Remove redundant formatting changes

pull/3023/head
Andrei Kortunov 4 years ago
parent b975f16e6b
commit f40e227686

@ -373,6 +373,7 @@ namespace MWRender
std::map<ESM::RefNum, ESM::CellRef> refs;
std::vector<ESM::ESMReader> esm;
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
for (int cellX = startCell.x(); cellX < startCell.x() + size; ++cellX)
{
for (int cellY = startCell.y(); cellY < startCell.y() + size; ++cellY)

@ -73,6 +73,7 @@
namespace MWRender
{
class StateUpdater : public SceneUtil::StateSetUpdater
{
public:

@ -24,8 +24,6 @@ namespace MWWorld
/// all methods are known.
void load (ESM::CellRef &ref, bool deleted, const MWWorld::ESMStore &esmStore);
inline bool ignoreInstance (const X* ptr);
LiveRef &insert (const LiveRef &item)
{
mList.push_back(item);

@ -169,6 +169,7 @@ namespace
namespace MWWorld
{
template <typename X>
void CellRefList<X>::load(ESM::CellRef &ref, bool deleted, const MWWorld::ESMStore &esmStore)
{

@ -289,6 +289,7 @@ private:
ToUTF8::Utf8Encoder* mEncoder;
size_t mFileSize;
};
}
#endif

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