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									 Chris Robinson | caff28e20a | Move NIFSkeletonLoader to a separate file | 2013-04-10 19:58:17 -07:00 |  | 
				
					
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									 Marc Zinnschlag | 817c652951 | Merge remote-tracking branch 'kcat/nifogre' | 2013-04-11 00:17:15 +02:00 |  | 
				
					
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									 Glorf | 106ef4c936 | Rotate script | 2013-04-10 22:53:03 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 74145410f2 | basic syntax highlighting in script subview | 2013-04-10 22:49:22 +02:00 |  | 
				
					
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									 Chris Robinson | 6c6750342c | Specified particle size is actually the radius | 2013-04-10 13:37:20 -07:00 |  | 
				
					
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									 Marc Zinnschlag | 3a87b12baf | delete script subview on script deletion | 2013-04-10 21:31:14 +02:00 |  | 
				
					
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									 Britt Mathis | f7383905b7 | Finally eliminated calls to MWBase::WindowManager in constructors | 2013-04-10 14:46:21 -04:00 |  | 
				
					
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									 Marc Zinnschlag | d61ec1063e | added script editor | 2013-04-10 20:14:10 +02:00 |  | 
				
					
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									 Britt Mathis | d768f6b57e | Deleted *_* files in MwGui, builds. | 2013-04-10 13:05:15 -04:00 |  | 
				
					
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									 Marc Zinnschlag | beb1858a57 | Merge remote-tracking branch 'glorf/bugfix' | 2013-04-10 17:39:19 +02:00 |  | 
				
					
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									 Glorf | ad49d1ecab | Sixth minor fix | 2013-04-10 15:24:20 +02:00 |  | 
				
					
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									 Britt Mathis | ce9bc6d9ba | MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions | 2013-04-10 00:32:05 -04:00 |  | 
				
					
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									 Chris Robinson | 50d8353a8d | Fix a hack so arms dont show in first-person | 2013-04-09 16:51:04 -07:00 |  | 
				
					
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									 Chris Robinson | 9d29921913 | Merge remote-tracking branch 'zini/master' into nifogre | 2013-04-09 15:12:19 -07:00 |  | 
				
					
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									 Chris Robinson | a700c50e84 | Add a first-person view mode to NpcAnimation And use it instead of showing/hiding the player. | 2013-04-09 15:10:14 -07:00 |  | 
				
					
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									 Marc Zinnschlag | a2ab43be7e | Merge remote-tracking branch 'scrawl/master' | 2013-04-09 21:22:38 +02:00 |  | 
				
					
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									 scrawl | 0e7d555cdf | Terrain material now uses multiple passes if required, which means it can support an arbitrary number of layers. Also re-enables PSSM. | 2013-04-09 20:31:00 +02:00 |  | 
				
					
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									 Tom Mason | 6ca2b1af74 | fix for turning animations playing when in vanity mode | 2013-04-09 19:24:41 +01:00 |  | 
				
					
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									 Glorf | bd93e63150 | Fifth minor fix | 2013-04-09 19:46:27 +02:00 |  | 
				
					
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									 Glorf | 248fff6eb7 | Fourth minor fix | 2013-04-09 19:41:03 +02:00 |  | 
				
					
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									 Glorf | 44ef02eb99 | Third minor fix | 2013-04-09 19:04:59 +02:00 |  | 
				
					
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									 Chris Robinson | 029d565727 | Avoid calling setVisible for character previews | 2013-04-09 09:23:07 -07:00 |  | 
				
					
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									 Chris Robinson | 9f9d978b0f | Use an enum to specify the NPC's view mode (normal, head only) | 2013-04-09 09:07:05 -07:00 |  | 
				
					
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									 Glorf | 46925e93a6 | Second minor fix | 2013-04-09 16:14:08 +02:00 |  | 
				
					
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									 Marc Zinnschlag | cd33f40c8f | re-enabled opening of record subviews via double click in table | 2013-04-09 14:28:31 +02:00 |  | 
				
					
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									 Marc Zinnschlag | be4a01bdb4 | added missing recrod type columns | 2013-04-09 14:27:32 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 40bb772e34 | added verifier for spell record | 2013-04-09 12:44:49 +02:00 |  | 
				
					
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									 Marc Zinnschlag | ae0a7d5bcd | added cost and type columns to spell table | 2013-04-09 11:53:47 +02:00 |  | 
				
					
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									 Marc Zinnschlag | ec6dff38b1 | added basic spell table | 2013-04-09 11:40:36 +02:00 |  | 
				
					
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									 Glorf | 623c2c8201 | Minor fix | 2013-04-09 07:45:07 +02:00 |  | 
				
					
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									 scrawl | 01ae91f640 | Fix several NPCs spawning in the ground | 2013-04-09 01:24:17 +02:00 |  | 
				
					
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									 Chris Robinson | 973fdeb2e0 | Improve particle system placement when no emitters are specified | 2013-04-08 15:21:28 -07:00 |  | 
				
					
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									 Chris Robinson | e7c0f2a211 | Minor cleanup to loading texture UV coords | 2013-04-08 14:54:13 -07:00 |  | 
				
					
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									 Glorf | 7c22e123f4 | Bugfix #691 changes | 2013-04-08 22:10:55 +02:00 |  | 
				
					
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									 Chris Robinson | 01a1a0b846 | Merge remote-tracking branch 'zini/master' into nifogre Conflicts:
	components/nifogre/ogrenifloader.cpp | 2013-04-08 11:46:57 -07:00 |  | 
				
					
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									 Marc Zinnschlag | ef09b1cac8 | Merge remote-tracking branch 'glorf/bugfix-1' | 2013-04-08 20:23:18 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 85e5bd212b | Merge remote-tracking branch 'scrawl/master' | 2013-04-08 20:05:52 +02:00 |  | 
				
					
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									 Glorf | 2f52df22ce | Bugfix #553 | 2013-04-08 19:00:38 +02:00 |  | 
				
					
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									 Chris Robinson | 23097ac9dc | Minor cleanup of NiMorphData | 2013-04-08 09:47:03 -07:00 |  | 
				
					
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									 Glorf | 194ca2584d | Small azura's star fix | 2013-04-08 17:53:41 +02:00 |  | 
				
					
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									 Glorf | 50932a7a6b | Finished bugfix #691 | 2013-04-08 17:50:03 +02:00 |  | 
				
					
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									 scrawl | d0bcf83091 | Adjust player position to ground after using travel services | 2013-04-08 16:30:18 +02:00 |  | 
				
					
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									 scrawl | a7de870a44 | Fix mercenary not updating its profit when item was dragged onto the player avatar | 2013-04-08 16:21:18 +02:00 |  | 
				
					
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									 scrawl | 343e2027af | Support NIF detail maps | 2013-04-08 15:17:30 +02:00 |  | 
				
					
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									 scrawl | a5c868c9f5 | Create a separate vertex buffer for each UV set | 2013-04-08 14:54:19 +02:00 |  | 
				
					
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									 Chris Robinson | 08d43fe217 | Make the getHeadNode method more general | 2013-04-08 05:48:52 -07:00 |  | 
				
					
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									 Chris Robinson | c6c67a1bb4 | Read NiGravity fields | 2013-04-07 18:15:23 -07:00 |  | 
				
					
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									 Chris Robinson | 3768e04a0c | Merge remote-tracking branch 'zini/master' into nifogre | 2013-04-07 17:24:47 -07:00 |  | 
				
					
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									 Chris Robinson | dba7308248 | Recognize NiParticleRotation | 2013-04-07 17:16:49 -07:00 |  | 
				
					
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									 Chris Robinson | 7baca30a1d | Only get the non-accum root's keyframe when updating positions The actual animation pose is now handled by the controllers, based on the
current animation time. | 2013-04-07 16:21:45 -07:00 |  |