontLoader::~FontLoader()
{
try
{
MyGUI::ResourceManager::getInstance().unregisterLoadXmlDelegate("Resource");
}
catch(const MyGUI::Exception& e)
{
Log(Debug::Error) << "Error in the FontLoader destructor: " << e.what();
}
for (std::vector<MyGUI::ResourceManualFont*>::iterator it = mFonts.begin(); it != mFonts.end(); ++it)
{
try
{
MyGUI::ResourceManager::getInstance().removeByName((*it)->getResourceName());
}
catch(const MyGUI::Exception& e)
{
Log(Debug::Error) << "Error in the destructor: " << e.what();
}
}
mFonts.clear();
}
void FontLoader::loadBitmapFonts()
{
for (const auto& path : mVFS->getRecursiveDirectoryIterator("Fonts/"))
@ -301,13 +275,6 @@ namespace Gui
fail(*bitmapFile, bitmapFilename, "File too small to be a valid bitmap");
bitmapFile.reset();
std::string resourceName = name;
// Register the font with MyGUI
MyGUI::ResourceManualFont* font = static_cast<MyGUI::ResourceManualFont*>(
MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont"));
mFonts.push_back(font);
MyGUI::ITexture* tex = MyGUI::RenderManager::getInstance().createTexture(bitmapFilename);
tex->createManual(width, height, MyGUI::TextureUsage::Write, MyGUI::PixelFormat::R8G8B8A8);
unsigned char* texData = reinterpret_cast<unsigned char*>(tex->lock(MyGUI::TextureUsage::Write));
@ -470,6 +437,9 @@ namespace Gui
cursorCode->addAttribute("size", "0 0");
}
// Register the font with MyGUI
MyGUI::ResourceManualFont* font = static_cast<MyGUI::ResourceManualFont*>(
MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont"));
font->deserialization(root, MyGUI::Version(3,2,0));
MyGUI::ResourceManualFont* bookFont = static_cast<MyGUI::ResourceManualFont*>(
@ -478,23 +448,6 @@ namespace Gui
bookFont->deserialization(root, MyGUI::Version(3,2,0));
bookFont->setResourceName("Journalbook " + getInternalFontName(baseName));
// Remove automatically registered fonts
for (std::vector<MyGUI::ResourceManualFont*>::iterator it = mFonts.begin(); it != mFonts.end();)
{
if ((*it)->getResourceName() == font->getResourceName())
{
MyGUI::ResourceManager::getInstance().removeByName(font->getResourceName());
it = mFonts.erase(it);
}
else if ((*it)->getResourceName() == bookFont->getResourceName())
{
MyGUI::ResourceManager::getInstance().removeByName(bookFont->getResourceName());
it = mFonts.erase(it);
}
else
++it;
}
MyGUI::ResourceManager::getInstance().addResource(font);
MyGUI::ResourceManager::getInstance().addResource(bookFont);
}

@ -26,7 +26,6 @@ namespace Gui
{
public:
FontLoader (ToUTF8::FromType encoding, const VFS::Manager* vfs, float scalingFactor);
~FontLoader();
void loadBitmapFonts ();
void loadTrueTypeFonts ();

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