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Merge pull request #2663 from akortunov/master

Add missing changelog entry
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Andrei Kortunov 2020-01-10 15:53:05 +04:00 committed by GitHub
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@ -135,6 +135,7 @@
Bug #5063: Shape named "Tri Shadow" in creature mesh is visible if it isn't hidden Bug #5063: Shape named "Tri Shadow" in creature mesh is visible if it isn't hidden
Bug #5067: Ranged attacks on unaware opponents ("critical hits") differ from the vanilla engine Bug #5067: Ranged attacks on unaware opponents ("critical hits") differ from the vanilla engine
Bug #5069: Blocking creatures' attacks doesn't degrade shields Bug #5069: Blocking creatures' attacks doesn't degrade shields
Bug #5073: NPCs open doors in front of them even if they don't have to
Bug #5074: Paralyzed actors greet the player Bug #5074: Paralyzed actors greet the player
Bug #5075: Enchanting cast style can be changed if there's no object Bug #5075: Enchanting cast style can be changed if there's no object
Bug #5078: DisablePlayerLooking is broken Bug #5078: DisablePlayerLooking is broken