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									 scrawl | a5da3a269e | Fix shadowing warnings | 2016-08-29 12:20:00 +02:00 |  | 
				
					
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									 scrawl | d1f6169889 | Add special handling of RigGeometry tangents in ShaderVisitor | 2016-03-23 16:48:41 +01:00 |  | 
				
					
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									 scrawl | 6f31b3d79f | Add parallax mapping for objects | 2016-03-22 21:46:15 +01:00 |  | 
				
					
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									 scrawl | df6fd5f206 | Recognize normalHeightMap in the ShaderVisitor | 2016-03-22 21:46:15 +01:00 |  | 
				
					
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									 scrawl | 6e7c6fdd7e | Implement NiTexturingProperty::DecalTexture | 2016-03-01 18:41:36 +01:00 |  | 
				
					
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									 scrawl | 062410bd8c | Don't incorrectly remove TexEnv state | 2016-02-23 10:56:18 +01:00 |  | 
				
					
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									 scrawl | 90a99991d1 | Use empty() instead of !size() | 2016-02-22 19:06:12 +01:00 |  | 
				
					
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									 scrawl | e25e0a0600 | ShaderVisitor: assume the first texture unit is the diffuseMap | 2016-02-20 23:47:32 +01:00 |  | 
				
					
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									 scrawl | e7682e04ae | Cleanup | 2016-02-20 22:09:41 +01:00 |  | 
				
					
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									 scrawl | 4ca6e91292 | Fix in-code default settings so that we don't attempt to use shaders in OpenCS | 2016-02-20 20:36:29 +01:00 |  | 
				
					
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									 scrawl | 8f81df2bd3 | Cleanup | 2016-02-20 20:34:56 +01:00 |  | 
				
					
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									 scrawl | 171e293641 | ShaderManager: insert #line directives when including files | 2016-02-20 19:55:08 +01:00 |  | 
				
					
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									 scrawl | f01e8a6950 | Add specular mapping for objects | 2016-02-20 19:55:08 +01:00 |  | 
				
					
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									 scrawl | 5cf2441b10 | ShaderVisitor: support automatic recognition of normal maps based on file pattern Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern' | 2016-02-20 18:00:43 +01:00 |  | 
				
					
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									 scrawl | 5e12a1b4ef | Add enchanted item glow to the shader | 2016-02-18 23:05:44 +01:00 |  | 
				
					
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									 scrawl | 268594dcf1 | Recreate shader in NpcAnimation::setAlpha | 2016-02-18 22:48:53 +01:00 |  | 
				
					
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									 scrawl | a73512afb7 | Add shader settings to settings.cfg | 2016-02-18 19:38:34 +01:00 |  | 
				
					
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									 scrawl | 21c4dffed2 | Add #include support in shaders | 2016-02-18 19:37:58 +01:00 |  | 
				
					
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									 scrawl | 22cc5c0965 | Cache the Program | 2016-02-18 19:37:58 +01:00 |  | 
				
					
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									 scrawl | 456816f707 | Use diffuse.a / vertex.a, use material emission | 2016-02-18 19:37:58 +01:00 |  | 
				
					
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									 scrawl | 9376811213 | Vertex lighting shader | 2016-02-18 19:37:57 +01:00 |  | 
				
					
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									 scrawl | a9ad1b09e2 | Introduce ShaderManager & ShaderVisitor Actual shaders still to be written. | 2016-02-18 19:37:56 +01:00 |  |