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									 scrawl | 631d79f1c8 | Merge pull request #1346 from akortunov/aibreathe AiBreathe AI package (feature #1374) | 2017-07-28 20:50:04 +00:00 |  | 
				
					
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									 scrawl | 4c2487d55f | Merge pull request #1353 from akortunov/restfix Update effects during rest (bug #3679) | 2017-07-28 20:46:14 +00:00 |  | 
				
					
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									 Andrei Kortunov | 920021c61b | Update effects during rest (bug #3679) | 2017-07-28 16:50:52 +04:00 |  | 
				
					
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									 Marc Zinnschlag | 6001e04e51 | Merge remote-tracking branch 'rcutmore/bug-3148' | 2017-07-27 16:29:44 +02:00 |  | 
				
					
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									 Rob Cutmore | 3f2cd9b669 | Editor: Do color to int conversion in ColorEditor | 2017-07-26 19:56:54 -04:00 |  | 
				
					
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									 Rob Cutmore | c7241c692f | Editor: Do int to color conversion in ColorEditor | 2017-07-26 19:43:37 -04:00 |  | 
				
					
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									 scrawl | 1792886f1e | Merge pull request #1344 from julianko/dialogue_performance Fix dialogue window performance | 2017-07-26 22:05:45 +00:00 |  | 
				
					
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									 Julian | d7aa2a882d | improve dialogue window performance | 2017-07-26 18:58:27 +02:00 |  | 
				
					
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									 scrawl | d3be4769ea | Merge pull request #1347 from akortunov/encumberancefix Fixed encumberance check (bug #3963) | 2017-07-26 16:20:16 +00:00 |  | 
				
					
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									 Rob Cutmore | 3fb7c42845 | Editor: Use colour field for cell map colour | 2017-07-25 19:11:47 -04:00 |  | 
				
					
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									 Rob Cutmore | 0082f5a2dc | Editor: fix handling of colour columns Colours are stored as ints in the backend but the conversion from
QColor to int was broken. | 2017-07-25 19:11:47 -04:00 |  | 
				
					
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									 Andrei Kortunov | 548814bfbc | Added AiBreathe package (feature #1374) | 2017-07-25 10:58:04 +04:00 |  | 
				
					
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									 Andrei Kortunov | 325ea10594 | Fixed encumberance check (bug #3963) | 2017-07-25 10:28:33 +04:00 |  | 
				
					
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									 Marc Zinnschlag | cfc5cdd309 | Merge remote-tracking branch 'plutonicoverkill/highlight-occurence-fix' | 2017-07-24 09:18:24 +02:00 |  | 
				
					
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									 PlutonicOverkill | 16be1e1a84 | Fix occurrence highlighting preferences panel | 2017-07-23 20:29:42 +12:00 |  | 
				
					
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									 Andrei Kortunov | 337f0f876d | Fade screen in on a new game start | 2017-07-23 11:04:58 +04:00 |  | 
				
					
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									 scrawl | 9bc24ab629 | Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955) | 2017-07-22 00:38:27 +02:00 |  | 
				
					
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									 scrawl | 5c11266a46 | Fix character preview item selection | 2017-07-22 00:06:43 +02:00 |  | 
				
					
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									 scrawl | c9f8a220dc | Update the tooltip when the focusObject is set | 2017-07-20 20:59:36 +02:00 |  | 
				
					
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									 scrawl | 0e2e23e9f8 | Remove tooltip object as part of WindowManager::clear | 2017-07-20 20:59:09 +02:00 |  | 
				
					
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									 scrawl | 7f634514a8 | Fix the viewport of the character preview being set a frame ahead due to a threading issue | 2017-07-19 17:43:15 +02:00 |  | 
				
					
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									 scrawl | 20606a2aff | Add 'prediction time' setting for cell/terrain pre-loading | 2017-07-19 16:44:37 +02:00 |  | 
				
					
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									 scrawl | ac78d01b2b | Terrain: use the main camera's viewpoint for intersection tests Fixes lag spikes caused by intersection tests loading/unloading terrain pages. | 2017-07-19 13:11:44 +02:00 |  | 
				
					
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									 scrawl | a629d48df6 | Update the facedObject after the camera is updated | 2017-07-19 13:05:51 +02:00 |  | 
				
					
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									 scrawl | 2c7ce26fb7 | Merge pull request #1336 from akortunov/evadefix Combat AI: avoid enemy hits when casting Self-ranged spells | 2017-07-16 20:05:21 +00:00 |  | 
				
					
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									 Andrei Kortunov | 98f161c7fd | Combat AI: avoid enemy hits when casting Self-ranged spells (fixes #3922) | 2017-07-16 22:38:23 +04:00 |  | 
				
					
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									 scrawl | 2c95f40640 | Merge pull request #1333 from akortunov/guidistortionfix Disable sound distortion for GUI actions and PlaySound command [discussion] | 2017-07-16 18:28:03 +00:00 |  | 
				
					
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									 Andrei Kortunov | 2b22d10ebc | Spellview fixes | 2017-07-16 13:14:19 +04:00 |  | 
				
					
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									 Andrei Kortunov | 9179a019df | Quick keys menu fixes | 2017-07-16 13:11:34 +04:00 |  | 
				
					
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									 Andrei Kortunov | 5be1c81913 | Fixed Close button handler in EditEffectDialog (fixes #3956) | 2017-07-15 14:03:36 +04:00 |  | 
				
					
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									 Andrei Kortunov | dca8317083 | Disable sound distortion for player actions in GUI mode | 2017-07-15 10:59:08 +04:00 |  | 
				
					
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									 Andrei Kortunov | 3b163ce6ce | Disable sound distortion for PlaySound script command | 2017-07-15 10:58:19 +04:00 |  | 
				
					
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									 scrawl | ada85aa1ee | Merge pull request #1331 from akortunov/guidistortionfix Prevent GUI sounds distortion | 2017-07-14 19:55:33 +02:00 |  | 
				
					
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									 Andrei Kortunov | 54b4d93f79 | Added a special function for GUI sounds playing | 2017-07-10 15:48:00 +04:00 |  | 
				
					
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									 scrawl | 951c4e12e0 | Fix crash introduced by commit 1d8a9ff622(Fixes #3940) | 2017-06-30 00:52:02 +02:00 |  | 
				
					
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									 Andrei Kortunov | 7fcb22b867 | Do not show empty journal entries (fixes #3891) | 2017-06-27 15:54:16 +04:00 |  | 
				
					
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									 scrawl | 8d17565efd | Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900) | 2017-06-25 14:44:17 +02:00 |  | 
				
					
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									 scrawl | 903e59f495 | Don't reset idle time when there is no camera movement (Fixes #3902) | 2017-06-25 13:08:55 +02:00 |  | 
				
					
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									 scrawl | 44e2089098 | Don't play 'menu click' sound for right clicks (Fixes #3919) | 2017-06-25 12:52:59 +02:00 |  | 
				
					
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									 scrawl | 534c81976c | Add missing cell update for physics system (Fixes #3917) | 2017-06-25 12:47:57 +02:00 |  | 
				
					
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									 scrawl | 62f0ba6045 | Merge pull request #1279 from Allofich/position Fix actors not returning to their wander locations | 2017-06-20 00:57:44 +02:00 |  | 
				
					
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									 scrawl | 73fbaae97f | Merge pull request #1325 from jordan-ayers/bugfix/3684-restock-soul-gems Adjust restock calculations to ignore filled soul gems. (Bug #3684) | 2017-06-20 00:39:39 +02:00 |  | 
				
					
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									 scrawl | 41fb17f39b | Revert "Correcting https://bugs.openmw.org/issues/3906" This reverts commit b0abed00e5. | 2017-06-20 00:36:06 +02:00 |  | 
				
					
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									 Jordan Ayers | b277bd782e | Adjust restock calculations to ignore filled soul gems. Bug #3684 | 2017-06-15 21:59:13 -05:00 |  | 
				
					
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									 Allofich | 4f08084e79 | Make stationary actors return to position on load Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656) | 2017-06-15 18:33:50 +09:00 |  | 
				
					
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									 Allofich | 028762a7dc | Make guards that are attacked try to arrest player (Fixes #3706) | 2017-06-15 01:47:10 +09:00 |  | 
				
					
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									 scrawl | cd1821c464 | Merge pull request #1322 from Siimacore/wizardthreadfix Stopping the thread in the wizard that prevented it to stop correctly | 2017-06-13 19:48:06 +02:00 |  | 
				
					
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									 scrawl | 53264f34b3 | Merge pull request #1321 from akortunov/spellpriority Use mRange to check spell range instead of mArea. | 2017-06-13 17:06:47 +02:00 |  | 
				
					
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									 Allofich | 42402976e3 | Fixes for building in MSVC | 2017-06-13 19:38:12 +09:00 |  | 
				
					
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									 Siimacore | 6af470ff03 | Stopping the thread in the wizard that prevented it to stop correctly | 2017-06-13 12:00:55 +02:00 |  |