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16 commits

Author SHA1 Message Date
AnyOldName3
95a1183ad3 Fix OpenGL debug groups 2024-09-25 16:10:18 +01:00
AnyOldName3
77de37b1ed Revert "Merge branch 'fix_macos_build' into 'master'"
As well as fixing the MacOS build, it meddled with a bunch of files that
already did the right thing.

This reverts commit 8162541a14, reversing
changes made to e16c451d08.
2022-10-12 22:48:34 +01:00
elsid
c324482338
Use separate header to define missing GL constants 2022-10-09 23:35:55 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
Mads Buvik Sandvei
b0e4c7e76a [Postprocessing] Stereo integration 2022-06-21 15:55:06 +00:00
ShadIK02
9649bfc4cb When building Win32 (VS 2019), there are problems in line 45.
This change solves the problem.

Special thanks to AnyOldName3 for the hint :)
2022-05-13 21:59:47 +00:00
Thunderforge
339d347aea Fixing performance-faster-string-find issues
This addresses the Clang Tidy check [performance-faster-string-find](https://clang.llvm.org/extra/clang-tidy/checks/performance-faster-string-find.html).
2021-05-10 22:44:07 -05:00
AnyOldName3
9466d6a409 Hide macro usage from Macs where it isn't defined 2021-03-14 03:42:23 +00:00
AnyOldName3
7e045cff75 #include <memory> 2020-12-20 01:51:45 +00:00
AnyOldName3
0e4e8eb0f3 Add glDebugGroup support 2020-12-20 01:22:14 +00:00
AnyOldName3
390fb4f12e Disable OpenGL Debug stuff when SDL doesn't provide the necessary definitions 2020-09-21 00:49:09 +01:00
AnyOldName3
3f61ff3a44 Make OpenGL debugging optional 2020-09-19 23:30:34 +01:00
AnyOldName3
6de1deeb2d Include gldebug attribution and licence 2019-02-28 00:02:07 +00:00
AnyOldName3
e147f6fed9 Finsih gldebug move completely this time 2019-02-28 00:02:07 +00:00
AnyOldName3
d42c976852 Add detailed OpenGL debug messages 2019-02-28 00:02:07 +00:00
AnyOldName3
aaa3eedf99 Move gldebug from components/misc to components/debug 2019-02-28 00:02:07 +00:00
Renamed from components/misc/gldebug.cpp (Browse further)