mirror of
https://github.com/OpenMW/openmw.git
synced 2025-04-02 01:36:39 +00:00
Always queue movement even when there's none
This commit is contained in:
parent
5e99545b9c
commit
dfdd7aa684
1 changed files with 1 additions and 3 deletions
|
@ -2479,9 +2479,7 @@ namespace MWMechanics
|
|||
|
||||
movement.x() *= scale;
|
||||
movement.y() *= scale;
|
||||
// Update movement
|
||||
if (movement != osg::Vec3f())
|
||||
world->queueMovement(mPtr, movement);
|
||||
world->queueMovement(mPtr, movement);
|
||||
}
|
||||
|
||||
mSkipAnim = false;
|
||||
|
|
Loading…
Reference in a new issue