psi29a
f5de0d1c40
Merge branch 'quickkeysmenu' into 'master'
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Quick keys menu fixes (#8359 )
Closes #8359
See merge request OpenMW/openmw!4546
2025-07-11 07:41:55 +00:00
Andrei Kortunov
dca83c2500
Add resolution hints to launcher
2025-07-10 10:24:39 +04:00
Petr Mikheev
10dba7cda7
Initial support of ESM4 sounds; play opening sound of ESM4 doors.
2025-07-08 11:14:13 +02:00
Alexei Kotov
eb9096baf4
Merge branch 'eventful' into 'master'
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[Lua] Some event handlers.
See merge request OpenMW/openmw!4738
2025-07-06 22:20:27 +03:00
psi29a
86d81af199
Merge branch 'hairwidthcrosshair' into 'master'
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Make the crosshair smaller
See merge request OpenMW/openmw!4608
2025-07-06 10:20:16 +00:00
psi29a
3405d5017e
Merge branch 'birthsigntooltip' into 'master'
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Revise birthsign tooltip layout (#6792 )
Closes #6792
See merge request OpenMW/openmw!4558
2025-07-06 10:18:52 +00:00
Mads Buvik Sandvei
c7e3f9b0cf
Add some events from the dehardcode spellcasting MR, that do not need to be specific to that MR.
2025-07-05 21:30:51 +02:00
Alexei Kotov
4bf43665c4
Revise birthsign tooltip layout ( #6792 )
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Make all description bits distinct widgets to allow proper padding
Use spaces instead of line breaks to separate spells
Enable word-wrapping for description text
Make the tooltip wider and increase padding
2025-07-04 20:03:55 +00:00
Mads Buvik Sandvei
ec3357ff3f
Bump UI interface version number
2025-07-04 20:30:31 +02:00
Mads Buvik Sandvei
b1f32c8cee
isWindowVisible must handle replaced windows' visibility
2025-07-03 22:11:21 +02:00
Mads Buvik Sandvei
7f34e52a11
lua interface for window visibility
2025-07-03 22:10:56 +02:00
Alexei Kotov
a0e0b3c65b
Some quick key menu layout fixes
2025-07-03 08:30:50 +03:00
Alexei Kotov
982962c608
Don't center quick keys menu instructions
2025-07-03 08:10:59 +03:00
psi29a
6f48a6f1bf
Merge branch 'docs_me_not_v2' into 'master'
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Docs - begin restructuring docs
See merge request OpenMW/openmw!4720
2025-07-02 21:37:30 +00:00
psi29a
0a44112dcc
Merge branch 'charactername' into 'master'
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Revise saved game dialog save info layout (#8313 )
Closes #8313
See merge request OpenMW/openmw!4545
2025-07-01 21:17:21 +00:00
psi29a
0d308eae3e
Merge branch 'spell____prices' into 'master'
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Spell buying window layout tweaks
See merge request OpenMW/openmw!4571
2025-07-01 21:07:03 +00:00
psi29a
48e386bf90
Merge branch 'merchantrepairrepaired' into 'master'
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Merchant repair menu layout tweaks
See merge request OpenMW/openmw!4588
2025-07-01 21:06:00 +00:00
psi29a
c9f6bdb6e0
Merge branch '__travel_____' into 'master'
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Fix Travel window header alignment
See merge request OpenMW/openmw!4569
2025-07-01 21:04:20 +00:00
psi29a
d31ac93c69
Merge branch 'itemwidgetbg' into 'master'
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Clip HUD item widgets to not overlap the borders (#7740 )
Closes #7740
See merge request OpenMW/openmw!4586
2025-07-01 20:50:24 +00:00
Cody Glassman
21cf7bb397
docs - add context tags to interfaces and aux packages
2025-06-16 16:32:51 -07:00
Cody Glassman
302d92561d
docs - begin restructing docs
2025-06-16 15:36:43 -07:00
Evil Eye
c05d2d1d38
Restrict openmw.animation to local scripts
2025-06-05 20:15:40 +02:00
Alexei Kotov
7113cef501
Avoid negative x pow UB in linear bloom
2025-06-02 00:59:32 +03:00
Alexei Kotov
6aed2d8284
Bump Crimes interface version
2025-04-13 14:05:07 +03:00
Chronolegionnaire
ed62f9b12b
Lua api demands a boolean for victim aware but crimes.lua looks for a number. Which makes scripts that call the crime interface unable to provide a value other than nil for victim aware.
2025-04-06 06:27:40 +00:00
Alexei Kotov
17938cdb7e
Make the crosshair smaller
2025-04-01 01:25:08 +03:00
Alexei Kotov
8634b6c3ac
Revise saved game dialog save info layout ( #8313 )
2025-03-21 03:18:32 +03:00
Alexei Kotov
c2744a1846
Change substitute character in Mystic Cards from question mark to underscore
2025-03-18 00:50:03 +03:00
Alexei Kotov
8d0dcb774f
Add no-break space to MysticCards
2025-03-18 00:49:51 +03:00
Alexei Kotov
887e1c04ef
Spell buying window layout tweaks
2025-03-16 13:53:43 +03:00
Alexei Kotov
4db41c2111
Merchant repair menu layout tweaks
2025-03-16 13:16:59 +03:00
Alexei Kotov
71ef86078c
Clip HUD item widgets to not overlap the borders ( #7740 )
2025-03-11 22:21:42 +03:00
Evil Eye
c691917172
Distinguish between I.Controls and I.GamepadControls
2025-03-10 16:37:13 +01:00
Alexei Kotov
59edf4750b
Fix Travel window header alignment
2025-03-06 01:16:45 +03:00
Alexei Kotov
cd53cbbea2
Don't disable automove when the player can't move ( #8358 )
2025-02-21 01:38:08 +03:00
Mads Buvik Sandvei
a2f5e1c075
Fix multiview use in techniques
2025-01-26 16:26:36 +01:00
Alexei Kotov
aa277c0934
Add an option to match sunlight to the sun ( #8032 )
2024-12-28 18:29:35 +03:00
Evil Eye
5534aeb30e
Only set use when holding a weapon
2024-11-16 14:13:58 +01:00
uramer
ad1c2a0e9f
Fix table-valued settings
2024-10-28 16:46:14 +01:00
Calandiel Elende
9248e37156
add OFFENSE_TYPE and commitCrime to lua
2024-10-20 09:37:27 +00:00
Alexei Kotov
c4ca0105e8
Make OMWMusic lines stylistically consistent with other tabs
2024-10-02 14:16:55 +03:00
psi29a
ac21cf3bb3
Merge branch 'script-music-settings-fr-localization' into 'master'
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Add OpenMW Music setting yaml localization and uniformize the other settings tabs
See merge request OpenMW/openmw!4389
2024-09-27 06:38:00 +00:00
psi29a
cb009db4bb
Merge branch 'topicHighlighting' into 'master'
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Topic Highlighting Mouse Over Fix
See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
Arnaud Dochain
7f1ce5e812
Add OpenMW Music French setting and unfoformize the other settings tabs
2024-09-24 17:05:51 +00:00
Alexei Kotov
2ab6dd0229
Address my own review concerns
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Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
Evil Eye
82cd151b4c
Start combat music for fleeing actors that haven't drawn a weapon
2024-09-16 16:38:26 +02:00
Alexei Kotov
176dec45a7
Make light attenuation fade optional
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This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
psi29a
527fa053c5
Merge branch 'actions_patchup' into 'master'
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Lua Actions patchup
See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
Mads Buvik Sandvei
7f0f2373ea
Use sol::optional for optional table instead of function overloading.
2024-08-12 21:24:50 +02:00
Mads Buvik Sandvei
09f6daf155
Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
2024-08-10 14:56:35 +02:00