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Add missing and remove redundant includes
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3 changed files with 2 additions and 1 deletions
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#ifndef GAME_MWSTATE_STATEMANAGER_H
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#ifndef GAME_MWSTATE_STATEMANAGER_H
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#define GAME_MWSTATE_STATEMANAGER_H
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#define GAME_MWSTATE_STATEMANAGER_H
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#include <filesystem>
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#include <list>
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#include <list>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "components/esm/defs.hpp"
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#include "components/esm/defs.hpp"
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#include "components/esm/refid.hpp"
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namespace ESM
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namespace ESM
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{
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{
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#include <osg/Vec3f>
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#include <osg/Vec3f>
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#include <cstdint>
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#include <initializer_list>
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#include <initializer_list>
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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