Use more specific type description for Lua settings

To match usage in code. "integer" type is usually used for settings intepreted
as C++ int type. But these ones are parsed as std::uint64_t.
depth-refraction
elsid 2 years ago
parent 954e5884c3
commit ed0411f2e0
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GPG Key ID: 4DE04C198CBA7625

@ -41,7 +41,7 @@ This setting can only be configured by editing the settings configuration file.
small alloc max size
--------------------
:Type: integer
:Type: unsigned 64-bit integer
:Range: >= 0
:Default: 1024
@ -55,7 +55,7 @@ This setting can only be configured by editing the settings configuration file.
memory limit
------------
:Type: integer
:Type: unsigned 64-bit integer
:Range: > 0
:Default: 2147483648 (2GB)
@ -78,7 +78,7 @@ This setting can only be configured by editing the settings configuration file.
instruction limit per call
--------------------------
:Type: integer
:Type: unsigned 64-bit integer
:Range: > 1000
:Default: 100000000

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