Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
2023-08-15 10:28:29 +04:00
psi29a
6601b0cb15
Merge branch 'fastandloose' into 'master'
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Drop support for --fs-strict
Closes #7394
See merge request OpenMW/openmw!3093
2023-07-02 19:24:14 +00:00
Petr Mikheev
2f16a8d27c
Fix incorrect model part for records created by Lua scripts
2023-06-18 00:19:50 +02:00
Evil Eye
eeda48ec50
Drop support for --fs-strict
2023-06-08 21:10:09 +02:00
Evil Eye
3138eb406b
Fix case sensitive comparison
2023-05-22 18:18:01 +02:00
Alexei Kotov
6ff9b5d326
Make use of ends_with for KF
2023-01-15 01:48:06 +03:00
Alexei Kotov
4d0788e016
Use xnif if its xkf is present even if xnif isn't
2023-01-14 03:35:50 +03:00
florent.teppe
65cdd489fb
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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Fixed some types
removed useless header
applied clang format
fixed compile tests
fixed clang tidy, and closer to logic before this MR
Removed hardcoded refids
unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string
Fix clang format
Fixed a few instances where std::string was used, when only const std::string& was needed
removed unused variable
2022-12-27 19:15:57 +01:00
fteppe
7da38113be
Changed more hardcoded RefId to be static to avoid multiple runtime creations
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adresses multiple review comments
2022-12-27 19:15:56 +01:00
fteppe
2f2e401559
is Hidden marker now takes a const RefId& instead of a string_view
2022-12-27 19:15:55 +01:00
Cédric Mocquillon
7e77e69a3c
Use a wider type when converting to a signed type
2022-12-18 21:31:51 +01:00
elsid
843753da14
Remove unused includes
2022-10-09 16:44:18 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
Cédric Mocquillon
83ee25711e
Use the pattern according to the esm version
2022-09-03 18:55:06 +02:00
Cédric Mocquillon
6a3d27ce82
Add a dictionary to retrieve the LOD mesh name of a mesh cache
2022-09-03 18:52:27 +02:00
Evil Eye
150d1840d6
Use more string_view and const string&
2022-08-22 16:55:53 +02:00
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
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Replace all ciEqual overloads with one having std::string_view as argument.
2022-08-03 22:06:24 +02:00
uramer
1fb136a417
Correct icon and mesh paths in Lua records
2022-06-12 11:30:29 +02:00
Cédric Mocquillon
512d64e514
Extract correctSoundPath method to avoid code duplication. Add unit test for the new method
2021-11-10 23:06:35 +01:00
Bo Svensson
0371072631
removes lowerCaseInPlace ( #3217 )
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This PR removes unneeded `lowerCaseInPlace` calls in in a hot path of `objectpaging.cpp` that are no longer necessary after PR #3197 . In addition, I have been informed that these changes should by coincidence address a compiler specific compilation error we currently experience.
2021-11-04 22:20:06 +01:00
elsid
3caf45807f
Use common implementation to filter hidden markers
2021-08-12 22:35:16 +02:00
Marc Zinnschlag
13f7b53b1c
Revert "Don't force DDS file usage ( fixes #1392 )"
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This reverts commit 90f3ff2da4
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2018-06-04 17:08:09 +02:00
Capostrophic
90f3ff2da4
Don't force DDS file usage ( fixes #1392 )
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Fallback to a DDS file if the requested texture path doesn't point to an existing file, not vice versa
2018-04-18 17:55:12 +03:00
MiroslavR
c962b6dd6d
Fix correctActorModelPath to work properly when both backward and forward slashes are used in the path ( Fixes #3822 )
2017-04-09 18:34:36 +02:00
scrawl
07b064f616
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
scrawl
79c2138e53
Port ResourceHelpers to new VFS
2015-03-19 01:45:01 +01:00
scrawl
41b3a9dba9
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
scrawl
4a734f5cd3
Fall back to top-level directory when looking for resources ( Fixes #2169 )
2015-01-03 19:10:15 +01:00
MiroslavR
baa14511cf
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
2014-08-12 12:18:38 +02:00
MiroslavR
4d403ed747
Rename and move functions for texture path correction
2014-08-11 20:04:44 +02:00