Merge branch 'coc' into 'master'

Use a grid based on computed bounds for interiors

See merge request OpenMW/openmw!4459
master
psi29a 1 month ago
commit fe15803239

@ -102,6 +102,11 @@ namespace
return ESM::Cell::generateIdForCell(true, {}, x, y);
return cell.getId();
}
void setCanvasSize(MyGUI::ScrollView* scrollView, const MyGUI::IntRect& grid, int widgetSize)
{
scrollView->setCanvasSize(widgetSize * (grid.width() + 1), widgetSize * (grid.height() + 1));
}
}
namespace MWGui
@ -177,18 +182,8 @@ namespace MWGui
LocalMapBase::LocalMapBase(
CustomMarkerCollection& markers, MWRender::LocalMap* localMapRender, bool fogOfWarEnabled)
: mLocalMapRender(localMapRender)
, mActiveCell(nullptr)
, mLocalMap(nullptr)
, mCompass(nullptr)
, mFogOfWarToggled(true)
, mFogOfWarEnabled(fogOfWarEnabled)
, mNumCells(1)
, mCellDistance(0)
, mCustomMarkers(markers)
, mMarkerUpdateTimer(0.0f)
, mLastDirectionX(0.0f)
, mLastDirectionY(0.0f)
, mNeedDoorMarkersUpdate(false)
{
mCustomMarkers.eventMarkersChanged += MyGUI::newDelegate(this, &LocalMapBase::updateCustomMarkers);
}
@ -198,41 +193,40 @@ namespace MWGui
mCustomMarkers.eventMarkersChanged -= MyGUI::newDelegate(this, &LocalMapBase::updateCustomMarkers);
}
MWGui::LocalMapBase::MapEntry& LocalMapBase::addMapEntry()
{
const int mapWidgetSize = Settings::map().mLocalMapWidgetSize;
MyGUI::ImageBox* map = mLocalMap->createWidget<MyGUI::ImageBox>(
"ImageBox", MyGUI::IntCoord(0, 0, mapWidgetSize, mapWidgetSize), MyGUI::Align::Top | MyGUI::Align::Left);
map->setDepth(Local_MapLayer);
MyGUI::ImageBox* fog = mLocalMap->createWidget<MyGUI::ImageBox>(
"ImageBox", MyGUI::IntCoord(0, 0, mapWidgetSize, mapWidgetSize), MyGUI::Align::Top | MyGUI::Align::Left);
fog->setDepth(Local_FogLayer);
fog->setColour(MyGUI::Colour(0, 0, 0));
map->setNeedMouseFocus(false);
fog->setNeedMouseFocus(false);
return mMaps.emplace_back(map, fog);
}
void LocalMapBase::init(MyGUI::ScrollView* widget, MyGUI::ImageBox* compass, int cellDistance)
{
mLocalMap = widget;
mCompass = compass;
mCellDistance = cellDistance;
mNumCells = mCellDistance * 2 + 1;
mGrid = createRect({ 0, 0 }, cellDistance);
mExtCellDistance = cellDistance;
const int mapWidgetSize = Settings::map().mLocalMapWidgetSize;
mLocalMap->setCanvasSize(mapWidgetSize * mNumCells, mapWidgetSize * mNumCells);
setCanvasSize(mLocalMap, mGrid, mapWidgetSize);
mCompass->setDepth(Local_CompassLayer);
mCompass->setNeedMouseFocus(false);
for (int mx = 0; mx < mNumCells; ++mx)
{
for (int my = 0; my < mNumCells; ++my)
{
MyGUI::ImageBox* map = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(mx * mapWidgetSize, my * mapWidgetSize, mapWidgetSize, mapWidgetSize),
MyGUI::Align::Top | MyGUI::Align::Left);
map->setDepth(Local_MapLayer);
MyGUI::ImageBox* fog = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(mx * mapWidgetSize, my * mapWidgetSize, mapWidgetSize, mapWidgetSize),
MyGUI::Align::Top | MyGUI::Align::Left);
fog->setDepth(Local_FogLayer);
fog->setColour(MyGUI::Colour(0, 0, 0));
map->setNeedMouseFocus(false);
fog->setNeedMouseFocus(false);
mMaps.emplace_back(map, fog);
}
}
int numCells = (mGrid.width() + 1) * (mGrid.height() + 1);
for (int i = 0; i < numCells; ++i)
addMapEntry();
}
bool LocalMapBase::toggleFogOfWar()
@ -260,8 +254,8 @@ namespace MWGui
{
// normalized cell coordinates
auto mapWidgetSize = getWidgetSize();
return MyGUI::IntPoint(std::round((nX + mCellDistance + cellX - mActiveCell->getGridX()) * mapWidgetSize),
std::round((nY + mCellDistance - cellY + mActiveCell->getGridY()) * mapWidgetSize));
return MyGUI::IntPoint(std::round((nX + cellX - mGrid.left) * mapWidgetSize),
std::round((nY - cellY + mGrid.bottom) * mapWidgetSize));
}
MyGUI::IntPoint LocalMapBase::getMarkerPosition(float worldX, float worldY, MarkerUserData& markerPos) const
@ -344,35 +338,38 @@ namespace MWGui
mCustomMarkerWidgets.clear();
if (!mActiveCell)
return;
for (int dX = -mCellDistance; dX <= mCellDistance; ++dX)
auto updateMarkers = [this](CustomMarkerCollection::RangeType markers) {
for (auto it = markers.first; it != markers.second; ++it)
{
const ESM::CustomMarker& marker = it->second;
MarkerUserData markerPos(mLocalMapRender);
MarkerWidget* markerWidget = mLocalMap->createWidget<MarkerWidget>("CustomMarkerButton",
getMarkerCoordinates(marker.mWorldX, marker.mWorldY, markerPos, 16), MyGUI::Align::Default);
markerWidget->setDepth(Local_MarkerAboveFogLayer);
markerWidget->setUserString("ToolTipType", "Layout");
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
markerWidget->setUserString("Caption_TextOneLine", MyGUI::TextIterator::toTagsString(marker.mNote));
markerWidget->setNormalColour(MyGUI::Colour(0.6f, 0.6f, 0.6f));
markerWidget->setHoverColour(MyGUI::Colour(1.0f, 1.0f, 1.0f));
markerWidget->setUserData(marker);
markerWidget->setNeedMouseFocus(true);
customMarkerCreated(markerWidget);
mCustomMarkerWidgets.push_back(markerWidget);
}
};
if (mActiveCell->isExterior())
{
for (int dY = -mCellDistance; dY <= mCellDistance; ++dY)
for (int x = mGrid.left; x <= mGrid.right; ++x)
{
ESM::RefId cellRefId
= getCellIdInWorldSpace(*mActiveCell, mActiveCell->getGridX() + dX, mActiveCell->getGridY() + dY);
CustomMarkerCollection::RangeType markers = mCustomMarkers.getMarkers(cellRefId);
for (CustomMarkerCollection::ContainerType::const_iterator it = markers.first; it != markers.second;
++it)
for (int y = mGrid.top; y <= mGrid.bottom; ++y)
{
const ESM::CustomMarker& marker = it->second;
MarkerUserData markerPos(mLocalMapRender);
MarkerWidget* markerWidget = mLocalMap->createWidget<MarkerWidget>("CustomMarkerButton",
getMarkerCoordinates(marker.mWorldX, marker.mWorldY, markerPos, 16), MyGUI::Align::Default);
markerWidget->setDepth(Local_MarkerAboveFogLayer);
markerWidget->setUserString("ToolTipType", "Layout");
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
markerWidget->setUserString("Caption_TextOneLine", MyGUI::TextIterator::toTagsString(marker.mNote));
markerWidget->setNormalColour(MyGUI::Colour(0.6f, 0.6f, 0.6f));
markerWidget->setHoverColour(MyGUI::Colour(1.0f, 1.0f, 1.0f));
markerWidget->setUserData(marker);
markerWidget->setNeedMouseFocus(true);
customMarkerCreated(markerWidget);
mCustomMarkerWidgets.push_back(markerWidget);
ESM::RefId cellRefId = getCellIdInWorldSpace(*mActiveCell, x, y);
updateMarkers(mCustomMarkers.getMarkers(cellRefId));
}
}
}
else
updateMarkers(mCustomMarkers.getMarkers(mActiveCell->getId()));
redraw();
}
@ -385,15 +382,17 @@ namespace MWGui
const int x = cell.getGridX();
const int y = cell.getGridY();
MyGUI::IntSize oldSize{ mGrid.width(), mGrid.height() };
if (cell.isExterior())
{
mGrid = createRect({ x, y }, mExtCellDistance);
const MyGUI::IntRect activeGrid = createRect({ x, y }, Constants::CellGridRadius);
const MyGUI::IntRect currentView = createRect({ x, y }, mCellDistance);
mExteriorDoorMarkerWidgets.clear();
for (auto& [coord, doors] : mExteriorDoorsByCell)
{
if (!mHasALastActiveCell || !currentView.inside({ coord.first, coord.second })
if (!mHasALastActiveCell || !mGrid.inside({ coord.first, coord.second })
|| activeGrid.inside({ coord.first, coord.second }))
{
mDoorMarkersToRecycle.insert(mDoorMarkersToRecycle.end(), doors.begin(), doors.end());
@ -410,28 +409,50 @@ namespace MWGui
{
for (const auto& entry : mMaps)
{
if (!currentView.inside({ entry.mCellX, entry.mCellY }))
if (!mGrid.inside({ entry.mCellX, entry.mCellY }))
mLocalMapRender->removeExteriorCell(entry.mCellX, entry.mCellY);
}
}
}
else
mGrid = mLocalMapRender->getInteriorGrid();
mActiveCell = &cell;
for (int mx = 0; mx < mNumCells; ++mx)
constexpr auto resetEntry = [](MapEntry& entry, bool visible, const MyGUI::IntPoint* position) {
entry.mMapWidget->setVisible(visible);
entry.mFogWidget->setVisible(visible);
if (position)
{
entry.mMapWidget->setPosition(*position);
entry.mFogWidget->setPosition(*position);
}
entry.mMapWidget->setRenderItemTexture(nullptr);
entry.mFogWidget->setRenderItemTexture(nullptr);
entry.mMapTexture.reset();
entry.mFogTexture.reset();
};
std::size_t usedEntries = 0;
for (int cx = mGrid.left; cx <= mGrid.right; ++cx)
{
for (int my = 0; my < mNumCells; ++my)
for (int cy = mGrid.top; cy <= mGrid.bottom; ++cy)
{
MapEntry& entry = mMaps[my + mNumCells * mx];
entry.mMapWidget->setRenderItemTexture(nullptr);
entry.mFogWidget->setRenderItemTexture(nullptr);
entry.mMapTexture.reset();
entry.mFogTexture.reset();
entry.mCellX = x + (mx - mCellDistance);
entry.mCellY = y - (my - mCellDistance);
MapEntry& entry = usedEntries < mMaps.size() ? mMaps[usedEntries] : addMapEntry();
entry.mCellX = cx;
entry.mCellY = cy;
MyGUI::IntPoint position = getPosition(cx, cy, 0, 0);
resetEntry(entry, true, &position);
++usedEntries;
}
}
for (std::size_t i = usedEntries; i < mMaps.size(); ++i)
{
resetEntry(mMaps[i], false, nullptr);
}
if (oldSize != MyGUI::IntSize{ mGrid.width(), mGrid.height() })
setCanvasSize(mLocalMap, mGrid, getWidgetSize());
// Delay the door markers update until scripts have been given a chance to run.
// If we don't do this, door markers that should be disabled will still appear on the map.
@ -558,15 +579,7 @@ namespace MWGui
{
MyGUI::IntRect coord = widget->getAbsoluteRect();
MyGUI::IntRect croppedCoord = cropTo->getAbsoluteRect();
if (coord.left < croppedCoord.left && coord.right < croppedCoord.left)
return true;
if (coord.left > croppedCoord.right && coord.right > croppedCoord.right)
return true;
if (coord.top < croppedCoord.top && coord.bottom < croppedCoord.top)
return true;
if (coord.top > croppedCoord.bottom && coord.bottom > croppedCoord.bottom)
return true;
return false;
return !coord.intersect(croppedCoord);
}
void LocalMapBase::updateRequiredMaps()
@ -719,7 +732,7 @@ namespace MWGui
void LocalMapBase::updateLocalMap()
{
auto mapWidgetSize = getWidgetSize();
mLocalMap->setCanvasSize(mapWidgetSize * mNumCells, mapWidgetSize * mNumCells);
setCanvasSize(mLocalMap, mGrid, getWidgetSize());
const auto size = MyGUI::IntSize(std::ceil(mapWidgetSize), std::ceil(mapWidgetSize));
for (auto& entry : mMaps)
@ -864,12 +877,10 @@ namespace MWGui
MyGUI::IntPoint widgetPos = clickedPos - mEventBoxLocal->getAbsolutePosition();
auto mapWidgetSize = getWidgetSize();
int x = int(widgetPos.left / float(mapWidgetSize)) - mCellDistance;
int y = (int(widgetPos.top / float(mapWidgetSize)) - mCellDistance) * -1;
int x = int(widgetPos.left / float(mapWidgetSize)) + mGrid.left;
int y = mGrid.bottom - int(widgetPos.top / float(mapWidgetSize));
float nX = widgetPos.left / float(mapWidgetSize) - int(widgetPos.left / float(mapWidgetSize));
float nY = widgetPos.top / float(mapWidgetSize) - int(widgetPos.top / float(mapWidgetSize));
x += mActiveCell->getGridX();
y += mActiveCell->getGridY();
osg::Vec2f worldPos;
if (!mActiveCell->isExterior())
@ -899,11 +910,11 @@ namespace MWGui
const bool zoomOut = rel < 0;
const bool zoomIn = !zoomOut;
const double speedDiff = zoomOut ? 1.0 / speed : speed;
const float localMapSizeInUnits = localWidgetSize * mNumCells;
const float currentMinLocalMapZoom = std::max({ (float(Settings::map().mGlobalMapCellSize) * 4.f)
/ float(localWidgetSize),
float(mLocalMap->getWidth()) / localMapSizeInUnits, float(mLocalMap->getHeight()) / localMapSizeInUnits });
const float currentMinLocalMapZoom
= std::max({ (float(Settings::map().mGlobalMapCellSize) * 4.f) / float(localWidgetSize),
float(mLocalMap->getWidth()) / (localWidgetSize * (mGrid.width() + 1)),
float(mLocalMap->getHeight()) / (localWidgetSize * (mGrid.height() + 1)) });
if (Settings::map().mGlobal)
{

@ -112,20 +112,17 @@ namespace MWGui
protected:
void updateLocalMap();
float mLocalMapZoom = 1.f;
MWRender::LocalMap* mLocalMapRender;
const MWWorld::Cell* mActiveCell;
bool mHasALastActiveCell = false;
const MWWorld::Cell* mActiveCell = nullptr;
osg::Vec2f mCurPos; // the position of the player in the world (in cell coords)
MyGUI::ScrollView* mLocalMap;
MyGUI::ImageBox* mCompass;
bool mFogOfWarToggled;
MyGUI::ScrollView* mLocalMap = nullptr;
MyGUI::ImageBox* mCompass = nullptr;
float mLocalMapZoom = 1.f;
bool mHasALastActiveCell = false;
bool mFogOfWarToggled = true;
bool mFogOfWarEnabled;
int mNumCells; // for convenience, mCellDistance * 2 + 1
int mCellDistance;
bool mNeedDoorMarkersUpdate = false;
// Stores markers that were placed by a player. May be shared between multiple map views.
CustomMarkerCollection& mCustomMarkers;
@ -185,12 +182,14 @@ namespace MWGui
void redraw();
float getWidgetSize() const;
float mMarkerUpdateTimer;
MWGui::LocalMapBase::MapEntry& addMapEntry();
float mLastDirectionX;
float mLastDirectionY;
MyGUI::IntRect mGrid{ -1, -1, 1, 1 };
int mExtCellDistance = 0;
float mMarkerUpdateTimer = 0.f;
bool mNeedDoorMarkersUpdate;
float mLastDirectionX = 0.f;
float mLastDirectionY = 0.f;
private:
void updateDoorMarkers();

@ -587,6 +587,12 @@ namespace MWRender
return result;
}
MyGUI::IntRect LocalMap::getInteriorGrid() const
{
auto segments = divideIntoSegments(mBounds, mMapWorldSize);
return { 0, 0, segments.first - 1, segments.second - 1 };
}
void LocalMap::MapSegment::createFogOfWarTexture()
{
if (mFogOfWarTexture)

@ -6,6 +6,7 @@
#include <set>
#include <vector>
#include <MyGUI_Types.h>
#include <osg/BoundingBox>
#include <osg/Quat>
#include <osg/ref_ptr>
@ -98,6 +99,8 @@ namespace MWRender
osg::Group* getRoot();
MyGUI::IntRect getInteriorGrid() const;
private:
osg::ref_ptr<osg::Group> mRoot;
osg::ref_ptr<osg::Node> mSceneRoot;

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