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Merge branch 'packageusage' into 'master'
Update can be used column See merge request OpenMW/openmw!4670
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commit
6d97ea01b2
2 changed files with 37 additions and 31 deletions
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@ -7,5 +7,6 @@
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+---------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw_aux.time <Package openmw_aux.time>` | everywhere | | Timers and game time utils |
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+---------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw_aux.ui <Package openmw_aux.ui>` | by player scripts | | User interface utils |
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|:ref:`openmw_aux.ui <Package openmw_aux.ui>` | by player and menu | | User interface utils |
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| | scripts | |
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+---------------------------------------------------------+--------------------+---------------------------------------------------------------+
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@ -1,43 +1,48 @@
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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| Package | Can be used | Description |
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+============================================================+====================+===============================================================+
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|:ref:`openmw.interfaces <Script interfaces>` | everywhere | | Public interfaces of other scripts. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.util <Package openmw.util>` | everywhere | | Defines utility functions and classes like 3D vectors, |
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| | | | that don't depend on the game world. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.storage <Package openmw.storage>` | everywhere | | Storage API. In particular can be used to store data |
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| | | | between game sessions. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.core <Package openmw.core>` | everywhere | | Functions that are common for both global and local scripts |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.types <Package openmw.types>` | everywhere | | Functions for specific types of game objects. |
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|:ref:`openmw.ambient <Package openmw.ambient>` | by player and menu | | Controls background sounds for given player. |
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| | scripts | |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.animation <Package openmw.animation>` | everywhere | | Animation controls |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.async <Package openmw.async>` | everywhere | | Timers and callbacks. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.vfs <Package openmw.vfs>` | everywhere | | Read-only access to data directories via VFS. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.markup <Package openmw.markup>` | everywhere | | API to work with markup languages. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.world <Package openmw.world>` | by global scripts | | Read-write access to the game world. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.self <Package openmw.self>` | by local scripts | | Full access to the object the script is attached to. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.nearby <Package openmw.nearby>` | by local scripts | | Read-only access to the nearest area of the game world. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.ambient <Package openmw.ambient>` | by player scripts | | Controls background sounds for given player. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.input <Package openmw.input>` | by player scripts | | User input. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.ui <Package openmw.ui>` | by player scripts | | Controls :ref:`user interface <User interface reference>`. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.menu <Package openmw.menu>` | by menu scripts | | Main menu functionality, such as managing game saves |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.camera <Package openmw.camera>` | by player scripts | | Controls camera. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.postprocessing <Package openmw.postprocessing>`| by player scripts | | Controls post-process shaders. |
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|:ref:`openmw.core <Package openmw.core>` | everywhere | | Functions that are common for both global and local scripts |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.debug <Package openmw.debug>` | by player scripts | | Collection of debug utils. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.input <Package openmw.input>` | by player and menu | | User input. |
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| | scripts | |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.interfaces <Script interfaces>` | everywhere | | Public interfaces of other scripts. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.markup <Package openmw.markup>` | everywhere | | API to work with markup languages. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.menu <Package openmw.menu>` | by menu scripts | | Main menu functionality, such as managing game saves |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.nearby <Package openmw.nearby>` | by local and | | Read-only access to the nearest area of the game world. |
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| | player scripts | |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.postprocessing <Package openmw.postprocessing>`| by player scripts | | Controls post-process shaders. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.self <Package openmw.self>` | by local and | | Full access to the object the script is attached to. |
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| | player scripts | |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.storage <Package openmw.storage>` | everywhere | | Storage API. In particular can be used to store data |
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| | | | between game sessions. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.types <Package openmw.types>` | everywhere | | Functions for specific types of game objects. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.ui <Package openmw.ui>` | by player and menu | | Controls :ref:`user interface <User interface reference>`. |
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| | scripts | |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.util <Package openmw.util>` | everywhere | | Defines utility functions and classes like 3D vectors, |
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| | | | that don't depend on the game world. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.vfs <Package openmw.vfs>` | everywhere | | Read-only access to data directories via VFS. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.world <Package openmw.world>` | by global scripts | | Read-write access to the game world. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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