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Fix rebase fallout
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1 changed files with 1 additions and 1 deletions
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@ -1159,7 +1159,7 @@ namespace MWMechanics
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else if (action == "shoot release")
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else if (action == "shoot release")
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{
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{
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// See notes for melee release above
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// See notes for melee release above
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if (mAttackStrength != -1.f && mAnimation)
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if (mReadyToHit)
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{
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{
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mAnimation->releaseArrow(mAttackStrength);
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mAnimation->releaseArrow(mAttackStrength);
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mReadyToHit = false;
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mReadyToHit = false;
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