mirror of
https://github.com/OpenMW/openmw.git
synced 2025-04-02 04:36:39 +00:00
Partially revert "Attach shaders to geometry that lacks a stateset if necessary"
This reverts commit 6aef366fd3
.
This commit is contained in:
parent
cbd14833fd
commit
aee1edaf9e
1 changed files with 51 additions and 29 deletions
|
@ -865,24 +865,42 @@ namespace Shader
|
|||
|
||||
void ShaderVisitor::apply(osg::Geometry& geometry)
|
||||
{
|
||||
pushRequirements(geometry);
|
||||
bool needPop = (geometry.getStateSet() != nullptr);
|
||||
if (geometry.getStateSet()) // TODO: check if stateset affects shader permutation before pushing it
|
||||
{
|
||||
pushRequirements(geometry);
|
||||
applyStateSet(geometry.getStateSet(), geometry);
|
||||
}
|
||||
|
||||
if (!mRequirements.empty())
|
||||
{
|
||||
const ShaderRequirements& reqs = mRequirements.back();
|
||||
adjustGeometry(geometry, reqs);
|
||||
createProgram(reqs);
|
||||
|
||||
adjustGeometry(geometry, reqs);
|
||||
|
||||
createProgram(reqs);
|
||||
}
|
||||
else
|
||||
ensureFFP(geometry);
|
||||
|
||||
if (needPop)
|
||||
popRequirements();
|
||||
}
|
||||
|
||||
void ShaderVisitor::apply(osg::Drawable& drawable)
|
||||
{
|
||||
bool needPop = drawable.getStateSet();
|
||||
|
||||
if (needPop)
|
||||
{
|
||||
pushRequirements(drawable);
|
||||
|
||||
if (drawable.getStateSet())
|
||||
applyStateSet(drawable.getStateSet(), drawable);
|
||||
}
|
||||
|
||||
if (!mRequirements.empty())
|
||||
{
|
||||
const ShaderRequirements& reqs = mRequirements.back();
|
||||
createProgram(reqs);
|
||||
|
||||
|
@ -908,7 +926,11 @@ namespace Shader
|
|||
osgaRig->setSourceRigGeometry(sourceOsgaRigGeometry);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
ensureFFP(drawable);
|
||||
|
||||
if (needPop)
|
||||
popRequirements();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue