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fix unrelated rst issue; rename to bounds

This commit is contained in:
Bret Curtis 2020-04-30 17:41:26 +02:00
parent bb5fe13e13
commit aca223f6c8
3 changed files with 6 additions and 6 deletions

View file

@ -71,7 +71,7 @@ Enable or disable the debug hud to see what the shadow map(s) contain.
This setting is only recommended for developers, bug reporting and advanced users performing fine-tuning of shadow settings.
enable debug overlay
----------------
--------------------
:Type: boolean
:Range: True/False
@ -84,11 +84,11 @@ near far computation
--------------------
:Type: string
:Range: bounding volumes|primitives
:Range: primitives|bounds
:Default: bounding volumes
Two different ways to make better use of shadow map(s) by making them cover a smaller area.
While primitives give better results at expense of more CPU, bounding volumes gives better performance overall but with lower quality shadows.
While primitives give better shadows at expense of more CPU, bounds gives better performance overall but with lower quality shadows.
shadow map resolution
---------------------

View file

@ -805,8 +805,8 @@ enable debug hud = false
# Enable the debug overlay to see where each shadow map affects.
enable debug overlay = false
# Used to set the type of tight scene bound calculation method to be used by the shadow map that covers a smaller area. "bounding volumes" (default) is less precise shadows but better performance or "primitives" for more precise shadows at expense of CPU.
near far computation = bounding volumes
# Used to set the type of tight scene bound calculation method to be used by the shadow map that covers a smaller area. "bounds" (default) is less precise shadows but better performance or "primitives" for more precise shadows at expense of CPU.
near far computation = bounds
# How large to make the shadow map(s). Higher values increase GPU load, but can produce better-looking results. Power-of-two values may turn out to be faster on some GPU/driver combinations.
shadow map resolution = 1024

View file

@ -266,7 +266,7 @@
<widget class="QComboBox" name="shadowNearFarComputationComboBox">
<item>
<property name="text">
<string>bounding volumes</string>
<string>bounds</string>
</property>
</item>
<item>