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Fix OpenGL debug groups

This commit is contained in:
AnyOldName3 2024-09-25 16:10:18 +01:00
parent e7a31373c9
commit 95a1183ad3

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@ -239,7 +239,7 @@ namespace Debug
group->push(state); group->push(state);
lastAppliedStack.push_back(group); lastAppliedStack.push_back(group);
} }
if (!(lastAppliedStack.back() == this)) if (lastAppliedStack.empty() || !(lastAppliedStack.back() == this))
{ {
push(state); push(state);
lastAppliedStack.push_back(this); lastAppliedStack.push_back(this);