psi29a
0d308eae3e
Merge branch 'spell____prices' into 'master'
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Spell buying window layout tweaks
See merge request OpenMW/openmw!4571
2025-07-01 21:07:03 +00:00
psi29a
48e386bf90
Merge branch 'merchantrepairrepaired' into 'master'
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Merchant repair menu layout tweaks
See merge request OpenMW/openmw!4588
2025-07-01 21:06:00 +00:00
psi29a
c9f6bdb6e0
Merge branch '__travel_____' into 'master'
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Fix Travel window header alignment
See merge request OpenMW/openmw!4569
2025-07-01 21:04:20 +00:00
psi29a
d31ac93c69
Merge branch 'itemwidgetbg' into 'master'
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Clip HUD item widgets to not overlap the borders (#7740 )
Closes #7740
See merge request OpenMW/openmw!4586
2025-07-01 20:50:24 +00:00
Evil Eye
c05d2d1d38
Restrict openmw.animation to local scripts
2025-06-05 20:15:40 +02:00
Alexei Kotov
7113cef501
Avoid negative x pow UB in linear bloom
2025-06-02 00:59:32 +03:00
Alexei Kotov
6aed2d8284
Bump Crimes interface version
2025-04-13 14:05:07 +03:00
Chronolegionnaire
ed62f9b12b
Lua api demands a boolean for victim aware but crimes.lua looks for a number. Which makes scripts that call the crime interface unable to provide a value other than nil for victim aware.
2025-04-06 06:27:40 +00:00
Alexei Kotov
c2744a1846
Change substitute character in Mystic Cards from question mark to underscore
2025-03-18 00:50:03 +03:00
Alexei Kotov
8d0dcb774f
Add no-break space to MysticCards
2025-03-18 00:49:51 +03:00
Alexei Kotov
887e1c04ef
Spell buying window layout tweaks
2025-03-16 13:53:43 +03:00
Alexei Kotov
4db41c2111
Merchant repair menu layout tweaks
2025-03-16 13:16:59 +03:00
Alexei Kotov
71ef86078c
Clip HUD item widgets to not overlap the borders ( #7740 )
2025-03-11 22:21:42 +03:00
Evil Eye
c691917172
Distinguish between I.Controls and I.GamepadControls
2025-03-10 16:37:13 +01:00
Alexei Kotov
59edf4750b
Fix Travel window header alignment
2025-03-06 01:16:45 +03:00
Alexei Kotov
cd53cbbea2
Don't disable automove when the player can't move ( #8358 )
2025-02-21 01:38:08 +03:00
Mads Buvik Sandvei
a2f5e1c075
Fix multiview use in techniques
2025-01-26 16:26:36 +01:00
Alexei Kotov
aa277c0934
Add an option to match sunlight to the sun ( #8032 )
2024-12-28 18:29:35 +03:00
Evil Eye
5534aeb30e
Only set use when holding a weapon
2024-11-16 14:13:58 +01:00
uramer
ad1c2a0e9f
Fix table-valued settings
2024-10-28 16:46:14 +01:00
Calandiel Elende
9248e37156
add OFFENSE_TYPE and commitCrime to lua
2024-10-20 09:37:27 +00:00
Alexei Kotov
c4ca0105e8
Make OMWMusic lines stylistically consistent with other tabs
2024-10-02 14:16:55 +03:00
psi29a
ac21cf3bb3
Merge branch 'script-music-settings-fr-localization' into 'master'
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Add OpenMW Music setting yaml localization and uniformize the other settings tabs
See merge request OpenMW/openmw!4389
2024-09-27 06:38:00 +00:00
psi29a
cb009db4bb
Merge branch 'topicHighlighting' into 'master'
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Topic Highlighting Mouse Over Fix
See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
Arnaud Dochain
7f1ce5e812
Add OpenMW Music French setting and unfoformize the other settings tabs
2024-09-24 17:05:51 +00:00
Alexei Kotov
2ab6dd0229
Address my own review concerns
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Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
Evil Eye
82cd151b4c
Start combat music for fleeing actors that haven't drawn a weapon
2024-09-16 16:38:26 +02:00
Alexei Kotov
176dec45a7
Make light attenuation fade optional
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This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
psi29a
527fa053c5
Merge branch 'actions_patchup' into 'master'
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Lua Actions patchup
See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
Mads Buvik Sandvei
7f0f2373ea
Use sol::optional for optional table instead of function overloading.
2024-08-12 21:24:50 +02:00
Mads Buvik Sandvei
09f6daf155
Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
2024-08-10 14:56:35 +02:00
uramer
2df8c13525
Lua triggers to cover remaining deprecated actions
2024-08-08 00:08:48 +02:00
psi29a
488a05d14c
Merge branch 'lua-add-is-fleeing' into 'master'
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lua - add isFleeing() to AI interface
See merge request OpenMW/openmw!4256
2024-08-01 09:55:50 +00:00
Sebastian Fieber
234476bdae
lua - add isFleeing() to lua AI interface
2024-07-31 20:29:33 +02:00
Abdu Sharif
32aeaf793b
Call it contrast
2024-07-28 22:32:32 +00:00
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
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HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
2024-07-27 15:21:44 +00:00
Hristos N. Triantafillou
fe18c279ac
Add the AiWander Lua API MR to changelog, fix Lua docs typo
2024-07-23 18:26:05 -05:00
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
2024-07-19 00:05:16 +01:00
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
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Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
Kindi
576850279b
add missing package to lua console
2024-07-15 12:26:51 +08:00
psi29a
bfcdc16ca5
Merge branch 'move360-fix-no-zoom' into 'master'
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Add Camera.isZoomEnabled check to move360 zooming
Closes #8064
See merge request OpenMW/openmw!4247
2024-07-11 09:02:24 +00:00
psi29a
a0e3b2ce85
Merge branch 'cleanup_logs' into 'master'
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Clean up a debug log
See merge request OpenMW/openmw!4246
2024-07-09 21:33:18 +00:00
trav
0d14464fdf
Merge branch openmw:master into move360-fix-no-zoom
2024-07-09 18:58:32 +00:00
trav5
d4e6dd9f8c
Add Camera.isZoomEnabled check to move360 zooming
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Early return in the processZoom3rdPerson function at move360.lua
extended with a check for disabled zoom in the Camera interface.
This fixes #8064 - prevents from switching between 1st and 3rd person
camera by pressing zoom in/out inputs when zooming is disabled.
2024-07-08 23:30:05 +02:00
uramer
dbbcbaa4c5
Clean up a debug log
2024-07-08 21:41:31 +02:00
Evil Eye
0342a299cc
Require Pursue packages to target a player
2024-07-07 15:05:19 +02:00
Evil Eye
91bcd0a556
Add a showInDialogue parameter to ui.showMessage and use it for level up messages
2024-06-27 17:16:49 +02:00
Alexei Kotov
ccd36e9413
Support light fade settings in legacy lighting method
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This doesn't change launcher descriptions because the launcher settings are going to be omitted
2024-06-12 22:44:12 +03:00
Kagernac
7d403089ec
Cleaner implementation
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Retrieved the Colours straight from Settings
Made tagname clearer in openmw_list.skin.xml
Fixed minor formatting issue in validate.cpp, textcolours.cpp
Updated skin variables to be const and string_view
2024-06-07 18:38:32 -07:00