Max Yari 
								
							 
						 
						
							
							
							
							
								
							
							
								55ffb6d7d2 
								
							 
						 
						
							
							
								
								Animation blending implementation for NIF and osgAnimation through YAML files  
							
							... 
							
							
							
							Signed-off-by: Sam Hellawell <sshellawell@gmail.com> 
							
						 
						
							2024-07-19 00:04:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8d3efd27ba 
								
							 
						 
						
							
							
								
								Add missing initialization  
							
							
							
						 
						
							2024-01-03 19:25:33 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								f271c4305a 
								
							 
						 
						
							
							
								
								Fix formatting  
							
							
							
						 
						
							2023-09-14 05:11:40 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8856dff3db 
								
							 
						 
						
							
							
								
								Refactor NiParticleSystemController and update definitions  
							
							
							
						 
						
							2023-09-14 04:57:55 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0fe095303f 
								
							 
						 
						
							
							
								
								Rename Controller->NiTimeController, update NiTimeController and related code  
							
							
							
						 
						
							2023-09-14 03:12:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								ca85820431 
								
							 
						 
						
							
							
								
								Refactor NiUVController  
							
							
							
						 
						
							2023-09-14 02:07:24 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								19d1f6f3f5 
								
							 
						 
						
							
							
								
								Rewrite typed NiInterpolator loading  
							
							
							
						 
						
							2023-09-14 00:34:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								208bfa9e21 
								
							 
						 
						
							
							
								
								Refactor NiMaterialColorController  
							
							
							
						 
						
							2023-09-13 23:37:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								523e7e8228 
								
							 
						 
						
							
							
								
								Modernize NiRotatingParticlesData and NiVisData  
							
							
							
						 
						
							2023-09-06 23:55:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								843753da14 
								
							 
						 
						
							
							
								
								Remove unused includes  
							
							
							
						 
						
							2022-10-09 16:44:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									clang-format-bot 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ddb0522bbf 
								
							 
						 
						
							
							
								
								Apply clang-format to code base  
							
							
							
						 
						
							2022-09-22 21:35:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								7aee22be91 
								
							 
						 
						
							
							
								
								Further controller updates  
							
							... 
							
							
							
							Correct NiMaterialColorController base class
Load everything in NiGeomMorpherController
Make a guess at how weighted interpolators might be supposed to work like 
							
						 
						
							2022-09-16 23:45:54 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								482de23893 
								
							 
						 
						
							
							
								
								Streamline NiInterpController handling  
							
							
							
						 
						
							2022-09-15 00:58:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								02ef9c953e 
								
							 
						 
						
							
							
								
								MSVC: Fix all warnings at level 4, upgrade Qt5 to 5.15.2 to also reduce warnings, disabled 5054  warnings due to Qt5's use of deprecated operators in C++20 .  
							
							
							
						 
						
							2022-07-17 11:23:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								e673f9fa76 
								
							 
						 
						
							
							
								
								Clean up NIF flags  
							
							
							
						 
						
							2022-06-22 01:58:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								21f6e2e419 
								
							 
						 
						
							
							
								
								Encapsulate NIF transformations, round 2 (task  #6709 )  
							
							
							
						 
						
							2022-06-08 07:05:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								54df5031b7 
								
							 
						 
						
							
							
								
								Add XYZ rotation axis order support  
							
							
							
						 
						
							2022-02-19 02:22:08 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a64057fb36 
								
							 
						 
						
							
							
								
								Some NIF cleanup  
							
							... 
							
							
							
							Clean up keyframe controller construction
Make LOD and switch node generation static
Clarify decal map implementation 
							
						 
						
							2021-12-11 16:16:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								356e9d7cf0 
								
							 
						 
						
							
							
								
								refactors osg::Callback virtual inheritance ( #3200 )  
							
							... 
							
							
							
							With this PR we refactor `SceneUtil::KeyframeController` not to require `virtual osg::Callback` inheritance. I suppose such `virtual` overhead is not justified here because it negatively impacts many other classes we derive from `osg::Callback`. 
							
						 
						
							2021-10-30 22:43:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b2af81bc18 
								
							 
						 
						
							
							
								
								converts remaining osg::NodeCallback ( #3147 )  
							
							... 
							
							
							
							With this PR we convert remaining instantiations of the deprecated osg::NodeCallback in Open MW to SceneUtil::NodeCallback. 
							
						 
						
							2021-10-05 14:21:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aaf7b423d6 
								
							 
						 
						
							
							
								
								adds a replacement for osg::NodeCallback ( #3144 )  
							
							... 
							
							
							
							* nodecallback.hpp
* lightmanager.hpp
* lightmanager.cpp
* lightmanager.hpp
* nodecallback.hpp
* nodecallback.hpp
* [ci skip]
* lightmanager.hpp
* nodecallback.hpp
* nodecallback.hpp
* lightmanager.cpp
* lightmanager.cpp
* nodecallback.hpp
* [ci skip]
* [ci skip]
* controller.cpp
* [ci skip]
* osgacontroller.cpp
* keyframe.hpp
* controller.hpp
* keyframe.hpp
* [ci skip]
* keyframe.hpp
* animation.hpp
* [ci skip]
* weaponanimation.cpp
* nodecallback.hpp 
							
						 
						
							2021-10-04 10:56:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								fda639eb57 
								
							 
						 
						
							
							
								
								Remove unused forward declarations  
							
							
							
						 
						
							2021-04-11 14:46:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1c83e4936d 
								
							 
						 
						
							
							
								
								Read BSShaderTextureSet and NiColorInterpolator  
							
							... 
							
							
							
							Accept boolean-based and 4D vector-based NiInterpolators in ValueInterpolator constructor 
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								f78a5d795c 
								
							 
						 
						
							
							
								
								Separate keyframes logic to provide basis for osgAnimation integration.  
							
							
							
						 
						
							2020-11-18 22:48:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8a6d3d1b4f 
								
							 
						 
						
							
							
								
								Minor fixes  
							
							... 
							
							
							
							Fix extra semicolon
Disable collision avoidance if AI is disabled 
							
						 
						
							2020-11-13 22:53:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								94c89e6d5e 
								
							 
						 
						
							
							
								
								check ValueTs  
							
							
							
						 
						
							2020-11-13 16:41:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								d8897c4509 
								
							 
						 
						
							
							
								
								remove inline and use enable_if_t  
							
							
							
						 
						
							2020-11-12 20:46:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								d8d4351962 
								
							 
						 
						
							
							
								
								fix MSVC2017 builds  
							
							
							
						 
						
							2020-11-12 19:45:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a46699fb1e 
								
							 
						 
						
							
							
								
								Handle NiGeomMorpherController interpolator list  
							
							
							
						 
						
							2020-11-10 23:23:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								f3f5dcb016 
								
							 
						 
						
							
							
								
								Read a few more NIF types  
							
							... 
							
							
							
							NiFloatInterpolator, NiPoint3Interpolator, NiTransformInterpolator, NiBoolInterpolator
Update a few existing controller records
Update NiSkinInstance 
							
						 
						
							2020-11-10 22:37:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8ca3c3b123 
								
							 
						 
						
							
							
								
								Mark overrided methods by override keyword  
							
							
							
						 
						
							2020-10-16 22:18:54 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								302d8eed27 
								
							 
						 
						
							
							
								
								Clean up Roll- and FlipController implementation  
							
							
							
						 
						
							2020-10-06 20:47:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								aa131262ea 
								
							 
						 
						
							
							
								
								Implement quadratic interpolation for scalars and vectors  
							
							
							
						 
						
							2020-08-07 11:13:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								a61267f57d 
								
							 
						 
						
							
							
								
								Replace NodeUserData with a custom transform node  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								f12879a04c 
								
							 
						 
						
							
							
								
								allow statesetupdater as cullcallback = faster + works in paging  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								30fc2e3e5e 
								
							 
						 
						
							
							
								
								Add basic NiPathController support (movement only)  
							
							
							
						 
						
							2020-05-13 18:01:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								68549828b4 
								
							 
						 
						
							
							
								
								create static functions to set/get hidden node mask; compromise on magic numbers to make things easier to understand  
							
							
							
						 
						
							2020-04-22 13:34:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								32caab663f 
								
							 
						 
						
							
							
								
								Enumerate interpolation types properly  
							
							
							
						 
						
							2020-01-02 13:07:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e654a52b70 
								
							 
						 
						
							
							
								
								More NIF adjustments  
							
							... 
							
							
							
							Constant interpolation support 
							
						 
						
							2020-01-02 13:07:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								af41e9acc1 
								
							 
						 
						
							
							
								
								Initialize variables to avoid undefined values  
							
							
							
						 
						
							2019-11-13 14:47:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								83f61d1636 
								
							 
						 
						
							
							
								
								Support target color in NiMaterialColorController (bug  #5159 )  
							
							
							
						 
						
							2019-09-16 22:31:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								60f112d11c 
								
							 
						 
						
							
							
								
								Add support for NiRollController (feature  #4675 )  
							
							
							
						 
						
							2019-02-21 12:34:35 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5d524a6a10 
								
							 
						 
						
							
							
								
								Add custom version of MorphGeometry replacing osgAnimation  
							
							... 
							
							
							
							Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks. 
							
						 
						
							2017-09-01 21:42:36 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								d785344fad 
								
							 
						 
						
							
							
								
								purge all instances of <boost/shared_ptr.hpp>, clean up unused headers  
							
							
							
						 
						
							2017-06-09 19:08:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								07f75e1104 
								
							 
						 
						
							
							
								
								replace boost::shared_ptr in extern and components  
							
							
							
						 
						
							2017-06-09 19:08:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								ff3e307059 
								
							 
						 
						
							
							
								
								Pass parameters by const reference  
							
							
							
						 
						
							2017-04-20 23:47:03 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9f729667fb 
								
							 
						 
						
							
							
								
								Remove debug output  
							
							
							
						 
						
							2016-02-09 21:16:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b972ee777 
								
							 
						 
						
							
							
								
								Move texture filtering settings to SceneManager  
							
							... 
							
							
							
							Practical benefits:
- Filter settings are now applied to native OSG format models. These models do not use TextureManager::getTexture2D since the model itself specifies a Texture.
- The GUI render manager will be able to use its own separate textures, making it easier to turn off filtering for them. 
							
						 
						
							2016-02-05 21:03:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c9d710f334 
								
							 
						 
						
							
							
								
								Use a typedef to avoid conditional compiling  
							
							
							
						 
						
							2015-12-01 16:18:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								cfcbd20d99 
								
							 
						 
						
							
							
								
								Let's put it as a MSVC-only fix for now  
							
							
							
						 
						
							2015-12-01 04:19:30 +01:00