Merge branch 'fix_shader_prefix' into 'master'

Use nv_default shader prefix for unhandled types

See merge request OpenMW/openmw!2419
make_linux_ci_do_zoomies
psi29a 2 years ago
commit 92680ab9cf

@ -1884,10 +1884,10 @@ namespace NifOsg
case Nif::BSShaderType::ShaderType_Lighting30:
case Nif::BSShaderType::ShaderType_Tile:
Log(Debug::Warning) << "Unhandled BSShaderType " << type << " in " << mFilename;
return std::string_view();
return "nv_default";
}
Log(Debug::Warning) << "Unknown BSShaderType " << type << " in " << mFilename;
return std::string_view();
return "nv_default";
}
std::string_view getBSLightingShaderPrefix(unsigned int type) const
@ -1916,10 +1916,10 @@ namespace NifOsg
case Nif::BSLightingShaderType::ShaderType_MultitexLandLODBlend:
case Nif::BSLightingShaderType::ShaderType_Dismemberment:
Log(Debug::Warning) << "Unhandled BSLightingShaderType " << type << " in " << mFilename;
return std::string_view();
return "nv_default";
}
Log(Debug::Warning) << "Unknown BSLightingShaderType " << type << " in " << mFilename;
return std::string_view();
return "nv_default";
}
void handleProperty(const Nif::Property *property,

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