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Use more specific type description for Lua settings
To match usage in code. "integer" type is usually used for settings intepreted as C++ int type. But these ones are parsed as std::uint64_t.
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1 changed files with 3 additions and 3 deletions
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@ -41,7 +41,7 @@ This setting can only be configured by editing the settings configuration file.
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small alloc max size
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--------------------
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:Type: integer
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:Type: unsigned 64-bit integer
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:Range: >= 0
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:Default: 1024
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@ -55,7 +55,7 @@ This setting can only be configured by editing the settings configuration file.
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memory limit
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------------
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:Type: integer
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:Type: unsigned 64-bit integer
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:Range: > 0
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:Default: 2147483648 (2GB)
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@ -78,7 +78,7 @@ This setting can only be configured by editing the settings configuration file.
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instruction limit per call
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--------------------------
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:Type: integer
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:Type: unsigned 64-bit integer
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:Range: > 1000
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:Default: 100000000
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