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Merge branch 'ripplinglogs' into 'master'

Only log ripples pipeline once

See merge request OpenMW/openmw!4584
This commit is contained in:
psi29a 2025-03-14 13:17:14 +00:00
commit 9a35e3f64d

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@ -49,10 +49,17 @@ namespace MWRender
&& exts.glslLanguageVersion >= minimumGLVersionRequiredForCompute; && exts.glslLanguageVersion >= minimumGLVersionRequiredForCompute;
#endif #endif
if (mUseCompute) static bool pipelineLogged = false;
Log(Debug::Info) << "Initialized compute shader pipeline for water ripples";
else if (!pipelineLogged)
Log(Debug::Info) << "Initialized fallback fragment shader pipeline for water ripples"; {
if (mUseCompute)
Log(Debug::Info) << "Initialized compute shader pipeline for water ripples";
else
Log(Debug::Info) << "Initialized fallback fragment shader pipeline for water ripples";
pipelineLogged = true;
}
for (size_t i = 0; i < mState.size(); ++i) for (size_t i = 0; i < mState.size(); ++i)
{ {