gamepad cursor speed fix

pull/3145/head
andrewapp 3 years ago
parent e24937df3b
commit b5af192888

@ -229,6 +229,7 @@ Programmers
Yuri Krupenin Yuri Krupenin
zelurker zelurker
Noah Gooder Noah Gooder
Andrew Appuhamy (andrew-app)
Documentation Documentation
------------- -------------

@ -99,8 +99,8 @@ namespace MWInput
// We keep track of our own mouse position, so that moving the mouse while in // We keep track of our own mouse position, so that moving the mouse while in
// game mode does not move the position of the GUI cursor // game mode does not move the position of the GUI cursor
float uiScale = MWBase::Environment::get().getWindowManager()->getScalingFactor(); float uiScale = MWBase::Environment::get().getWindowManager()->getScalingFactor();
float xMove = xAxis * dt * 1500.0f / uiScale; float xMove = xAxis * dt * 1500.0f / uiScale * mGamepadCursorSpeed;
float yMove = yAxis * dt * 1500.0f / uiScale; float yMove = yAxis * dt * 1500.0f / uiScale * mGamepadCursorSpeed;
float mouseWheelMove = -zAxis * dt * 1500.0f; float mouseWheelMove = -zAxis * dt * 1500.0f;
if (xMove != 0 || yMove != 0 || mouseWheelMove != 0) if (xMove != 0 || yMove != 0 || mouseWheelMove != 0)

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