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Use a new string for 'Select Character' controller button label
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parent
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commit
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7 changed files with 13 additions and 8 deletions
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@ -251,7 +251,7 @@ namespace MWGui
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}
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}
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mCharacterSelection->setIndexSelected(selectedIndex);
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mCharacterSelection->setIndexSelected(selectedIndex);
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if (selectedIndex == MyGUI::ITEM_NONE)
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if (selectedIndex == MyGUI::ITEM_NONE)
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mCharacterSelection->setCaptionWithReplacing("#{OMWEngine:SelectCharacter}...");
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mCharacterSelection->setCaptionWithReplacing("#{OMWEngine:SelectCharacter}");
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fillSaveList();
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fillSaveList();
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}
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}
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@ -528,7 +528,7 @@ namespace MWGui
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ControllerButtonStr* SaveGameDialog::getControllerButtons()
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ControllerButtonStr* SaveGameDialog::getControllerButtons()
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{
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{
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mControllerButtons.y = mSaving ? "" : "#{OMWEngine:SelectCharacter}";
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mControllerButtons.y = mSaving ? "" : "#{OMWEngine:LoadingSelectCharacter}";
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return &mControllerButtons;
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return &mControllerButtons;
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}
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}
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@ -58,7 +58,7 @@ MissingContentFilesListCopy: |-
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other{\n\nDrücken Sie „Kopieren“, um alle Namen in die Zwischenablage zu kopieren.}
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other{\n\nDrücken Sie „Kopieren“, um alle Namen in die Zwischenablage zu kopieren.}
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}
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}
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OverwriteGameConfirmation: "Sind Sie sicher, dass Sie den Spielstand überschreiben wollen?"
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OverwriteGameConfirmation: "Sind Sie sicher, dass Sie den Spielstand überschreiben wollen?"
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SelectCharacter: "Charakter auswählen"
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SelectCharacter: "Charakter auswählen..."
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TimePlayed: "Spielzeit"
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TimePlayed: "Spielzeit"
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@ -221,5 +221,6 @@ EnchantType: "Zaubertyp"
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InventorySelect: "Geben"
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InventorySelect: "Geben"
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JournalQuests: "Quests"
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JournalQuests: "Quests"
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JournalShowAll: "Alle Anzeigen"
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JournalShowAll: "Alle Anzeigen"
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LoadingSelectCharacter: "Charakter auswählen"
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RechargeSelect: "Aufladen"
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RechargeSelect: "Aufladen"
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RepairTool: "Werkzeug"
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RepairTool: "Werkzeug"
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@ -58,7 +58,7 @@ MissingContentFilesListCopy: |-
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other{\n\nPress Copy to place their names to the clipboard.}
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other{\n\nPress Copy to place their names to the clipboard.}
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}
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}
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OverwriteGameConfirmation: "Are you sure you want to overwrite this saved game?"
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OverwriteGameConfirmation: "Are you sure you want to overwrite this saved game?"
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SelectCharacter: "Select Character"
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SelectCharacter: "Select Character..."
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TimePlayed: "Time Played"
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TimePlayed: "Time Played"
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@ -220,5 +220,6 @@ EnchantType: "Cast Type"
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InventorySelect: "Put"
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InventorySelect: "Put"
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JournalQuests: "Quests"
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JournalQuests: "Quests"
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JournalShowAll: "Show All"
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JournalShowAll: "Show All"
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LoadingSelectCharacter: "Change Character"
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RechargeSelect: "Recharge"
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RechargeSelect: "Recharge"
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RepairTool: "Tool"
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RepairTool: "Tool"
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@ -58,7 +58,7 @@ MissingContentFilesListCopy: |-
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other{\n\nCliquez sur Copier pour placer ces noms dans le presse-papier.}
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other{\n\nCliquez sur Copier pour placer ces noms dans le presse-papier.}
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}
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}
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OverwriteGameConfirmation: "Écraser la sauvegarde précédente ?"
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OverwriteGameConfirmation: "Écraser la sauvegarde précédente ?"
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SelectCharacter: "Sélection du personnage"
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SelectCharacter: "Sélection du personnage..."
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TimePlayed: "Temps de jeu"
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TimePlayed: "Temps de jeu"
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@ -220,5 +220,6 @@ EnchantType: "Type de lancement"
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InventorySelect: "Placer"
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InventorySelect: "Placer"
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JournalQuests: "Quêtes"
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JournalQuests: "Quêtes"
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JournalShowAll: "Tout Afficher"
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JournalShowAll: "Tout Afficher"
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LoadingSelectCharacter: "Sélection du personnage"
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RechargeSelect: "Recharge"
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RechargeSelect: "Recharge"
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RepairTool: "Outil"
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RepairTool: "Outil"
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@ -58,7 +58,7 @@ MissingContentFilesListCopy: |-
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other{\n\nНажмите Скопировать, чтобы поместить их названия в буфер обмена.}
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other{\n\nНажмите Скопировать, чтобы поместить их названия в буфер обмена.}
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}
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}
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OverwriteGameConfirmation: "Вы уверены, что хотите перезаписать это сохранение?"
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OverwriteGameConfirmation: "Вы уверены, что хотите перезаписать это сохранение?"
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SelectCharacter: "Выберите персонажа"
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SelectCharacter: "Выберите персонажа..."
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TimePlayed: "Время в игре"
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TimePlayed: "Время в игре"
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@ -220,5 +220,6 @@ EnchantType: "Тип заклинания"
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InventorySelect: "Поместить"
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InventorySelect: "Поместить"
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JournalQuests: "Квесты"
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JournalQuests: "Квесты"
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JournalShowAll: "Показать все"
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JournalShowAll: "Показать все"
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LoadingSelectCharacter: "Выбрать персонажа"
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RechargeSelect: "Перезарядить"
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RechargeSelect: "Перезарядить"
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RepairTool: "Инструмент"
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RepairTool: "Инструмент"
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@ -59,7 +59,7 @@ MissingContentFilesListCopy: |-
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other{\n\nKlicka på kopiera för att placera deras namn i urklipp.}
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other{\n\nKlicka på kopiera för att placera deras namn i urklipp.}
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}
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}
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OverwriteGameConfirmation: "Är du säker på att du vill skriva över det här sparade spelet?"
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OverwriteGameConfirmation: "Är du säker på att du vill skriva över det här sparade spelet?"
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SelectCharacter: "Välj spelfigur"
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SelectCharacter: "Välj spelfigur..."
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# Settings menu
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# Settings menu
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@ -221,5 +221,6 @@ EnchantType: "Typ"
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InventorySelect: "Placera"
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InventorySelect: "Placera"
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JournalQuests: "Uppdrag"
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JournalQuests: "Uppdrag"
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JournalShowAll: "Visa Alla"
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JournalShowAll: "Visa Alla"
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LoadingSelectCharacter: "Välj spelfigur"
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RechargeSelect: "Ladda"
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RechargeSelect: "Ladda"
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RepairTool: "Verktyg"
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RepairTool: "Verktyg"
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@ -6,7 +6,7 @@
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<Property key="Spacing" value="8"/>
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<Property key="Spacing" value="8"/>
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<Widget type="ComboBox" skin="MW_ComboBox" position="0 0 0 24" name="SelectCharacter">
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<Widget type="ComboBox" skin="MW_ComboBox" position="0 0 0 24" name="SelectCharacter">
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<Property key="Caption" value="#{OMWEngine:SelectCharacter}..."/>
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<Property key="Caption" value="#{OMWEngine:SelectCharacter}"/>
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<UserString key="HStretch" value="true"/>
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<UserString key="HStretch" value="true"/>
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</Widget>
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</Widget>
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