Merge branch 'clear_lua_actions' into 'master'

Fix quickload causing a crash with certain Lua queued actions

Closes #7801

See merge request OpenMW/openmw!3833
ini_importer_tests
Alexei Kotov 11 months ago
commit 62f2f4a011

@ -693,7 +693,8 @@ void MWState::StateManager::quickLoad()
{
if (currentCharacter->begin() == currentCharacter->end())
return;
loadGame(currentCharacter, currentCharacter->begin()->mPath); // Get newest save
// use requestLoad, otherwise we can crash by loading during the wrong part of the frame
requestLoad(currentCharacter->begin()->mPath);
}
}

Loading…
Cancel
Save