1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-12-20 20:53:06 +00:00

Merge branch 'changelog' into 'master'

Sync the 0.51 changelog

See merge request OpenMW/openmw!5056
This commit is contained in:
Alexei Kotov 2025-12-19 20:04:59 +03:00
commit 2d5752d9e6

View file

@ -1,8 +1,12 @@
0.51.0 0.51.0
------ ------
Bug #6494: Some Raven Rock buildings are enabled from the beginning of the game
Bug #8123: Can't switch ammo while attacking with a weapon/spell that doesn't use it Bug #8123: Can't switch ammo while attacking with a weapon/spell that doesn't use it
Bug #8270: Editor: Parts of landscape textures are transparent in the cell view, allowing you to see wallpaper or other windows below them
Bug #8351: Malformed potion model should consistently error out Bug #8351: Malformed potion model should consistently error out
Bug #8601: Segfault when opening Options menu while NCGDMW is loaded
Bug #8657: Preloading crash on exit due to failed startup
Bug #8732: MessageBox formatting is too limited Bug #8732: MessageBox formatting is too limited
Bug #8760: Single-character topics don't get linked Bug #8760: Single-character topics don't get linked
Bug #8765: Actors can't transmit diseases to other actors Bug #8765: Actors can't transmit diseases to other actors
@ -11,16 +15,27 @@
Bug #8771: Controller focus is often reset inappropriately in containers Bug #8771: Controller focus is often reset inappropriately in containers
Bug #8775: Crash when using nearby.castRay with { ignore = nearby.actors } Bug #8775: Crash when using nearby.castRay with { ignore = nearby.actors }
Bug #8779: Lua: addSkillLevelUpHandler does not work properly with skills that reached maximum level Bug #8779: Lua: addSkillLevelUpHandler does not work properly with skills that reached maximum level
Bug #8786: Door markers aren't updated correctly
Bug #8789: Lua API: Incorrect field name for FactionRank reputation requirement
Bug #8799: 'Show Controller Tooltips By Default' option is not persistent Bug #8799: 'Show Controller Tooltips By Default' option is not persistent
Bug #8802: Lua UI layout children removal leaves dangling pointers leading to reloading crashes
Bug #8840: Lua UI elements accept table-like objects as properties, causing crashes
Bug #8842: Loading game with --load-savegame may not detect the original character profile
Bug #8847: Physics shape "is actor?" test should be based on ratio, not abs diff
Feature #2316: ess-Importer: convert targeted scripts Feature #2316: ess-Importer: convert targeted scripts
Feature #2903: Barter gold bindings
Feature #7830: Preserve global script targets not created by content files Feature #7830: Preserve global script targets not created by content files
Feature #8076: Lua: Add read access to Topic info Conditions
Feature #8644: Add loop key to world.vfx.spawn and a way to remove them
Feature #8705: Dehardcode global map color palette Feature #8705: Dehardcode global map color palette
Feature #8725: Lua: Expose localized cell names Feature #8725: Lua: Expose localized cell names
Feature #8731: Use Hand to Hand Hit 2 sound Feature #8731: Use Hand to Hand Hit 2 sound
Feature #8788: Dehardcode script settings window font and colors Feature #8788: Dehardcode script settings window font and colors
Feature #8796: Expose potion autocalc flag Feature #8796: Expose potion autocalc flag
Feature #8801: Support additional controller buttons
Feature #8816: Werewolf transformation binding Feature #8816: Werewolf transformation binding
Feature #8826: OMWFX: Expose the sunlight direction Feature #8826: OMWFX: Expose the sunlight direction
Feature #8841: Time advancement binding
Task #8718: Lua: Cell fields can still return empty strings instead of nil values Task #8718: Lua: Cell fields can still return empty strings instead of nil values
0.50.0 0.50.0