mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-29 08:15:35 +00:00
Clarify scope and constness of the variables
This commit is contained in:
parent
d9d8802f3a
commit
3790e97184
3 changed files with 50 additions and 58 deletions
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@ -148,7 +148,7 @@ namespace MWBase
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virtual MWWorld::ConstPtr getPlayerConstPtr() const = 0;
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virtual MWWorld::ConstPtr getPlayerConstPtr() const = 0;
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virtual MWWorld::ESMStore& getStore() = 0;
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virtual MWWorld::ESMStore& getStore() = 0;
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const MWWorld::ESMStore& getStore() const { return const_cast<MWBase::World*>(this)->getStore(); }
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virtual const MWWorld::ESMStore& getStore() const = 0;
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virtual const std::vector<int>& getESMVersions() const = 0;
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virtual const std::vector<int>& getESMVersions() const = 0;
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@ -59,7 +59,7 @@ namespace MWRender
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}
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}
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}
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}
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std::string getModel(int type, const ESM::RefId& id, const MWWorld::ESMStore& store)
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std::string getModel(int type, ESM::RefId id, const MWWorld::ESMStore& store)
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{
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{
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switch (type)
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switch (type)
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{
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{
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@ -77,24 +77,21 @@ namespace MWRender
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}
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}
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}
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}
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osg::ref_ptr<osg::Node> ObjectPaging::getChunk(float size, const osg::Vec2f& center, unsigned char lod,
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osg::ref_ptr<osg::Node> ObjectPaging::getChunk(float size, const osg::Vec2f& center, unsigned char /*lod*/,
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unsigned int lodFlags, bool activeGrid, const osg::Vec3f& viewPoint, bool compile)
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unsigned int lodFlags, bool activeGrid, const osg::Vec3f& viewPoint, bool compile)
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{
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{
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lod = static_cast<unsigned char>(lodFlags >> (4 * 4));
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if (activeGrid && !mActiveGrid)
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if (activeGrid && !mActiveGrid)
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return nullptr;
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return nullptr;
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ChunkId id = std::make_tuple(center, size, activeGrid);
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const ChunkId id = std::make_tuple(center, size, activeGrid);
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osg::ref_ptr<osg::Object> obj = mCache->getRefFromObjectCache(id);
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if (const osg::ref_ptr<osg::Object> obj = mCache->getRefFromObjectCache(id))
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if (obj)
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return static_cast<osg::Node*>(obj.get());
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return static_cast<osg::Node*>(obj.get());
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else
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{
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const unsigned char lod = static_cast<unsigned char>(lodFlags >> (4 * 4));
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osg::ref_ptr<osg::Node> node = createChunk(size, center, activeGrid, viewPoint, compile, lod);
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osg::ref_ptr<osg::Node> node = createChunk(size, center, activeGrid, viewPoint, compile, lod);
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mCache->addEntryToObjectCache(id, node.get());
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mCache->addEntryToObjectCache(id, node.get());
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return node;
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return node;
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}
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}
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}
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namespace
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namespace
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@ -489,10 +486,10 @@ namespace MWRender
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}
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}
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std::map<ESM::RefNum, PagedCellRef> collectESM3References(
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std::map<ESM::RefNum, PagedCellRef> collectESM3References(
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float size, const osg::Vec2i& startCell, ESM::ReadersCache& readers)
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float size, const osg::Vec2i& startCell, const MWWorld::ESMStore& store)
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{
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{
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std::map<ESM::RefNum, PagedCellRef> refs;
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std::map<ESM::RefNum, PagedCellRef> refs;
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const auto& store = MWBase::Environment::get().getWorld()->getStore();
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ESM::ReadersCache readers;
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for (int cellX = startCell.x(); cellX < startCell.x() + size; ++cellX)
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for (int cellX = startCell.x(); cellX < startCell.x() + size; ++cellX)
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{
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{
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for (int cellY = startCell.y(); cellY < startCell.y() + size; ++cellY)
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for (int cellY = startCell.y(); cellY < startCell.y() + size; ++cellY)
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@ -560,19 +557,15 @@ namespace MWRender
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osg::ref_ptr<osg::Node> ObjectPaging::createChunk(float size, const osg::Vec2f& center, bool activeGrid,
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osg::ref_ptr<osg::Node> ObjectPaging::createChunk(float size, const osg::Vec2f& center, bool activeGrid,
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const osg::Vec3f& viewPoint, bool compile, unsigned char lod)
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const osg::Vec3f& viewPoint, bool compile, unsigned char lod)
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{
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{
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osg::Vec2i startCell = osg::Vec2i(std::floor(center.x() - size / 2.f), std::floor(center.y() - size / 2.f));
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const osg::Vec2i startCell(std::floor(center.x() - size / 2.f), std::floor(center.y() - size / 2.f));
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const MWBase::World& world = *MWBase::Environment::get().getWorld();
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osg::Vec3f worldCenter = osg::Vec3f(center.x(), center.y(), 0) * getCellSize(mWorldspace);
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const MWWorld::ESMStore& store = world.getStore();
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osg::Vec3f relativeViewPoint = viewPoint - worldCenter;
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std::map<ESM::RefNum, PagedCellRef> refs;
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std::map<ESM::RefNum, PagedCellRef> refs;
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ESM::ReadersCache readers;
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const auto& world = MWBase::Environment::get().getWorld();
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const auto& store = world->getStore();
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if (mWorldspace == ESM::Cell::sDefaultWorldspaceId)
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if (mWorldspace == ESM::Cell::sDefaultWorldspaceId)
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{
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{
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refs = collectESM3References(size, startCell, readers);
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refs = collectESM3References(size, startCell, store);
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}
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}
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else
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else
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{
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{
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@ -594,8 +587,8 @@ namespace MWRender
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}
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}
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}
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}
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osg::Vec2f minBound = (center - osg::Vec2f(size / 2.f, size / 2.f));
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const osg::Vec2f minBound = (center - osg::Vec2f(size / 2.f, size / 2.f));
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osg::Vec2f maxBound = (center + osg::Vec2f(size / 2.f, size / 2.f));
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const osg::Vec2f maxBound = (center + osg::Vec2f(size / 2.f, size / 2.f));
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struct InstanceList
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struct InstanceList
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{
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{
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std::vector<const PagedCellRef*> mInstances;
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std::vector<const PagedCellRef*> mInstances;
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@ -604,7 +597,7 @@ namespace MWRender
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};
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};
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typedef std::map<osg::ref_ptr<const osg::Node>, InstanceList> NodeMap;
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typedef std::map<osg::ref_ptr<const osg::Node>, InstanceList> NodeMap;
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NodeMap nodes;
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NodeMap nodes;
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osg::ref_ptr<RefnumSet> refnumSet = activeGrid ? new RefnumSet : nullptr;
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const osg::ref_ptr<RefnumSet> refnumSet = activeGrid ? new RefnumSet : nullptr;
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// Mask_UpdateVisitor is used in such cases in NIF loader:
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// Mask_UpdateVisitor is used in such cases in NIF loader:
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// 1. For collision nodes, which is not supposed to be rendered.
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// 1. For collision nodes, which is not supposed to be rendered.
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@ -612,18 +605,13 @@ namespace MWRender
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// Since ObjectPaging does not handle VisController, we can just ignore both types of nodes.
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// Since ObjectPaging does not handle VisController, we can just ignore both types of nodes.
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constexpr auto copyMask = ~Mask_UpdateVisitor;
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constexpr auto copyMask = ~Mask_UpdateVisitor;
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auto cellSize = getCellSize(mWorldspace);
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const int cellSize = getCellSize(mWorldspace);
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const auto smallestDistanceToChunk = (size > 1 / 8.f) ? (size * cellSize) : 0.f;
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const float smallestDistanceToChunk = (size > 1 / 8.f) ? (size * cellSize) : 0.f;
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const auto higherDistanceToChunk = [&] {
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const float higherDistanceToChunk
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if (!activeGrid)
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= activeGrid ? ((size < 1) ? 5 : 3) * cellSize * size + 1 : smallestDistanceToChunk + 1;
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return smallestDistanceToChunk + 1;
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return ((size < 1) ? 5 : 3) * cellSize * size + 1;
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}();
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AnalyzeVisitor analyzeVisitor(copyMask);
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AnalyzeVisitor analyzeVisitor(copyMask);
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float minSize = mMinSize;
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const float minSize = mMinSizeMergeFactor ? mMinSize * mMinSizeMergeFactor : mMinSize;
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if (mMinSizeMergeFactor)
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minSize *= mMinSizeMergeFactor;
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for (const auto& [refNum, ref] : refs)
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for (const auto& [refNum, ref] : refs)
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{
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{
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if (size < 1.f)
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if (size < 1.f)
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@ -674,13 +662,13 @@ namespace MWRender
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if (found != mLODNameCache.end() && found->first == key)
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if (found != mLODNameCache.end() && found->first == key)
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model = found->second;
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model = found->second;
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else
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else
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model = mLODNameCache
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model
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.insert(found,
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= mLODNameCache
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{ key,
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.insert(found,
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Misc::ResourceHelpers::getLODMeshName(
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{ key,
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world->getESMVersions()[refNum.mContentFile], model,
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Misc::ResourceHelpers::getLODMeshName(world.getESMVersions()[refNum.mContentFile],
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mSceneManager->getVFS(), lod) })
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model, mSceneManager->getVFS(), lod) })
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->second;
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->second;
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}
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}
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osg::ref_ptr<const osg::Node> cnode = mSceneManager->getTemplate(model, false);
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osg::ref_ptr<const osg::Node> cnode = mSceneManager->getTemplate(model, false);
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@ -726,6 +714,7 @@ namespace MWRender
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emplaced.first->second.mInstances.push_back(&ref);
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emplaced.first->second.mInstances.push_back(&ref);
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}
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}
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const osg::Vec3f worldCenter = osg::Vec3f(center.x(), center.y(), 0) * getCellSize(mWorldspace);
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osg::ref_ptr<osg::Group> group = new osg::Group;
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osg::ref_ptr<osg::Group> group = new osg::Group;
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osg::ref_ptr<osg::Group> mergeGroup = new osg::Group;
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osg::ref_ptr<osg::Group> mergeGroup = new osg::Group;
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osg::ref_ptr<Resource::TemplateMultiRef> templateRefs = new Resource::TemplateMultiRef;
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osg::ref_ptr<Resource::TemplateMultiRef> templateRefs = new Resource::TemplateMultiRef;
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@ -738,15 +727,14 @@ namespace MWRender
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const AnalyzeVisitor::Result& analyzeResult = pair.second.mAnalyzeResult;
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const AnalyzeVisitor::Result& analyzeResult = pair.second.mAnalyzeResult;
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float mergeCost = analyzeResult.mNumVerts * size;
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const float mergeCost = analyzeResult.mNumVerts * size;
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float mergeBenefit = analyzeVisitor.getMergeBenefit(analyzeResult) * mMergeFactor;
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const float mergeBenefit = analyzeVisitor.getMergeBenefit(analyzeResult) * mMergeFactor;
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bool merge = mergeBenefit > mergeCost;
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const bool merge = mergeBenefit > mergeCost;
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float minSizeMerged = mMinSize;
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const float factor2
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float factor2 = mergeBenefit > 0 ? std::min(1.f, mergeCost * mMinSizeCostMultiplier / mergeBenefit) : 1;
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= mergeBenefit > 0 ? std::min(1.f, mergeCost * mMinSizeCostMultiplier / mergeBenefit) : 1;
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float minSizeMergeFactor2 = (1 - factor2) * mMinSizeMergeFactor + factor2;
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const float minSizeMergeFactor2 = (1 - factor2) * mMinSizeMergeFactor + factor2;
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if (minSizeMergeFactor2 > 0)
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const float minSizeMerged = minSizeMergeFactor2 > 0 ? mMinSize * minSizeMergeFactor2 : mMinSize;
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minSizeMerged *= minSizeMergeFactor2;
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unsigned int numinstances = 0;
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unsigned int numinstances = 0;
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for (const PagedCellRef* refPtr : pair.second.mInstances)
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for (const PagedCellRef* refPtr : pair.second.mInstances)
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@ -758,11 +746,11 @@ namespace MWRender
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< (viewPoint - ref.mPosition).length2() * minSizeMerged * minSizeMerged)
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< (viewPoint - ref.mPosition).length2() * minSizeMerged * minSizeMerged)
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continue;
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continue;
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osg::Vec3f nodePos = ref.mPosition - worldCenter;
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const osg::Vec3f nodePos = ref.mPosition - worldCenter;
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osg::Quat nodeAttitude = osg::Quat(ref.mRotation.z(), osg::Vec3f(0, 0, -1))
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const osg::Quat nodeAttitude = osg::Quat(ref.mRotation.z(), osg::Vec3f(0, 0, -1))
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* osg::Quat(ref.mRotation.y(), osg::Vec3f(0, -1, 0))
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* osg::Quat(ref.mRotation.y(), osg::Vec3f(0, -1, 0))
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* osg::Quat(ref.mRotation.x(), osg::Vec3f(-1, 0, 0));
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* osg::Quat(ref.mRotation.x(), osg::Vec3f(-1, 0, 0));
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osg::Vec3f nodeScale = osg::Vec3f(ref.mScale, ref.mScale, ref.mScale);
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const osg::Vec3f nodeScale(ref.mScale, ref.mScale, ref.mScale);
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osg::ref_ptr<osg::Group> trans;
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osg::ref_ptr<osg::Group> trans;
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if (merge)
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if (merge)
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@ -815,7 +803,7 @@ namespace MWRender
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}
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}
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}
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}
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osg::Group* attachTo = merge ? mergeGroup : group;
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osg::Group* const attachTo = merge ? mergeGroup : group;
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attachTo->addChild(trans);
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attachTo->addChild(trans);
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++numinstances;
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++numinstances;
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}
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}
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@ -836,6 +824,8 @@ namespace MWRender
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}
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}
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}
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}
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const osg::Vec3f relativeViewPoint = viewPoint - worldCenter;
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if (mergeGroup->getNumChildren())
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if (mergeGroup->getNumChildren())
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{
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{
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SceneUtil::Optimizer optimizer;
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SceneUtil::Optimizer optimizer;
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@ -845,7 +835,7 @@ namespace MWRender
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optimizer.setMergeAlphaBlending(true);
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optimizer.setMergeAlphaBlending(true);
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}
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}
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optimizer.setIsOperationPermissibleForObjectCallback(new CanOptimizeCallback);
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optimizer.setIsOperationPermissibleForObjectCallback(new CanOptimizeCallback);
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unsigned int options = SceneUtil::Optimizer::FLATTEN_STATIC_TRANSFORMS
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const unsigned int options = SceneUtil::Optimizer::FLATTEN_STATIC_TRANSFORMS
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| SceneUtil::Optimizer::REMOVE_REDUNDANT_NODES | SceneUtil::Optimizer::MERGE_GEOMETRY;
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| SceneUtil::Optimizer::REMOVE_REDUNDANT_NODES | SceneUtil::Optimizer::MERGE_GEOMETRY;
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optimizer.optimize(mergeGroup, options);
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optimizer.optimize(mergeGroup, options);
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}
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}
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}
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}
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auto ico = mSceneManager->getIncrementalCompileOperation();
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osgUtil::IncrementalCompileOperation* const ico = mSceneManager->getIncrementalCompileOperation();
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if (!stateToCompile.empty() && ico)
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if (!stateToCompile.empty() && ico)
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{
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{
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auto compileSet = new osgUtil::IncrementalCompileOperation::CompileSet(group);
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auto compileSet = new osgUtil::IncrementalCompileOperation::CompileSet(group);
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@ -1020,7 +1010,7 @@ namespace MWRender
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if (!std::get<2>(chunkId))
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if (!std::get<2>(chunkId))
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return;
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return;
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const osg::Vec2f& center = std::get<0>(chunkId);
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const osg::Vec2f& center = std::get<0>(chunkId);
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bool activeGrid = (center.x() > mActiveGrid.x() || center.y() > mActiveGrid.y()
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const bool activeGrid = (center.x() > mActiveGrid.x() || center.y() > mActiveGrid.y()
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|| center.x() < mActiveGrid.z() || center.y() < mActiveGrid.w());
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|| center.x() < mActiveGrid.z() || center.y() < mActiveGrid.w());
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if (!activeGrid)
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if (!activeGrid)
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return;
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return;
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@ -239,6 +239,8 @@ namespace MWWorld
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MWWorld::ESMStore& getStore() override { return mStore; }
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MWWorld::ESMStore& getStore() override { return mStore; }
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const MWWorld::ESMStore& getStore() const override { return mStore; }
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const std::vector<int>& getESMVersions() const override;
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const std::vector<int>& getESMVersions() const override;
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LocalScripts& getLocalScripts() override;
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LocalScripts& getLocalScripts() override;
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