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									 Zackhasacat | 8d0d9a49c6 | Remember sneaking when game is saved and loaded(#7664) | 2023-11-03 20:36:14 +00:00 |  | 
				
					
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									 Petr Mikheev | 15306c7d49 | [Lua] Add CONTROL_SWITCH functions to types.Playerand deprecate them inopenmw.input | 2023-10-10 01:15:09 +02:00 |  | 
				
					
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									 Petr Mikheev | b4c8b8308f | Lock actiovation when the game is paused; Lock movement controls when UI is opened. | 2023-09-03 02:43:55 +02:00 |  | 
				
					
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									 Petr Mikheev | f1bcf64afb | Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu | 2023-08-20 17:49:56 +02:00 |  | 
				
					
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									 Petr Mikheev | b34930d3f2 | Add missing 'local' in playercontrols.lua | 2023-08-09 10:18:26 +02:00 |  | 
				
					
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									 Alexei Kotov | 2b56ab327c | Only attempt attacks in an attack stance | 2023-02-19 02:59:33 +03:00 |  | 
				
					
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									 Petr Mikheev | b9d38ae8d8 | Fix #7156 "Autorun is broken" | 2023-01-13 23:26:09 +01:00 |  | 
				
					
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									 Petr Mikheev | 1869aeae5c | Move some of player controls logic from C++ to Lua | 2022-12-28 22:04:19 +01:00 |  |