Petr Mikheev
10dba7cda7
Initial support of ESM4 sounds; play opening sound of ESM4 doors.
2025-07-08 11:14:13 +02:00
Andrew Lanzone
b170500183
Merge branch 'master' of https://gitlab.com/OpenMW/openmw
2025-07-06 23:00:28 -07:00
Alexei Kotov
eb9096baf4
Merge branch 'eventful' into 'master'
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[Lua] Some event handlers.
See merge request OpenMW/openmw!4738
2025-07-06 22:20:27 +03:00
psi29a
86d81af199
Merge branch 'hairwidthcrosshair' into 'master'
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Make the crosshair smaller
See merge request OpenMW/openmw!4608
2025-07-06 10:20:16 +00:00
psi29a
3405d5017e
Merge branch 'birthsigntooltip' into 'master'
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Revise birthsign tooltip layout (#6792 )
Closes #6792
See merge request OpenMW/openmw!4558
2025-07-06 10:18:52 +00:00
Mads Buvik Sandvei
c7e3f9b0cf
Add some events from the dehardcode spellcasting MR, that do not need to be specific to that MR.
2025-07-05 21:30:51 +02:00
Andrew Lanzone
b6f3b2760a
Use a new string for 'Select Character' controller button label
2025-07-05 10:27:45 -07:00
Andy Lanzone
ffec2e8d74
Automatically show Xbox, PS, or Switch button icons
2025-07-04 14:38:55 -07:00
Alexei Kotov
4bf43665c4
Revise birthsign tooltip layout ( #6792 )
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Make all description bits distinct widgets to allow proper padding
Use spaces instead of line breaks to separate spells
Enable word-wrapping for description text
Make the tooltip wider and increase padding
2025-07-04 20:03:55 +00:00
SkyHasACat
3504e85051
More whitespace
2025-07-04 14:33:15 -05:00
SkyHasACat
ed8b9742ae
Add name
2025-07-04 14:22:01 -05:00
SkyHasACat
b3105e9382
Fix other changes
2025-07-04 14:22:01 -05:00
Garrett
fce73395e5
Update file openmw_enchanting_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
284be88b95
Update file openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
937c020e58
Update file openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
0ac0c62091
Replace openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Andrew Lanzone
ce0ae47478
Expose controller menus setting to Lua
2025-07-04 11:53:36 -07:00
Mads Buvik Sandvei
ec3357ff3f
Bump UI interface version number
2025-07-04 20:30:31 +02:00
Mads Buvik Sandvei
b1f32c8cee
isWindowVisible must handle replaced windows' visibility
2025-07-03 22:11:21 +02:00
Mads Buvik Sandvei
7f34e52a11
lua interface for window visibility
2025-07-03 22:10:56 +02:00
Andrew Lanzone
6a1f8b3f69
Merge branch openmw:master into master
2025-07-03 19:03:08 +00:00
Alexei Kotov
a0e0b3c65b
Some quick key menu layout fixes
2025-07-03 08:30:50 +03:00
Alexei Kotov
982962c608
Don't center quick keys menu instructions
2025-07-03 08:10:59 +03:00
Andrew Lanzone
3767b60512
Fix L1 and R1 buttons not disappearing
2025-07-02 21:35:26 -07:00
psi29a
6f48a6f1bf
Merge branch 'docs_me_not_v2' into 'master'
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Docs - begin restructuring docs
See merge request OpenMW/openmw!4720
2025-07-02 21:37:30 +00:00
Andrew Lanzone
e2e8a02a26
Merge branch 'master' of https://gitlab.com/OpenMW/openmw
2025-07-01 12:22:35 -10:00
psi29a
0a44112dcc
Merge branch 'charactername' into 'master'
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Revise saved game dialog save info layout (#8313 )
Closes #8313
See merge request OpenMW/openmw!4545
2025-07-01 21:17:21 +00:00
psi29a
0d308eae3e
Merge branch 'spell____prices' into 'master'
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Spell buying window layout tweaks
See merge request OpenMW/openmw!4571
2025-07-01 21:07:03 +00:00
psi29a
48e386bf90
Merge branch 'merchantrepairrepaired' into 'master'
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Merchant repair menu layout tweaks
See merge request OpenMW/openmw!4588
2025-07-01 21:06:00 +00:00
psi29a
c9f6bdb6e0
Merge branch '__travel_____' into 'master'
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Fix Travel window header alignment
See merge request OpenMW/openmw!4569
2025-07-01 21:04:20 +00:00
psi29a
d31ac93c69
Merge branch 'itemwidgetbg' into 'master'
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Clip HUD item widgets to not overlap the borders (#7740 )
Closes #7740
See merge request OpenMW/openmw!4586
2025-07-01 20:50:24 +00:00
Andrew Lanzone
190680a3a9
Replace semi-janky rstick controller bindings with dpad
2025-06-20 23:37:53 -07:00
Cody Glassman
21cf7bb397
docs - add context tags to interfaces and aux packages
2025-06-16 16:32:51 -07:00
Cody Glassman
302d92561d
docs - begin restructing docs
2025-06-16 15:36:43 -07:00
Andrew Lanzone
ef651ee187
Update swedish translation for putting an item in a container
2025-06-14 13:13:36 -07:00
Andrew Lanzone
b4ede02cce
Move hardcoded strings to i10n
2025-06-12 21:43:01 -07:00
Andrew Lanzone
e01b8d372c
In controller mode, make focused spell blue to match other menus
2025-06-11 23:16:08 -07:00
Andy Lanzone
0ca6bc012c
Merge branch 'OpenMW:master' into master
2025-06-07 20:39:57 -07:00
Igilq
4478b1be8f
updated translation
2025-06-06 15:27:25 +00:00
Igilq
451d3b0b9a
Merge branch openmw:master into master
2025-06-06 15:06:56 +00:00
Igilq
7f1018a184
added more translation
2025-06-06 16:59:50 +02:00
Evil Eye
c05d2d1d38
Restrict openmw.animation to local scripts
2025-06-05 20:15:40 +02:00
Andrew Lanzone
2dfe1ef7b1
Show L1 and R1 buttons next to tabs
2025-06-03 21:23:21 -07:00
Igilq
62c1167620
added polish translation
2025-06-03 08:06:45 +02:00
Andrew Lanzone
21286aa376
Change 'Back' to 'Cancel' in button prompts to match windows
2025-06-01 23:27:49 -07:00
Andrew Lanzone
df237b5f9b
Add controller support to quick key menu
2025-06-01 21:34:20 -07:00
Alexei Kotov
7113cef501
Avoid negative x pow UB in linear bloom
2025-06-02 00:59:32 +03:00
Andrew Lanzone
cbe74cdab4
Add controller support to repair and recharge menus
2025-05-31 18:58:30 -07:00
Andrew Lanzone
45de167b6b
Adjust layer of controller button overlay so it doesn't hide tooltips
2025-05-24 21:29:06 -07:00
Andrew Lanzone
f1c34ea7b1
Add a tab bar above inventory to show active tab and change tabs with mouse
2025-05-24 16:00:13 -07:00
Andrew Lanzone
e01291ec4a
Add whole set of button icons
2025-05-17 22:32:03 -07:00
Andrew Lanzone
c0694d3c0e
Add overlay showing what controller buttons do
2025-05-16 21:41:28 -07:00
Andrew Lanzone
f055ccf5ba
Update item view to allow controller support; test it in Container menu
2025-05-14 02:31:32 -07:00
Alexei Kotov
6aed2d8284
Bump Crimes interface version
2025-04-13 14:05:07 +03:00
Chronolegionnaire
ed62f9b12b
Lua api demands a boolean for victim aware but crimes.lua looks for a number. Which makes scripts that call the crime interface unable to provide a value other than nil for victim aware.
2025-04-06 06:27:40 +00:00
Alexei Kotov
17938cdb7e
Make the crosshair smaller
2025-04-01 01:25:08 +03:00
Alexei Kotov
8634b6c3ac
Revise saved game dialog save info layout ( #8313 )
2025-03-21 03:18:32 +03:00
Alexei Kotov
c2744a1846
Change substitute character in Mystic Cards from question mark to underscore
2025-03-18 00:50:03 +03:00
Alexei Kotov
8d0dcb774f
Add no-break space to MysticCards
2025-03-18 00:49:51 +03:00
Alexei Kotov
887e1c04ef
Spell buying window layout tweaks
2025-03-16 13:53:43 +03:00
Alexei Kotov
4db41c2111
Merchant repair menu layout tweaks
2025-03-16 13:16:59 +03:00
Alexei Kotov
71ef86078c
Clip HUD item widgets to not overlap the borders ( #7740 )
2025-03-11 22:21:42 +03:00
Evil Eye
c691917172
Distinguish between I.Controls and I.GamepadControls
2025-03-10 16:37:13 +01:00
Alexei Kotov
59edf4750b
Fix Travel window header alignment
2025-03-06 01:16:45 +03:00
Alexei Kotov
cd53cbbea2
Don't disable automove when the player can't move ( #8358 )
2025-02-21 01:38:08 +03:00
Mads Buvik Sandvei
a2f5e1c075
Fix multiview use in techniques
2025-01-26 16:26:36 +01:00
Alexei Kotov
aa277c0934
Add an option to match sunlight to the sun ( #8032 )
2024-12-28 18:29:35 +03:00
Evil Eye
5534aeb30e
Only set use when holding a weapon
2024-11-16 14:13:58 +01:00
uramer
ad1c2a0e9f
Fix table-valued settings
2024-10-28 16:46:14 +01:00
Calandiel Elende
9248e37156
add OFFENSE_TYPE and commitCrime to lua
2024-10-20 09:37:27 +00:00
Alexei Kotov
c4ca0105e8
Make OMWMusic lines stylistically consistent with other tabs
2024-10-02 14:16:55 +03:00
psi29a
ac21cf3bb3
Merge branch 'script-music-settings-fr-localization' into 'master'
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Add OpenMW Music setting yaml localization and uniformize the other settings tabs
See merge request OpenMW/openmw!4389
2024-09-27 06:38:00 +00:00
psi29a
cb009db4bb
Merge branch 'topicHighlighting' into 'master'
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Topic Highlighting Mouse Over Fix
See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
Arnaud Dochain
7f1ce5e812
Add OpenMW Music French setting and unfoformize the other settings tabs
2024-09-24 17:05:51 +00:00
Alexei Kotov
2ab6dd0229
Address my own review concerns
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Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
Evil Eye
82cd151b4c
Start combat music for fleeing actors that haven't drawn a weapon
2024-09-16 16:38:26 +02:00
Alexei Kotov
176dec45a7
Make light attenuation fade optional
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This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
psi29a
527fa053c5
Merge branch 'actions_patchup' into 'master'
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Lua Actions patchup
See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
Mads Buvik Sandvei
7f0f2373ea
Use sol::optional for optional table instead of function overloading.
2024-08-12 21:24:50 +02:00
Mads Buvik Sandvei
09f6daf155
Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
2024-08-10 14:56:35 +02:00
uramer
2df8c13525
Lua triggers to cover remaining deprecated actions
2024-08-08 00:08:48 +02:00
psi29a
488a05d14c
Merge branch 'lua-add-is-fleeing' into 'master'
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lua - add isFleeing() to AI interface
See merge request OpenMW/openmw!4256
2024-08-01 09:55:50 +00:00
Sebastian Fieber
234476bdae
lua - add isFleeing() to lua AI interface
2024-07-31 20:29:33 +02:00
Abdu Sharif
32aeaf793b
Call it contrast
2024-07-28 22:32:32 +00:00
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
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HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
2024-07-27 15:21:44 +00:00
Hristos N. Triantafillou
fe18c279ac
Add the AiWander Lua API MR to changelog, fix Lua docs typo
2024-07-23 18:26:05 -05:00
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
2024-07-19 00:05:16 +01:00
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
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Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
Kindi
576850279b
add missing package to lua console
2024-07-15 12:26:51 +08:00
psi29a
bfcdc16ca5
Merge branch 'move360-fix-no-zoom' into 'master'
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Add Camera.isZoomEnabled check to move360 zooming
Closes #8064
See merge request OpenMW/openmw!4247
2024-07-11 09:02:24 +00:00
psi29a
a0e3b2ce85
Merge branch 'cleanup_logs' into 'master'
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Clean up a debug log
See merge request OpenMW/openmw!4246
2024-07-09 21:33:18 +00:00
trav
0d14464fdf
Merge branch openmw:master into move360-fix-no-zoom
2024-07-09 18:58:32 +00:00
trav5
d4e6dd9f8c
Add Camera.isZoomEnabled check to move360 zooming
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Early return in the processZoom3rdPerson function at move360.lua
extended with a check for disabled zoom in the Camera interface.
This fixes #8064 - prevents from switching between 1st and 3rd person
camera by pressing zoom in/out inputs when zooming is disabled.
2024-07-08 23:30:05 +02:00
uramer
dbbcbaa4c5
Clean up a debug log
2024-07-08 21:41:31 +02:00
Evil Eye
0342a299cc
Require Pursue packages to target a player
2024-07-07 15:05:19 +02:00
Evil Eye
91bcd0a556
Add a showInDialogue parameter to ui.showMessage and use it for level up messages
2024-06-27 17:16:49 +02:00
Alexei Kotov
ccd36e9413
Support light fade settings in legacy lighting method
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This doesn't change launcher descriptions because the launcher settings are going to be omitted
2024-06-12 22:44:12 +03:00
Kagernac
7d403089ec
Cleaner implementation
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Retrieved the Colours straight from Settings
Made tagname clearer in openmw_list.skin.xml
Fixed minor formatting issue in validate.cpp, textcolours.cpp
Updated skin variables to be const and string_view
2024-06-07 18:38:32 -07:00
Kagernac
aca39c919f
Changed the tagname to match the values in settings.cfg
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Changed the values from int to float in settings.cfg. This is consistent with the older format.
The prefix is no longer referenced and hardcoded. There were four original values in the old color format, the parsing had to be modified to account for floats and four values.
2024-06-05 20:26:45 -07:00