Fixed up grammar in the game settings documentation.

pull/1989/head
Alec Nunn 6 years ago
parent 89f4ad1835
commit 8337423e6c

@ -168,11 +168,11 @@ use additional anim sources
:Range: True/False
:Default: False
Allow to load additional animation sources when enabled.
Allow the engine to load additional animation sources when enabled.
For example, if the main animation mesh has name Meshes/x.nif,
an engine will load all KF-files from Animations/x folder and its child folders.
Can be useful if you want to use several animation replacers without merging them.
Attention: animations from AnimKit have own format and are not supposed to be directly loaded in-game!
the engine will load all KF-files from Animations/x folder and its child folders.
This can be useful if you want to use several animation replacers without merging them.
Attention: animations from AnimKit have their own format and are not supposed to be directly loaded in-game!
This setting can only be configured by editing the settings configuration file.
barter disposition change is permanent
@ -184,6 +184,6 @@ barter disposition change is permanent
If this setting is true,
disposition change of merchants caused by trading will be permanent and won't be discarded upon exiting dialogue with them.
This imitates the option Morrowind Code Patch offers.
This imitates the option that Morrowind Code Patch offers.
This setting can be toggled in Advanced tab of the launcher.

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