mirror of https://github.com/OpenMW/openmw.git
Add a directory for builtin lua scripts. Dehardcoded game mechanics are supposed to live there.
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9a5229a821
commit
b432a1a1c1
@ -1,3 +1,4 @@
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add_subdirectory(mygui)
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add_subdirectory(mygui)
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add_subdirectory(shaders)
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add_subdirectory(shaders)
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add_subdirectory(vfs)
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add_subdirectory(vfs)
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add_subdirectory(builtin_scripts)
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@ -0,0 +1,8 @@
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file(GLOB_RECURSE BUILTIN_SCRIPTS LIST_DIRECTORIES false RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} CONFIGURE_DEPENDS "*")
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foreach (f ${BUILTIN_SCRIPTS})
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if (NOT ("CMakeLists.txt" STREQUAL "${f}"))
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copy_resource_file("${CMAKE_CURRENT_SOURCE_DIR}/${f}" "${OpenMW_BINARY_DIR}" "resources/vfs/${f}")
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endif()
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endforeach (f)
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