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add support for borderless windows
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3 changed files with 5 additions and 1 deletions
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@ -6,6 +6,7 @@ resolution x = 800
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resolution y = 600
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resolution y = 600
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fullscreen = false
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fullscreen = false
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borderless = true
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screen = 0
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screen = 0
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# Minimize the window if it loses key focus?
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# Minimize the window if it loses key focus?
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@ -128,7 +128,9 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
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settings.window_x, // width, in pixels
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settings.window_x, // width, in pixels
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settings.window_y, // height, in pixels
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settings.window_y, // height, in pixels
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SDL_WINDOW_SHOWN
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SDL_WINDOW_SHOWN
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| (settings.fullscreen ? SDL_WINDOW_FULLSCREEN : 0) | SDL_WINDOW_RESIZABLE
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| SDL_WINDOW_RESIZABLE
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| (settings.fullscreen ? SDL_WINDOW_FULLSCREEN : 0)
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| (settings.borderless ? SDL_WINDOW_BORDERLESS : 0)
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);
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);
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SFO::SDLWindowHelper helper(mSDLWindow, settings.window_x, settings.window_y, title, settings.fullscreen, params);
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SFO::SDLWindowHelper helper(mSDLWindow, settings.window_x, settings.window_y, title, settings.fullscreen, params);
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@ -37,6 +37,7 @@ namespace OEngine
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{
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{
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bool vsync;
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bool vsync;
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bool fullscreen;
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bool fullscreen;
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bool borderless;
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int window_x, window_y;
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int window_x, window_y;
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int screen;
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int screen;
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std::string fsaa;
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std::string fsaa;
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