Address feedback

ini_importer_tests
Evil Eye 12 months ago
parent 27fa411f4f
commit 48db113149

@ -129,6 +129,7 @@
Bug #7758: Water walking is not taken into account to compute path cost on the water
Bug #7761: Rain and ambient loop sounds are mutually exclusive
Bug #7770: Sword of the Perithia: Script execution failure
Bug #7780: Non-ASCII texture paths in NIF files don't work
Feature #2566: Handle NAM9 records for manual cell references
Feature #3537: Shader-based water ripples
Feature #5173: Support for NiFogProperty

@ -174,7 +174,7 @@ namespace
constexpr double expiryDelay = 0;
Resource::ImageManager imageManager(&vfs, expiryDelay);
Resource::NifFileManager nifFileManager(&vfs, &encoder);
Resource::NifFileManager nifFileManager(&vfs, &encoder.getStatelessEncoder());
Resource::SceneManager sceneManager(&vfs, &imageManager, &nifFileManager, expiryDelay);
Resource::BulletShapeManager bulletShapeManager(&vfs, &sceneManager, &nifFileManager, expiryDelay);

@ -221,7 +221,7 @@ namespace NavMeshTool
constexpr double expiryDelay = 0;
Resource::ImageManager imageManager(&vfs, expiryDelay);
Resource::NifFileManager nifFileManager(&vfs, &encoder);
Resource::NifFileManager nifFileManager(&vfs, &encoder.getStatelessEncoder());
Resource::SceneManager sceneManager(&vfs, &imageManager, &nifFileManager, expiryDelay);
Resource::BulletShapeManager bulletShapeManager(&vfs, &sceneManager, &nifFileManager, expiryDelay);
DetourNavigator::RecastGlobalAllocator::init();

@ -149,7 +149,8 @@ CSMWorld::Data::Data(ToUTF8::FromType encoding, const Files::PathContainer& data
mResourcesManager.setVFS(mVFS.get());
constexpr double expiryDelay = 0;
mResourceSystem = std::make_unique<Resource::ResourceSystem>(mVFS.get(), expiryDelay, &mEncoder);
mResourceSystem
= std::make_unique<Resource::ResourceSystem>(mVFS.get(), expiryDelay, &mEncoder.getStatelessEncoder());
Shader::ShaderManager::DefineMap defines
= mResourceSystem->getSceneManager()->getShaderManager().getGlobalDefines();

@ -706,8 +706,8 @@ void OMW::Engine::prepareEngine()
VFS::registerArchives(mVFS.get(), mFileCollections, mArchives, true);
mResourceSystem
= std::make_unique<Resource::ResourceSystem>(mVFS.get(), Settings::cells().mCacheExpiryDelay, mEncoder.get());
mResourceSystem = std::make_unique<Resource::ResourceSystem>(
mVFS.get(), Settings::cells().mCacheExpiryDelay, &mEncoder.get()->getStatelessEncoder());
mResourceSystem->getSceneManager()->getShaderManager().setMaxTextureUnits(mGlMaxTextureImageUnits);
mResourceSystem->getSceneManager()->setUnRefImageDataAfterApply(
false); // keep to Off for now to allow better state sharing

@ -24,7 +24,7 @@
namespace Nif
{
Reader::Reader(NIFFile& file, const ToUTF8::Utf8Encoder* encoder)
Reader::Reader(NIFFile& file, const ToUTF8::StatelessUtf8Encoder* encoder)
: mVersion(file.mVersion)
, mUserVersion(file.mUserVersion)
, mBethVersion(file.mBethVersion)

@ -13,7 +13,7 @@
namespace ToUTF8
{
class Utf8Encoder;
class StatelessUtf8Encoder;
}
namespace Nif
@ -117,7 +117,7 @@ namespace Nif
std::vector<std::string> mStrings;
bool& mUseSkinning;
const ToUTF8::Utf8Encoder* mEncoder;
const ToUTF8::StatelessUtf8Encoder* mEncoder;
static std::atomic_bool sLoadUnsupportedFiles;
static std::atomic_bool sWriteNifDebugLog;
@ -128,7 +128,7 @@ namespace Nif
public:
/// Open a NIF stream. The name is used for error messages.
Reader(NIFFile& file, const ToUTF8::Utf8Encoder* encoder);
explicit Reader(NIFFile& file, const ToUTF8::StatelessUtf8Encoder* encoder);
/// Parse the file
void parse(Files::IStreamPtr&& stream);

@ -61,7 +61,7 @@ namespace Nif
if (end != std::string::npos)
str.erase(end);
if (mEncoder)
str = mEncoder->getStatelessEncoder().getUtf8(str, ToUTF8::BufferAllocationPolicy::UseGrowFactor, mBuffer);
str = mEncoder->getUtf8(str, ToUTF8::BufferAllocationPolicy::UseGrowFactor, mBuffer);
return str;
}

@ -25,7 +25,7 @@
namespace ToUTF8
{
class Utf8Encoder;
class StatelessUtf8Encoder;
}
namespace Nif
@ -73,11 +73,12 @@ namespace Nif
{
const Reader& mReader;
Files::IStreamPtr mStream;
const ToUTF8::Utf8Encoder* mEncoder;
const ToUTF8::StatelessUtf8Encoder* mEncoder;
std::string mBuffer;
public:
explicit NIFStream(const Reader& reader, Files::IStreamPtr&& stream, const ToUTF8::Utf8Encoder* encoder)
explicit NIFStream(
const Reader& reader, Files::IStreamPtr&& stream, const ToUTF8::StatelessUtf8Encoder* encoder)
: mReader(reader)
, mStream(std::move(stream))
, mEncoder(encoder)

@ -207,8 +207,8 @@ namespace Resource
namespace Resource
{
KeyframeManager::KeyframeManager(
const VFS::Manager* vfs, SceneManager* sceneManager, double expiryDelay, const ToUTF8::Utf8Encoder* encoder)
KeyframeManager::KeyframeManager(const VFS::Manager* vfs, SceneManager* sceneManager, double expiryDelay,
const ToUTF8::StatelessUtf8Encoder* encoder)
: ResourceManager(vfs, expiryDelay)
, mSceneManager(sceneManager)
, mEncoder(encoder)

@ -11,7 +11,7 @@
namespace ToUTF8
{
class Utf8Encoder;
class StatelessUtf8Encoder;
}
namespace Resource
@ -54,7 +54,7 @@ namespace Resource
{
public:
explicit KeyframeManager(const VFS::Manager* vfs, SceneManager* sceneManager, double expiryDelay,
const ToUTF8::Utf8Encoder* encoder);
const ToUTF8::StatelessUtf8Encoder* encoder);
~KeyframeManager() = default;
/// Retrieve a read-only keyframe resource by name (case-insensitive).
@ -65,7 +65,7 @@ namespace Resource
private:
SceneManager* mSceneManager;
const ToUTF8::Utf8Encoder* mEncoder;
const ToUTF8::StatelessUtf8Encoder* mEncoder;
};
}

@ -31,7 +31,7 @@ namespace Resource
Nif::NIFFilePtr mNifFile;
};
NifFileManager::NifFileManager(const VFS::Manager* vfs, const ToUTF8::Utf8Encoder* encoder)
NifFileManager::NifFileManager(const VFS::Manager* vfs, const ToUTF8::StatelessUtf8Encoder* encoder)
// NIF files aren't needed any more once the converted objects are cached in SceneManager / BulletShapeManager,
// so no point in using an expiry delay.
: ResourceManager(vfs, 0)

@ -7,7 +7,7 @@
namespace ToUTF8
{
class Utf8Encoder;
class StatelessUtf8Encoder;
}
namespace Resource
@ -17,10 +17,10 @@ namespace Resource
/// @note May be used from any thread.
class NifFileManager : public ResourceManager
{
const ToUTF8::Utf8Encoder* mEncoder;
const ToUTF8::StatelessUtf8Encoder* mEncoder;
public:
NifFileManager(const VFS::Manager* vfs, const ToUTF8::Utf8Encoder* encoder);
NifFileManager(const VFS::Manager* vfs, const ToUTF8::StatelessUtf8Encoder* encoder);
~NifFileManager();
/// Retrieve a NIF file from the cache, or load it from the VFS if not cached yet.

@ -10,7 +10,8 @@
namespace Resource
{
ResourceSystem::ResourceSystem(const VFS::Manager* vfs, double expiryDelay, const ToUTF8::Utf8Encoder* encoder)
ResourceSystem::ResourceSystem(
const VFS::Manager* vfs, double expiryDelay, const ToUTF8::StatelessUtf8Encoder* encoder)
: mVFS(vfs)
{
mNifFileManager = std::make_unique<NifFileManager>(vfs, encoder);

@ -17,7 +17,7 @@ namespace osg
namespace ToUTF8
{
class Utf8Encoder;
class StatelessUtf8Encoder;
}
namespace Resource
@ -35,7 +35,8 @@ namespace Resource
class ResourceSystem
{
public:
explicit ResourceSystem(const VFS::Manager* vfs, double expiryDelay, const ToUTF8::Utf8Encoder* encoder);
explicit ResourceSystem(
const VFS::Manager* vfs, double expiryDelay, const ToUTF8::StatelessUtf8Encoder* encoder);
~ResourceSystem();
SceneManager* getSceneManager();

@ -68,7 +68,7 @@ namespace ToUTF8
/// ASCII-only string. Otherwise returns a view to the input.
std::string_view getLegacyEnc(std::string_view input);
StatelessUtf8Encoder getStatelessEncoder() const { return mImpl; }
const StatelessUtf8Encoder& getStatelessEncoder() const { return mImpl; }
private:
std::string mBuffer;

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