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openmw.animation minor punctuation.

This commit is contained in:
phenine 2024-09-06 01:01:38 +08:00
parent 1ef8d0570b
commit 3df183460d

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@ -1,5 +1,5 @@
---
-- `openmw.animation` defines functions that allow control of character animations
-- `openmw.animation` defines functions that allow control of character animations.
-- Note that for some methods, such as @{openmw.animation#playBlended} you should use the associated methods on the
-- [AnimationController](interface_animation.html) interface rather than invoking this API directly.
-- @module animation
@ -55,7 +55,7 @@
-- @return #boolean
---
-- Skips animations for one frame, equivalent to mwscript's SkipAnim
-- Skips animations for one frame, equivalent to mwscript's SkipAnim.
-- Can be used only in local scripts on self.
-- @function [parent=#animation] skipAnimationThisFrame
-- @param openmw.core#GameObject actor
@ -98,7 +98,7 @@
---
-- Cancels and removes the animation group from the list of active animations
-- Cancels and removes the animation group from the list of active animations.
-- Can be used only in local scripts on self.
-- @function [parent=#animation] cancel
-- @param openmw.core#GameObject actor