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Add OpenMW-CS Terrain Equalize tool

This commit is contained in:
Sam Hellawell 2024-07-20 02:28:00 +01:00
parent a9281b5246
commit 78e365f382
3 changed files with 40 additions and 3 deletions

View file

@ -128,7 +128,7 @@ void CSVRender::TerrainShapeMode::primaryEditPressed(const WorldspaceHitResult&
{ {
if (hit.hit && hit.tag == nullptr) if (hit.hit && hit.tag == nullptr)
{ {
if (mShapeEditTool == ShapeEditTool_Flatten) if (mShapeEditTool == ShapeEditTool_Flatten || mShapeEditTool == ShapeEditTool_Equalize)
setFlattenToolTargetHeight(hit); setFlattenToolTargetHeight(hit);
if (mDragMode == InteractionType_PrimaryEdit && mShapeEditTool != ShapeEditTool_Drag) if (mDragMode == InteractionType_PrimaryEdit && mShapeEditTool != ShapeEditTool_Drag)
{ {
@ -167,7 +167,7 @@ bool CSVRender::TerrainShapeMode::primaryEditStartDrag(const QPoint& pos)
{ {
mEditingPos = hit.worldPos; mEditingPos = hit.worldPos;
mIsEditing = true; mIsEditing = true;
if (mShapeEditTool == ShapeEditTool_Flatten) if (mShapeEditTool == ShapeEditTool_Flatten || mShapeEditTool == ShapeEditTool_Equalize)
setFlattenToolTargetHeight(hit); setFlattenToolTargetHeight(hit);
} }
@ -463,6 +463,8 @@ void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>
smoothHeight(cellCoords, x, y, mShapeEditToolStrength); smoothHeight(cellCoords, x, y, mShapeEditToolStrength);
if (mShapeEditTool == ShapeEditTool_Flatten) if (mShapeEditTool == ShapeEditTool_Flatten)
flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight); flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight);
if (mShapeEditTool == ShapeEditTool_Equalize)
equalizeHeight(cellCoords, x, y, mTargetHeight);
} }
if (mBrushShape == CSVWidget::BrushShape_Square) if (mBrushShape == CSVWidget::BrushShape_Square)
@ -489,6 +491,8 @@ void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>
smoothHeight(cellCoords, x, y, mShapeEditToolStrength); smoothHeight(cellCoords, x, y, mShapeEditToolStrength);
if (mShapeEditTool == ShapeEditTool_Flatten) if (mShapeEditTool == ShapeEditTool_Flatten)
flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight); flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight);
if (mShapeEditTool == ShapeEditTool_Equalize)
equalizeHeight(cellCoords, x, y, mTargetHeight);
} }
} }
} }
@ -529,6 +533,8 @@ void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>
smoothHeight(cellCoords, x, y, mShapeEditToolStrength); smoothHeight(cellCoords, x, y, mShapeEditToolStrength);
if (mShapeEditTool == ShapeEditTool_Flatten) if (mShapeEditTool == ShapeEditTool_Flatten)
flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight); flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight);
if (mShapeEditTool == ShapeEditTool_Equalize)
equalizeHeight(cellCoords, x, y, mTargetHeight);
} }
} }
} }
@ -558,6 +564,8 @@ void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>
smoothHeight(cellCoords, x, y, mShapeEditToolStrength); smoothHeight(cellCoords, x, y, mShapeEditToolStrength);
if (mShapeEditTool == ShapeEditTool_Flatten) if (mShapeEditTool == ShapeEditTool_Flatten)
flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight); flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight);
if (mShapeEditTool == ShapeEditTool_Equalize)
equalizeHeight(cellCoords, x, y, mTargetHeight);
} }
} }
} }
@ -889,6 +897,30 @@ void CSVRender::TerrainShapeMode::flattenHeight(
alterHeight(cellCoords, inCellX, inCellY, thisAlteredHeight + toolStrength); alterHeight(cellCoords, inCellX, inCellY, thisAlteredHeight + toolStrength);
} }
void CSVRender::TerrainShapeMode::equalizeHeight(
const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, int targetHeight)
{
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
CSMWorld::IdTable& landTable
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
float thisHeight = 0.0f;
const std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
if (!noCell(cellId) && !noLand(cellId))
{
const CSMWorld::LandHeightsColumn::DataType landShapePointer
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
.value<CSMWorld::LandHeightsColumn::DataType>();
thisHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX];
}
alterHeight(cellCoords, inCellX, inCellY, targetHeight - thisHeight);
}
void CSVRender::TerrainShapeMode::updateKeyHeightValues(const CSMWorld::CellCoordinates& cellCoords, int inCellX, void CSVRender::TerrainShapeMode::updateKeyHeightValues(const CSMWorld::CellCoordinates& cellCoords, int inCellX,
int inCellY, float* thisHeight, float* thisAlteredHeight, float* leftHeight, float* leftAlteredHeight, int inCellY, float* thisHeight, float* thisAlteredHeight, float* leftHeight, float* leftAlteredHeight,
float* upHeight, float* upAlteredHeight, float* rightHeight, float* rightAlteredHeight, float* downHeight, float* upHeight, float* upAlteredHeight, float* rightHeight, float* rightAlteredHeight, float* downHeight,

View file

@ -74,7 +74,8 @@ namespace CSVRender
ShapeEditTool_PaintToRaise = 1, ShapeEditTool_PaintToRaise = 1,
ShapeEditTool_PaintToLower = 2, ShapeEditTool_PaintToLower = 2,
ShapeEditTool_Smooth = 3, ShapeEditTool_Smooth = 3,
ShapeEditTool_Flatten = 4 ShapeEditTool_Flatten = 4,
ShapeEditTool_Equalize = 5
}; };
/// Editmode for terrain shape grid /// Editmode for terrain shape grid
@ -145,6 +146,9 @@ namespace CSVRender
void flattenHeight( void flattenHeight(
const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, int toolStrength, int targetHeight); const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, int toolStrength, int targetHeight);
/// Do a single equalize alteration for transient shape edit map
void equalizeHeight(const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, int targetHeight);
/// Get altered height values around one vertex /// Get altered height values around one vertex
void updateKeyHeightValues(const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, void updateKeyHeightValues(const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY,
float* thisHeight, float* thisAlteredHeight, float* leftHeight, float* leftAlteredHeight, float* upHeight, float* thisHeight, float* thisAlteredHeight, float* leftHeight, float* leftAlteredHeight, float* upHeight,

View file

@ -109,6 +109,7 @@ CSVWidget::ShapeBrushWindow::ShapeBrushWindow(CSMDoc::Document& document, QWidge
mToolSelector->addItem(tr("Height, lower (paint)")); mToolSelector->addItem(tr("Height, lower (paint)"));
mToolSelector->addItem(tr("Smooth (paint)")); mToolSelector->addItem(tr("Smooth (paint)"));
mToolSelector->addItem(tr("Flatten (paint)")); mToolSelector->addItem(tr("Flatten (paint)"));
mToolSelector->addItem(tr("Equalize (paint)"));
QLabel* brushStrengthLabel = new QLabel(this); QLabel* brushStrengthLabel = new QLabel(this);
brushStrengthLabel->setText("Brush strength:"); brushStrengthLabel->setText("Brush strength:");