mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-29 17:45:34 +00:00
ESM::Dialogue Lua bindings: updated AUTHORS and CHANGELOG with #7964
This commit is contained in:
parent
fc6695a918
commit
d161dfdf66
2 changed files with 3 additions and 1 deletions
|
@ -229,6 +229,7 @@ Programmers
|
|||
thegriglat
|
||||
Thomas Luppi (Digmaster)
|
||||
tlmullis
|
||||
trav
|
||||
tri4ng1e
|
||||
Thoronador
|
||||
Tobias Tribble (zackhasacat)
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
Bug #4610: Casting a Bound Weapon spell cancels the casting animation by equipping the weapon prematurely
|
||||
Bug #4683: Disposition decrease when player commits crime is not implemented properly
|
||||
Bug #4742: Actors with wander never stop walking after Loopgroup Walkforward
|
||||
Bug #4743: PlayGroup doesn't play non-looping animations correctly
|
||||
Bug #4743: PlayGroup doesn't play non-looping animations correctly
|
||||
Bug #4754: Stack of ammunition cannot be equipped partially
|
||||
Bug #4816: GetWeaponDrawn returns 1 before weapon is attached
|
||||
Bug #4822: Non-weapon equipment and body parts can't inherit time from parent animation
|
||||
|
@ -232,6 +232,7 @@
|
|||
Feature #7932: Support two-channel normal maps
|
||||
Feature #7936: Scalable icons in Qt applications
|
||||
Feature #7953: Allow to change SVG icons colors depending on color scheme
|
||||
Feature #7964: Add Lua read access to MW Dialogue records
|
||||
Task #5896: Do not use deprecated MyGUI properties
|
||||
Task #6085: Replace boost::filesystem with std::filesystem
|
||||
Task #6149: Dehardcode Lua API_REVISION
|
||||
|
|
Loading…
Reference in a new issue