1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-19 19:53:53 +00:00

Subheader formatting for records-drag-and-drop.rst

This commit is contained in:
Matjaž Lamut 2023-07-04 19:08:51 +00:00
parent 1d73780621
commit 93db20c449

View file

@ -6,7 +6,7 @@ drop functionality. This article covers the many situations where this works.
Records to Input Fields Records to Input Fields
####################### ***********************
Certain record types in OpenMW-CS have input fields where other records need to Certain record types in OpenMW-CS have input fields where other records need to
be assigned. Assignment can be done manually by typing the ID of the record in be assigned. Assignment can be done manually by typing the ID of the record in
@ -25,14 +25,14 @@ a particular instance.
Objects to 3D scene Objects to 3D scene
################### *******************
Records can be dragged from the Objects table into the 3D View to create a new Records can be dragged from the Objects table into the 3D View to create a new
instance of that object in the target cell. instance of that object in the target cell.
Filtering Filtering
######### *********
Using regular expressions to filter table contents is powerful, but can at the same Using regular expressions to filter table contents is powerful, but can at the same
time be rather complicated for users not familiar with the syntax. OpenMW-CS thus time be rather complicated for users not familiar with the syntax. OpenMW-CS thus
@ -57,7 +57,7 @@ can be used for filtering across OpenMW-CS.
Creating Topic Infos Creating Topic Infos
#################### ********************
Topic Infos can be created by hand, but since a typical game can have hundreds of Topic Infos can be created by hand, but since a typical game can have hundreds of
Topic Infos this can become very time-consuming . An alternative, and quite faster Topic Infos this can become very time-consuming . An alternative, and quite faster
@ -67,7 +67,7 @@ appropriate Topic.
Land Texture for Terrain Painting Land Texture for Terrain Painting
################################# *********************************
Drag and dropping a Land Texture record onto the paint brush button in the 3D Drag and dropping a Land Texture record onto the paint brush button in the 3D
view will allow painting the terrain with that particular texture. view will allow painting the terrain with that particular texture.