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Add missing array include
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16 changed files with 19 additions and 0 deletions
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#include <gmock/gmock.h>
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#include <gmock/gmock.h>
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#include <gtest/gtest.h>
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#include <gtest/gtest.h>
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#include <array>
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#include <stdexcept>
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#include <stdexcept>
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namespace CSMWorld
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namespace CSMWorld
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#include "types.hpp"
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#include "types.hpp"
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#include <array>
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#include <components/detournavigator/agentbounds.hpp>
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#include <components/detournavigator/agentbounds.hpp>
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#include <components/lua/luastate.hpp>
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#include <components/lua/luastate.hpp>
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#include "actors.hpp"
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#include "actors.hpp"
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#include <array>
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#include <optional>
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#include <optional>
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#include <components/esm3/esmreader.hpp>
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#include <components/esm3/esmreader.hpp>
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#include "spelleffects.hpp"
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#include "spelleffects.hpp"
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#include <algorithm>
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#include <algorithm>
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#include <array>
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#include <components/esm3/loadcrea.hpp>
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#include <components/esm3/loadcrea.hpp>
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#include <components/esm3/loadench.hpp>
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#include <components/esm3/loadench.hpp>
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#include "skyutil.hpp"
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#include "skyutil.hpp"
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#include <array>
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#include <cmath>
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#include <cmath>
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#include <osg/AlphaFunc>
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#include <osg/AlphaFunc>
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#include "cellpreloader.hpp"
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#include "cellpreloader.hpp"
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#include <array>
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#include <atomic>
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#include <atomic>
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#include <limits>
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#include <limits>
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#include <gtest/gtest.h>
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#include <gtest/gtest.h>
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#include <algorithm>
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#include <algorithm>
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#include <array>
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#include <fstream>
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#include <fstream>
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#include <sstream>
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#include <sstream>
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#include <string>
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#include <string>
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#ifndef OPENMW_ESM_READER_H
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#ifndef OPENMW_ESM_READER_H
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#define OPENMW_ESM_READER_H
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#define OPENMW_ESM_READER_H
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#include <array>
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#include <cstdint>
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#include <cstdint>
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#include <filesystem>
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#include <filesystem>
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#include <istream>
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#include <istream>
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#if defined(_WIN32) || defined(__WINDOWS__)
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#if defined(_WIN32) || defined(__WINDOWS__)
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#include <array>
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#include <cstring>
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#include <cstring>
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#define FAR
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#define FAR
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#ifndef OPENMW_COMPONENTS_NIF_NIFSTREAM_HPP
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#ifndef OPENMW_COMPONENTS_NIF_NIFSTREAM_HPP
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#define OPENMW_COMPONENTS_NIF_NIFSTREAM_HPP
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#define OPENMW_COMPONENTS_NIF_NIFSTREAM_HPP
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#include <array>
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#include <cassert>
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#include <cassert>
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#include <istream>
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#include <istream>
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#include <stdexcept>
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#include <stdexcept>
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#include "data.hpp"
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#include "data.hpp"
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#include "node.hpp"
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#include "node.hpp"
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#include <array>
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namespace Nif
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namespace Nif
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{
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{
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#include "keyframemanager.hpp"
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#include "keyframemanager.hpp"
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#include <array>
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#include <components/vfs/manager.hpp>
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#include <components/vfs/manager.hpp>
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#include <osg/Stats>
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#include <osg/Stats>
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#ifndef OPENMW_COMPONENTS_RESOURCE_SCENEMANAGER_H
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#ifndef OPENMW_COMPONENTS_RESOURCE_SCENEMANAGER_H
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#define OPENMW_COMPONENTS_RESOURCE_SCENEMANAGER_H
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#define OPENMW_COMPONENTS_RESOURCE_SCENEMANAGER_H
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#include <array>
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#include <memory>
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#include <memory>
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#include <mutex>
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#include <mutex>
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#include <string>
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#include <string>
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#include "depth.hpp"
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#include "depth.hpp"
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#include <algorithm>
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#include <algorithm>
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#include <array>
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#include <components/debug/debuglog.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/settings/values.hpp>
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#include <components/settings/values.hpp>
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#define OPENMW_COMPONENTS_SERIALIZATION_FORMAT_H
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#define OPENMW_COMPONENTS_SERIALIZATION_FORMAT_H
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#include <algorithm>
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#include <algorithm>
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#include <array>
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#include <cstddef>
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#include <cstddef>
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#include <cstdint>
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#include <cstdint>
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#include <functional>
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#include <functional>
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#include <osg/Vec2f>
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#include <osg/Vec2f>
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#include <osg/Vec4f>
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#include <osg/Vec4f>
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#include <array>
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#include <cstdint>
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#include <cstdint>
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#include <cstring>
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#include <cstring>
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#include <string>
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#include <string>
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