scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5bd8ef247d 
								
							 
						 
						
							
							
								
								Do not adjust the player position when loading a savegame ( Fixes   #2089 )  
							
							
							
						 
						
							2016-03-24 17:18:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								92c2a10de4 
								
							 
						 
						
							
							
								
								Fall back to 'warrior' for not found class images ( Fixes   #3228 )  
							
							
							
						 
						
							2016-03-24 16:52:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1774f6d9bf 
								
							 
						 
						
							
							
								
								moved ref num assingment from instance creation to save procedure  
							
							
							
						 
						
							2016-03-24 11:12:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8052225460 
								
							 
						 
						
							
							
								
								Remove leftover call to setTexCoordArrayList  
							
							
							
						 
						
							2016-03-23 22:56:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cc0afe901f 
								
							 
						 
						
							
							
								
								Store a pointer to tangents array to avoid potential type casting issue  
							
							
							
						 
						
							2016-03-23 17:03:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d1f6169889 
								
							 
						 
						
							
							
								
								Add special handling of RigGeometry tangents in ShaderVisitor  
							
							
							
						 
						
							2016-03-23 16:48:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								95e80e7eff 
								
							 
						 
						
							
							
								
								RigGeometry: don't directly modify the primitive set list  
							
							... 
							
							
							
							This is to ensure that an element buffer object will be assigned to the primitive sets if necessary. 
							
						 
						
							2016-03-23 00:10:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c73ec71123 
								
							 
						 
						
							
							
								
								Revert "Store the RigGeometry's source vertices and normals directly"  
							
							... 
							
							
							
							This reverts commit 7a347e3483 
							
						 
						
							2016-03-22 23:28:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								60c8c4fdda 
								
							 
						 
						
							
							
								
								Revert "Animate tangents in RigGeometry"  
							
							... 
							
							
							
							This reverts commit 9cf963b751 
							
						 
						
							2016-03-22 23:28:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9cf963b751 
								
							 
						 
						
							
							
								
								Animate tangents in RigGeometry  
							
							
							
						 
						
							2016-03-22 22:14:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7a347e3483 
								
							 
						 
						
							
							
								
								Store the RigGeometry's source vertices and normals directly  
							
							
							
						 
						
							2016-03-22 22:01:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f31b3d79f 
								
							 
						 
						
							
							
								
								Add parallax mapping for objects  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								df6fd5f206 
								
							 
						 
						
							
							
								
								Recognize normalHeightMap in the ShaderVisitor  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b59b2c6d6d 
								
							 
						 
						
							
							
								
								Move to parallax.glsl  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b4dda045a6 
								
							 
						 
						
							
							
								
								Pass the tangent in object space  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								157c11398d 
								
							 
						 
						
							
							
								
								Add terrain parallax mapping  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e381957105 
								
							 
						 
						
							
							
								
								Don't assume that class ID and name are equal  
							
							
							
						 
						
							2016-03-21 11:51:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								90cc1de46c 
								
							 
						 
						
							
							
								
								Do not list custom made classes in the pick class dialog  
							
							
							
						 
						
							2016-03-21 11:46:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b332704df7 
								
							 
						 
						
							
							
								
								Switch hand-to-hand attack types randomly when "always use best attack" is turned on ( Fixes   #3259 )  
							
							
							
						 
						
							2016-03-19 18:03:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								342d31de76 
								
							 
						 
						
							
							
								
								More fixes to the orbit manipulator  
							
							
							
						 
						
							2016-03-18 16:56:40 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								2903271331 
								
							 
						 
						
							
							
								
								Correct the center position for the orbit camera controller  
							
							
							
						 
						
							2016-03-18 16:07:15 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								2c894acd98 
								
							 
						 
						
							
							
								
								Create a visual representation of the center of the orbit camera.  
							
							... 
							
							
							
							For debugging purposes. 
							
						 
						
							2016-03-18 16:06:35 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								c8bae38a8e 
								
							 
						 
						
							
							
								
								Remove trackball mode  
							
							
							
						 
						
							2016-03-18 14:53:10 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								0e75b4a234 
								
							 
						 
						
							
							
								
								Remove warning about */ outside of comment  
							
							
							
						 
						
							2016-03-18 14:49:00 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								7009355baf 
								
							 
						 
						
							
							
								
								Remove unused variable  
							
							
							
						 
						
							2016-03-18 14:46:53 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								4374f69a60 
								
							 
						 
						
							
							
								
								Reduce mouse sensitivity  
							
							
							
						 
						
							2016-03-18 14:43:13 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								2b72a04e7a 
								
							 
						 
						
							
							
								
								Update 1st person up axis ASAP.  
							
							
							
						 
						
							2016-03-18 14:02:55 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								999869da24 
								
							 
						 
						
							
							
								
								Position camera above, near, and looking at the scene.  
							
							
							
						 
						
							2016-03-18 14:02:24 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								fcccacc0fa 
								
							 
						 
						
							
							
								
								Define a constant for the World Up vector  
							
							
							
						 
						
							2016-03-18 13:57:48 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0a2724f9f2 
								
							 
						 
						
							
							
								
								Update AUTHORS.md  
							
							
							
						 
						
							2016-03-18 10:28:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								589fb1031b 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'pi03k/bug_3248'  
							
							
							
						 
						
							2016-03-18 07:32:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a6e23d03d3 
								
							 
						 
						
							
							
								
								Don't clamp disposition twice, clamping is already done inside getDerivedDisposition  
							
							
							
						 
						
							2016-03-18 00:42:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								102f9719f7 
								
							 
						 
						
							
							
								
								Remove some garbage  
							
							
							
						 
						
							2016-03-18 00:39:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								79eb2d20e0 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2016-03-18 00:39:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								12ec90f9e7 
								
							 
						 
						
							
							
								
								Change default argument, fix GetDisposition  
							
							
							
						 
						
							2016-03-18 00:38:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bc5adfa4fe 
								
							 
						 
						
							
							
								
								Merge pull request  #913  
							
							
							
						 
						
							2016-03-18 00:31:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								30402f75e3 
								
							 
						 
						
							
							
								
								Use xbase_anim_female as the base skeleton for female NPCs ( Fixes   #3258 )  
							
							
							
						 
						
							2016-03-18 00:24:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2b38d10449 
								
							 
						 
						
							
							
								
								Always add xbase_anim  
							
							
							
						 
						
							2016-03-18 00:17:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									pi03k 
								
							 
						 
						
							
							
							
							
								
							
							
								629a558e7b 
								
							 
						 
						
							
							
								
								Fix for bug 3248  
							
							
							
						 
						
							2016-03-17 22:34:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								59f59a3385 
								
							 
						 
						
							
							
								
								Fix indentation  
							
							
							
						 
						
							2016-03-14 00:45:36 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								08fe914ba1 
								
							 
						 
						
							
							
								
								Preliminary editor camera  
							
							
							
						 
						
							2016-03-14 00:45:18 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								2cff2cd643 
								
							 
						 
						
							
							
								
								Remove unnecessary override.  
							
							
							
						 
						
							2016-03-14 00:45:08 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								9ed2cf6581 
								
							 
						 
						
							
							
								
								Fix callback being skipped  
							
							
							
						 
						
							2016-03-14 00:44:56 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								ebdc212886 
								
							 
						 
						
							
							
								
								Moved selectNavigationMode to SceneWidget class, centralized camera selection.  
							
							
							
						 
						
							2016-03-14 00:44:46 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								9afb0e0f90 
								
							 
						 
						
							
							
								
								Input restructuring.  
							
							
							
						 
						
							2016-03-14 00:42:15 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								f4f7afb53b 
								
							 
						 
						
							
							
								
								Removed now unnecessary installation of event filter.  
							
							
							
						 
						
							2016-03-14 00:41:57 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								38059593a7 
								
							 
						 
						
							
							
								
								Removed workaround for OSG input handling in RenderWidget.  
							
							
							
						 
						
							2016-03-14 00:41:04 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								48047beb9a 
								
							 
						 
						
							
							
								
								Stripped OSG mouse and keyboard handling.  
							
							
							
						 
						
							2016-03-14 00:40:40 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								24ae9f4ac1 
								
							 
						 
						
							
							
								
								Remove no longer needed apply(Geode&) in SetFilterSettingsVisitor and NodeToShapeVisitor  
							
							... 
							
							
							
							In OSG 3.4 (which is now a requirement), Drawables are normal Nodes attached in the scene graph. Geode is still provided for backwards compatibility, but does not need to be specially handled here because it now functions just like a normal Group node. 
							
						 
						
							2016-03-14 00:38:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e8caafa190 
								
							 
						 
						
							
							
								
								Remove no longer needed applyEffect(osgFX::Effect&) in SetFilterSettingsVisitor  
							
							... 
							
							
							
							No longer needed because terrain texture filtering is now updated manually in TerrainGrid::updateTextureFiltering. 
							
						 
						
							2016-03-14 00:31:43 +01:00