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Merge branch 'gammacorrectionvalue' into 'master'

Show the gamma correction value (#8913)

Closes #8913

See merge request OpenMW/openmw!5111
This commit is contained in:
Alexei Kotov 2026-01-30 11:58:45 +03:00
commit bbcae3a49b
8 changed files with 10 additions and 1 deletions

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@ -32,6 +32,8 @@ EnableController: "sEnableJoystick"
FieldOfViewHigh: "sHigh"
FieldOfViewLow: "sLow"
GammaCorrection: "sGamma_Correction"
GammaCorrectionValue:
pattern: "{gmst:sGamma_Correction} ({value, number, ::.00})"
GammaDark: "sDark_Gamma"
GammaLight: "sLight_Gamma"
Health: "sHealth"

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@ -121,6 +121,7 @@ ForcePerPixelLightingTooltip: |-
Beachten Sie, dass Bodendecker-Shader und Partikeleffekte diese Einstellung ignorieren.
FrameRateHint: "Hinweis: Drücken Sie F3,\num die aktuelle Bildrate anzuzeigen."
GammaCorrection: "Gamma-Korrektur"
GammaCorrectionValue: "Gamma-Korrektur ({value, number, ::.00})"
GammaDark: "Dunkel"
GammaLight: "Hell"
GmstOverridesL10n: "Texte aus ESM-Dateien haben Vorrang"

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@ -121,6 +121,7 @@ ForcePerPixelLightingTooltip: |-
Note that groundcover shaders and particle effects ignore this setting.
FrameRateHint: "Hint: press F3 to show\nthe current frame rate."
GammaCorrection: "Gamma Correction"
GammaCorrectionValue: "Gamma Correction ({value, number, ::.00})"
GammaDark: "Dark"
GammaLight: "Light"
GmstOverridesL10n: "Strings From ESM Files Have Priority"

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@ -121,6 +121,7 @@ ForcePerPixelLightingTooltip: |-
Les shaders de végétation au sol et les particules ignorent cette option.
FrameRateHint: "Note: Appuyez sur F3 pour afficher la fréquence d'affichage (FPS)."
GammaCorrection: "Correction Gamma"
GammaCorrectionValue: "Correction Gamma ({value, number, ::.00})"
GammaDark: "Sombre"
GammaLight: "Clair"
GmstOverridesL10n: "Les chaînes de caractères des fichiers ESM sont prioritaires"

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@ -121,6 +121,7 @@ ForcePerPixelLightingTooltip: |-
Shadery trawy i efekty cząsteczkowe ignorują to ustawienie.
FrameRateHint: "Podpowiedź: naciśnij F3,\naby zobaczyć liczbę klatek na sekundę."
GammaCorrection: "Korekcja gamma"
GammaCorrectionValue: "Korekcja gamma ({value, number, ::.00})"
GammaDark: "Ciemno"
GammaLight: "Jasno"
GmstOverridesL10n: "Teksty z plików ESM mają pierwszeństwo"

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@ -121,6 +121,7 @@ ForcePerPixelLightingTooltip: |-
Обратите внимание, что шейдеры растительности и системы частиц игнорируют эту настройку.
FrameRateHint: "Подсказка: нажмите F3, чтобы показать\nтекущую частоту смены кадров."
GammaCorrection: "Гамма-коррекция"
GammaCorrectionValue: "Гамма-коррекция ({value, number, ::.00})"
GammaDark: "Темно"
GammaLight: "Светло"
GmstOverridesL10n: "Строки из ESM-файлов имеют максимальный приоритет"

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@ -122,6 +122,7 @@ ForcePerPixelLightingTooltip: |-
Notera att shaders för marktäckare och partikeleffekter ignorerar denna inställning.
FrameRateHint: "Tips: tryck på F3 för att visa\naktuell bilduppdateringsfrekvens."
GammaCorrection: "Gammakorrigering"
GammaCorrectionValue: "Gammakorrigering ({value, number, ::.00})"
GammaDark: "Mörkt"
GammaLight: "Ljust"
GmstOverridesL10n: "Strängar från ESM-filer har prioritet"

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@ -350,7 +350,6 @@
<Property key="TextAlign" value="Right"/>
</Widget>
<Widget type="TextBox" skin="NormalText" position="0 308 352 18" align="Left Top" name="GammaText">
<Property key="Caption" value="#{OMWEngine:GammaCorrection}"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="0 332 352 18" align="HStretch Top" name="GammaSlider">
<Property key="Range" value="10000"/>
@ -361,6 +360,8 @@
<UserString key="SettingValueType" value="Float"/>
<UserString key="SettingMin" value="0.1"/>
<UserString key="SettingMax" value="3.0"/>
<UserString key="SettingLabelWidget" value="GammaText"/>
<UserString key="SettingLabelCaption" value="GammaCorrectionValue"/>
</Widget>
<Widget type="TextBox" skin="SandText" position="0 356 352 18" align="Left Top" name="GammaTextDark">
<Property key="Caption" value="#{OMWEngine:GammaDark}"/>