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Pad the interior grid
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2 changed files with 2 additions and 1 deletions
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@ -68,6 +68,7 @@
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Bug #6992: Crossbow reloading doesn't look the same as in Morrowind
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Bug #6993: Shooting your last round of ammunition causes the attack animation to cancel
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Bug #7009: Falling actors teleport to the ground without receiving any damage on cell loading
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Bug #7013: Local map rendering in some cells is broken
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Bug #7034: Misc items defined in one content file are not treated as keys if another content file uses them as such
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Bug #7042: Weapon follow animations that immediately follow the hit animations cause multiple hits
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Bug #7044: Changing a class' services does not affect autocalculated NPCs
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@ -579,7 +579,7 @@ namespace MWRender
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MyGUI::IntRect LocalMap::getInteriorGrid() const
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{
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auto segments = divideIntoSegments(mBounds, mMapWorldSize);
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return { 0, 0, segments.first - 1, segments.second - 1 };
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return { -1, -1, segments.first, segments.second };
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}
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void LocalMap::MapSegment::createFogOfWarTexture()
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